Bayonetta as a role model

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Rachel317

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PeePantz said:
Females have gained a lot of equality through sexuality but I feel it's time for them to stop (using overt sexuality, not striving for equality). What was an aggressive revolutionary rebuttal to being oppressed is becoming more of a character trait, which is sad. I equate this to the Black Panther movement. The Black Panther movement was very necessary and created a lot of change in America. Unfortunately, this led to a lot of members and sympathizers resorting to a life of crime and has a direct correlation to many all black gangs popping up. This is unfortunate and has led to a shit ton of stereotyping.

For the female equality movement to get big attention, they needed a bang and the oppression of their sexuality was probably the best thing to target. It worked. However, too many have now zeroed in on sexuality and use it solely to achieve equality, even though the initial shock is long over and it only served to "break down the door". There was too little commitment by women to then tackle other and more pressing matters, which I find to be a shame.
I would usually agree with this...but reading back through the rest of this thread, it strikes me that some people believe a woman's sexuality should be oppressed; Bayonetta can't be an icon because of her sexual nature, supposedly. Unfortunately, it would appear that sexism and oppression still exists, just not in the obvious, overt fashion it used to be presented in.
 

Akkiko

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Rachel317 said:
So, what do you fine people of The Escapist think about Bayonetta as a feminist icon?
I'll stick with Mary Wollstonecraft, thank you very much. The minute Bayonetta becomes my role model is the day Dante becomes my ideal husband.
 

PeePantz

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Rachel317 said:
PeePantz said:
Females have gained a lot of equality through sexuality but I feel it's time for them to stop (using overt sexuality, not striving for equality). What was an aggressive revolutionary rebuttal to being oppressed is becoming more of a character trait, which is sad. I equate this to the Black Panther movement. The Black Panther movement was very necessary and created a lot of change in America. Unfortunately, this led to a lot of members and sympathizers resorting to a life of crime and has a direct correlation to many all black gangs popping up. This is unfortunate and has led to a shit ton of stereotyping.

For the female equality movement to get big attention, they needed a bang and the oppression of their sexuality was probably the best thing to target. It worked. However, too many have now zeroed in on sexuality and use it solely to achieve equality, even though the initial shock is long over and it only served to "break down the door". There was too little commitment by women to then tackle other and more pressing matters, which I find to be a shame.
I would usually agree with this...but reading back through the rest of this thread, it strikes me that some people believe a woman's sexuality should be oppressed; Bayonetta can't be an icon because of her sexual nature, supposedly. Unfortunately, it would appear that sexism and oppression still exists, just not in the obvious, overt fashion it used to be presented in.
There's going to be backward thinking people everywhere you go. Nothing will change their mind but it softens each generation. Also, from what I've noticed, despite what many say, a ton of Escapist users are socially conservative and have somewhat fascist views. Look at any drug or piracy thread. About half of the people will be looking to either lock up people for life or I've seen comments like "they'd be better off dead", etc. I'm not condoning these things, but for these users to want everything to be black and white and with the stiffest penalties applied, there's bound to be a chunk who are ignorant to equality for women.
 

Rachel317

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PeePantz said:
There's going to be backward thinking people everywhere you go. Nothing will change their mind but it softens each generation. Also, from what I've noticed, despite what many say, a ton of Escapist users are socially conservative and have somewhat fascist views. Look at any drug or piracy thread. About half of the people will be looking to either lock up people for life or I've seen comments like "they'd be better off dead", etc. I'm not condoning these things, but for these users to want everything to be black and white and with the stiffest penalties applied, there's bound to be a chunk who are ignorant to equality for women.
Too true. Maybe this was the wrong place to ask, with the general views of the users, but people like you give insight into your opinion, not just "No, cos she's a WHORE!"
Women are definitely liberated, don't get me wrong, but it's this backwards opinion that women can't be role models if they're proud of themselves that gets my back up, as though being sexually attractive, and knowing it, devalues them. Yes, we get the sluts who only dress in that way because they want to appeal to men, of course those women are out there. Bu then there are the ones who dress and act in a certain way, purely for themselves.

