Watch_Dogs
Managed to pick it up cheap and...it's terrible.
Maybe it's just that I've been playing a lot of racing games lately, but the driving in Watch_Dogs is HORRIBLE. The cars might as well be on ice for all the control they have. Aiden is as hollow and empty as people have said, and his unnecessary gruffness is so over the top as to be absurd. So far, the only Digital Trip worth doing is the Spider Tank, because Madness is fucking broken, and the Psychedelia one has a camera that constantly wants to be somewhere else, making aiming frustrating. Add in the fact these are often interminably long, with no checkpoints in the case of Madness, and it's a wonder people aren't losing their shit. My completionist brain is screaming because it wants the stupid coat from the trips, but damn if I can manage it. Also, the whole invasion thing can suck eggs. Screw that noise.
Most Wanted 2012
I gave in and bought the DLC packs. I hate myself and Watch_Dogs was my punishment (and I'm wondering if I deserve such a terrible punishment). Currently enjoying doing the races for every vehicle so much, I have only taken down 2 of the Most Wanted cars (and the BMW 1 Series M3 GTR). Again, stupid completion compulsion.
Thief 4
I own it, and I wish I didn't. All of the Thief 1 & 2 player in me is screaming at how bad this game is. Contextual rope arrow usage? BOO! Flaky stealth system? BOO! The ability to kill being a valid playstyle? FUCKING BOO!
*deep breath*
There are nice little touches, like the animations for extinguishing candles and looting, and while I agree the "swoop" feels lifted from Dishonored, I don't see any other was to cross some of the lit areas in the game, and it does have a negative if you use it near birds (and if you set the custom difficulty option of Alerts fail the Mission it's close to a good experience) so I can overlook it. But overall, it feels horrible and nothing like a thief game to me.
Managed to pick it up cheap and...it's terrible.
Maybe it's just that I've been playing a lot of racing games lately, but the driving in Watch_Dogs is HORRIBLE. The cars might as well be on ice for all the control they have. Aiden is as hollow and empty as people have said, and his unnecessary gruffness is so over the top as to be absurd. So far, the only Digital Trip worth doing is the Spider Tank, because Madness is fucking broken, and the Psychedelia one has a camera that constantly wants to be somewhere else, making aiming frustrating. Add in the fact these are often interminably long, with no checkpoints in the case of Madness, and it's a wonder people aren't losing their shit. My completionist brain is screaming because it wants the stupid coat from the trips, but damn if I can manage it. Also, the whole invasion thing can suck eggs. Screw that noise.
Most Wanted 2012
I gave in and bought the DLC packs. I hate myself and Watch_Dogs was my punishment (and I'm wondering if I deserve such a terrible punishment). Currently enjoying doing the races for every vehicle so much, I have only taken down 2 of the Most Wanted cars (and the BMW 1 Series M3 GTR). Again, stupid completion compulsion.
Thief 4
I own it, and I wish I didn't. All of the Thief 1 & 2 player in me is screaming at how bad this game is. Contextual rope arrow usage? BOO! Flaky stealth system? BOO! The ability to kill being a valid playstyle? FUCKING BOO!
*deep breath*
There are nice little touches, like the animations for extinguishing candles and looting, and while I agree the "swoop" feels lifted from Dishonored, I don't see any other was to cross some of the lit areas in the game, and it does have a negative if you use it near birds (and if you set the custom difficulty option of Alerts fail the Mission it's close to a good experience) so I can overlook it. But overall, it feels horrible and nothing like a thief game to me.