The whole, "They only act that way to appease men", that's what's really holding a REAL change of opinion back.

TomLikesGuitar said:
All I'm saying is that when your main selling point is having huge tits and long legs, it's really hard to say that the developers didn't doom her to objectification from the start.
Again, she's only like this if you see her like that. Her breasts AREN'T huge, they're actually quite average. The lead designer, a woman, even made it clear she didn't want to create yet another character with huge assets to draw in the male attention. Bayonetta isn't all about that, and that's what I'm trying to get at. Look at her personality and attitude, not just how she looks. Maybe this is the problem, maybe humans are too shallow to see past the physical. What a shame.

And long legs...
1. That allows her to move the way she does. Bear in mind, ALL of the characters in the game have relatively the same proportions, so it's obviously meant to be set in a time when this appearance is normal.
2. It's a game mechanic, to allow for some of the more intricate moves.
3. The developers expressly explained that there ARE women with Bayonetta's proportions, because they studied them to get her body right.

Suggesting that she's only a shallow, one-dimensional character (which is wrong to begin with - the game is littered with her personality, wit and intelligence), and that you CAN'T hold her in any esteem because she's aggressively sexual or looks a certain way is sexism, in my book. So, to put it bluntly, if you don't see past the exterior, how are you qualified to make a significant contribution that people will take seriously?
 

Rachel317

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obscurumlux01 said:
Enslaved, didn't Yahtzee make a comment about 'Monkey', the male character, having a neck like he was pumped with steroids?
Come to think of it, just about every male in every non-Japanese-RPG game is built like the Incredible Hulk, big ass muscles and looking all roided-up.

Does that image appeal to women? Does it even appeal to other guys? *shrug*
Whatever floats your boat.
Monkey was...an unusually structured gentleman, to be quite honest. But that's not all there is to him, and that's my point exactly. He's roided up, but he's also sensitive and caring towards Trip, the female character he must protect. It's not all about appearance, it's about the deeper aspects of their personality. I haven't seen the Enslaved review, but it sounds quite accurate :D

But why do developers need to make these unrealistic males? If they're trying to appeal to a largely male dominated market, surely it would be better to make the protagonists an every man, or at least truer to life? But then, do gamers want an every woman in games? Hell no! Because normal people don't tend to be fun to play.

Would Lara Croft have been as successful if she had a bit of a gut, bingo wings and stretch marks? Of course not. So the double standards are still rife within the gaming industry, and I suspect it will stay this way for the foreseeable future.
 

Rachel317

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jamesworkshop said:
misterprickly said:
Was I the only one who noticed that those 5 points were actually 2 points?

The first being about comfort with sexuality and the second being about (emotional/psychological)strength.

Either Lara Croft or Samus would make better role models.

Also I think Bayonetta is the most HORRIBLY MODELED woman ever! I mean... The shoulders are a yard an a half wide and her knees go past her head.

Personally I think Velma is sexier!
Haha. That picture's great...

Also, just trying to give a more in-depth analysis, misterprickly. They're all related points, yes, but all say different things.
Reading and understanding is always useful before posting, and showing yourself up :)
And whatever man, you're entitled to find Velma attractive, even if no one else can work out why the hell you would think that ;)
I wont make an issue of that, because Velma wasn't just (in your opinion) attractive, she was smart too, right? Why can't a woman be more than one thing?
Or are we all for double standards when it suits our purposes?

Plus...I wonder just how sexy you'd find that woman if she wasn't flashing her cleavage.
 

Rachel317

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misterprickly said:
Actually you're saying the SAME thing only WORDING it differently.
Again, slightly different message in each point.

As for "are we all for double standards when it suits our purposes?" I had the exact same thoughts in another thread.
Hell yes, the double standards there are both ridiculous and wrong.
Women tend to not be particularly objective when it comes to things like this either, to be fair. Men will say, "she looks like a whore" and be done with it, whilst a woman will tell another womann she looks lovely, then ***** to her friends. Not all women do this, however, so I'm not trying to generalise. But until we have a clear-cut view of what is acceptable and what is not that, both genders agree on, there's no real way forward.

These things will NEVER be clear-cut, however, because women are just as likely as men to make assumptions on other men and women as men are, based on outward appearance alone, without considering personality, accomplishments, yadda yadda.

As for Velma... I've ALWAYS liked Velma!
You have...unusual tastes ;)
Actually, I know people who rate Velma higher than Daphne, too. What is it about Velma that makes her so attractive to you personally, if you don't mind me asking?
 

Rachel317

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jamesworkshop said:
obscurumlux01 said:
Its time to call in the big guns:
http://screwattack.com/videos/TGO-Episode-32-I-Heart-Bayonetta

As usual, 'MovieBob' is able to analyze things with enough sense of intelligence to make valid points, backing up his points with evidence as necessary. For every criticism that someone would have, he already thought of it and already made counterpoints to them.

And for the next act:
http://www.youtube.com/watch?v=viDFTwy5LeA

A gameplay vid of Bayonetta, showing off combat and such. The 'Cammy kicks' in particular are pretty hilarious, and the idea of having her being both silly and empowering just seems odd. Its as 'MovieBob' said, she may be the one and only example of a woman that's both empowering and hyper-sexualized. Her oddly-long legs have a purpose if you watch the combat, its to allow her to pull off those moves and aim the guns on her shoes in ways to survive. Not perfect, but it has a purpose. As for her hair and other fetishized looks, that's up to individual views, but again 'MovieBob' made lots of points.

The glasses imply a degree of intelligence, though its not entirely fleshed out. The hair is that way perhaps to facilitate the creation/removal of clothing. The legs, as mentioned, are that way to facilitate combat in very specific ways, she couldn't move around like she does otherwise (hopping around like a spider almost, how fitting).

Even the lollipop-fetish thing is decently analyzed, and its explained as something that's supposed to be a stab at social commentary.

In other words, Bayonetta's character is more complex then at first glance, she seems hypersexualized but she's managed to pull off being empowered rather than submissive or being an 'ice queen'. While Bob didn't even mention FF6's female characters, his other points are valid enough to make sense.

So yeah, Bob makes this a /thread. ^_^
I agree with his points but you really cannot /thread with a youtube video, bob's opinion is not the only game in town
Obscurumlux...just a few pages ago, you were quick to verbally attack and abuse me personally. Why are you now agreeing with the video that makes some of the exact same points that I have?

I'm slightly confused as to this contradiction. In fact, you said, "you have the fucking nerve to criticise Lara Croft when she is formally educated and boasts about it, so Bayonetta's glasses mean nothing" (paraphrased, obviously). Which side of the fence are you actually on? Or were you just quick to post before you'd fully understood what I was actually arguing?
 

Zefar

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oldskoolandi said:
I certainly wouldn't say 40% of people are weird or wrong if they dont find her attractive, it's all down to personal tastes. Maybe some people find glasses a turn off, or prefer blondes, whatever the reason might be. That applies equally to any game character.

I also wouldn't say 40% are wrong for seeing something deeper in a protagonist, and of course we shouldn't preclude the possibility of people being capable of finding a character both sexually desirable and still seeing something deeper and more meaningful about them, whatever that individuals interpretation may be.
I'd say it's more about her unusual long neck and way to long legs that makes here quite unappealing. Glasses and hair color has nothing to do with not liking this girl.

I honestly don't see her as a role model for girls.

Like really, black skin tight clothes(or hair clothes more likely) with high heels and flashing monsters with her body when performing her power moves. Actually as I haven't played the game, I wonder, does she do this to any humans? Or monsters only?

But lets take a look on some pictures of her.


Look at those legs, way to long. It just doesn't look good imo.

Also I do know that you can make your neck longer but this comes with a price. You have to use rings and place them around your neck and so do for several years. But if you remove these you will not be able to keep your head up. A certain group of people do this. http://en.wikipedia.org/wiki/Neck_ring Read more there.


Look around the last part of her legs. It's like a tube there. Is that physically possible? Doubt it is.

For you Rachel317 who claims her long legs are because of her fighting style. Trust me, she wouldn't be able to do anywhere near those moves with her shoes. High heels are the worst type of shoe you can have to run around in. If we're gonna go that way at least.
You don't need ultra long legs to perform various graceful moves too.

As for the claim that the maker of the Bayonetta character didn't make her to a sex object. Really? I can't take that seriously.

Btw if they made her look something like this.
Which gives her a much more human look than the 3D version she might have actually gotten better response. Just saying.
All though they should still ditch high heels.
There are some weird things in that picture. The arms seems a bit weird close to the shoulders though. Dantes neck seems longer too than normal too. But that's because of the painter. But he or she still did a great job on it.


As for the male versions of the Hulk that have a gigantic body. Well the thing with him is that he's a monster.

For Duke Nukem, well the reason we don't care about his physics is because he's supposed to be VERY manly from the USA side. Where they like big things. Besides he saves our chick and punches aliens and do other things. I also think you can actually get rather close to that shape. Not 100% close but still relative close to it.


Also one reason most gamers cry out is because too many game companies specially rely on making women look like sex objects to sell the game. Bayonetta seemed to be ALL about that.
Rather than giving them good clothing they rely on removing clothes. In my opinion this is rather annoying. Why is it so hard to dress women in good clothing? :/

Fighting games seems to be ones with most sex appeal to sell though. BlazBlue, Street Fighter 2 and Guilty Gear XX series comes to mind. Only a few female characters ain't made so sexy. Also in BlazBlue you should see the art book where they show the early version of Litchi Faye-Ling. Remove 40%-60% of her current clothing and you'd get a good idea of how she looks.

If we wanted to see sexy women we use google. When we play games we want to see more interesting characters that doesn't rely on big boobs and being half nude to make up for the character.
Alyx Vance in Half-Life 2 did this just fine.
Zelda has also done this.
Tali from Mass Effect was also done well.
There are more but I can't be bothered to list them.
Darksiders Uriel was actually given a full blown armor though. Now that's something you don't see everyday.

Getting fully dressed girls is hard enough to get in games these days as well.

There are probably far better choices than Bayonetta to take as a feminist icon/Role model of any kind.
 

Rachel317

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Zefar said:
I honestly don't see her as a role model for girls.
Are you a girl? If not, do you REALLY feel qualified to comment? You seem wholly unable to look past the physical. On to that in a moment.

Like really, black skin tight clothes(or hair clothes more likely) with high heels and flashing monsters with her body when performing her power moves. Actually as I haven't played the game, I wonder, does she do this to any humans? Or monsters only?
Ok, my first response is that, because you haven't played the game, you're missing out on a lot of the plot points which back up what I say.

But lets take a look on some pictures of her.
We all know what she looks like, and I am getting EXTREMELY tired of countering this. The physical aspects mean nothing. We're not talking about her legs, but her personality and demeanour. Again, I'm sick of people being unable to look past her physical appearance to the heart of what I am ACTUALLY arguing.
Also one reason most gamers cry out is because too many game companies specially rely on making women look like sex objects to sell the game. Bayonetta seemed to be ALL about that.
Again, you haven't played the game, so you can't really make a justified comment here. Reading the articles, OF COURSE you're going to get a skewed view of her.

Rather than giving them good clothing they rely on removing clothes. In my opinion this is rather annoying. Why is it so hard to dress women in good clothing? :/
Bayonetta actually stays pretty much fully clothed throughout the game. The only time she becomes partially naked is when she's fighting a big boss, and her hair turns into demons. There's very little flesh even shown, because the camera doesn't actually focus on her for very long.

Now, you're entitled to your opinions, but this is from a male point of view, yes?
Speaking as a woman, I found the "losing clothes to create demons" thing to be a very artistic part of the game. If I'm not offended by it, nor are the other women who have thus far contributed to this thread, then doesn't that make our opinions as to her being a role model for FEMALES a little more justified?

If we wanted to see sexy women we use google. When we play games we want to see more interesting characters that doesn't rely on big boobs and being half nude to make up for the character.
Alyx Vance in Half-Life 2 did this just fine.
Zelda has also done this.
Tali from Mass Effect was also done well.
There are more but I can't be bothered to list them.
Darksiders Uriel was actually given a full blown armor though. Now that's something you don't see everyday.
Haven't played half life, so I can't argue with you on that, but Zelda CONSTANTLY needed saving by a MAN. This damsel in distress shit is just as damaging to the view of women as being an "I don't need ANY man" Ice Queen because, for the mot part, it's highly unrealistic.
 

Rachel317

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misterprickly said:
I think it's a right lo' mess! The same girls who bash Lara Croft have NO problem drooling over the Prince of Persia (or at least the girls I know, have no problem).
Well, I agree with you on this, for sure. I think...the point is, men see the female characters as being objectified for their pleasure, whereas male characters aren't objectified for women, because game developers largely market to male gamers, even with the growth of female gamers.
But yes, double standards are something we ALL need to overcome before we can really move on, as there are faults on both sides. But, as I say, Lara Croft was made for males, and the Prince was made for males. There's no fan service speficially targeted at (heterosexual) females.

I just find Velma to be a "better person"; The kinda girl who puts more value on friendship than popularity. She's smart but not in your face about it, Strong but not butch and she has an interesting sense of sexuality. For instance... She wears a baggy sweater to take focus away from her bustline BUT wears a short skirt to put focus on her legs.

Also she reminds me of most of the girls I went to school with.
But this sexualisation of Velma, however unusual it is...it's still a case of fan service, if the logic of the majority of contributors to this thread is...you know, logical. She shows off her legs...so she's probably relatively sexually confident, right? You don't show off your legs if you're not confident about them, right?
So...Velma and Bayonetta are pretty similar!
1. Both are smart, but not "in your face" about it, as you say.
2. Velma puts friendships first...Bayonetta is constantly accused by Luka to have killed his father. However, she still saves him from death, and is saddened the several times she thinks that he's dead. Friendship above all else here too, right?
3. Both are sexually confident. Velma constantly has her legs out, Bayonetta stays fully clothed for the most part, only becoming partially naked when she summons he demons.

Really...are these two characters so different?
 

Rachel317

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TomLikesGuitar said:
I'm sorry but you are victimizing Bayonetta and women on the whole and trying to turn those of us who can see female stereotyping into bad guys.

This game was made to sell sex to horny nerds... That's just how it is.

Don't get pissed at me for stating the obvious.

Like, you can get as mad at you want at people for saying Lara Croft is an objectified woman character... it's still true.
I'm not mad at Lara being objectified...? I'm well aware that she is. I know how she started out. Please, don't try to patronise me. I actually DO know what I'm talking about.

I'm so sick of this. We're all fully aware that Bayonetta is marketed at horny, immature guys. That much is obvious. But your inability to see past this very basic, shallow point of view suggests that you are not particularly qualified to comment.
I don't mind if people have opposing opinions, that's why I posted this thread, to get views and opinions from all sides. The fact is, you are unable to look past YOUR interpretation of her sexualisation. I can clearly see why she would appeal to make gamers. You are unable to see why she would appeal to female gamers. This makes your argument very one-sided, and very sparse.
 

MrHero17

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TomLikesGuitar said:
This game was made to sell sex to horny nerds... That's just how it is.
This game was made to sell stylish action to fans of DMC and Ninja Gaiden... That's just how it is.

When you just present an opinion like that all it takes is for me to present a contradictory one for things to stalemate, and then that doesn't get things moving anywhere. So i'll end with a question.

Why is Bayonetta selling sex to teenage males while Monkey is not selling sex to teenage women?

For reference
 

FieryTrainwreck

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Bayonetta embodies a contrarian principle at work in most modern academic debate. Hers is an insulting and demeaning depiction of woman, but she so thoroughly owns it as to derive power from it. Is that true empowerment? It is literally impossible to say; we should chalk it up as yet another argument hopelessly stranded by semantics and projection.
 

terraswrath

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I've been following this discussion for a few days now so decided to make an account to give you my own two cents. Before I get into it I will say that I am female, I have played Bayonetta and enjoyed it immensely. So here goes...

To be honest I don't think much of your argument to begin with because you were misled both to what feminism is and the concept of the 'icon'. You complain about people disagreeing with your point and offering counter-arguments as them 'missing the point', when in reality they simply don't agree with what you are saying. This is bad form, particularly when you change your argument to suit the response you get. One moment Bayonetta's sexuality is an integrated part of her character and this means she's free from the repression of men, the next moment you're berating all counter-arguments that focus on this, even going so far as to call those people perverse in their analysis of the character and that we should be focusing on her personality. This is making your own points come across as more and more convoluted by the post.

The simple fact is Bayonetta is a sexual being in all aspects of her character. Her physicality, her design, drives the character as typical in Eastern game character development. Saying that this is not so is simply farsical. Did you know that the reason Bayonetta doesn't have holsters was because they felt that they weren't "feminine" enough for her? That the integration of glasses as making her seem "mysterious" is superceded by Kamiya's 'preference' of women wearing glasses? That the derringer pistol was approved because as a weapon it would look "hot" in the hands of a female? Coming from this from a design perspective all this leads to her being set up as a sex object.

You're falling into the trap that many Literature students fall into: treating the character as a real person. She doesn't 'choose' to dress that way, she doesn't 'choose' to say suggestive one-liners. In fact, it's even more damaging than literature, because all of this was designed to visually appeal to the player. Those enemies that she's talking to suggestively don't exist. It's all for the player. You talk about her being a 'strong woman' as if that isn't sexually appealling to the gamer. Wanna bet? http://www.youtube.com/watch?v=5tPN2NEmQ38&feature=player_embedded Yeah, this was PR for the game. Advertising through Playboy, encouraging the objectification of Bayonetta for the male audience. Right. See the problem here? It's that the approach to Bayonetta's sexuality in the game isn't explored more than it is showcased. It's just there. It makes her come across as schizophrenic, because I do agree with you that she has a deeper personality, but it's lost in the focus on her physical form. And that isn't the player's fault for seeing it, it's the developers' fault for creating that focus. They're seeing what they were meant to see, what she was designed for them to see.

Put simply, why will Bayonetta never be the blazing worldwide icon you seem to want her to be? Because the was commissioned as DMC with a female protagonist. Lara Croft is so recognisable because she was a breakthrough for the gaming industry: a female lead that harbours the 'Indiana Jones' masculine role to counteract the female stereotypes that came before her (stereotypes that Bayonetta reinforces). This type of character was unheard of and posed a threat to the success of the game, because she represented something new, fresh, and radical and yet succeeded, and that is why she's become so deeply ingrained into the industry's history. What is Bayonetta? Kamiya summed it up in his design objectives - 'a female lead, a modern witch, she uses four guns'. As someone in this thread previously stated, it didn't have a huge impact and wasn't particularly innovative in any way.

I'll also stick with Lara by pointing out that your main argument against Lara is the size of her breasts, but this was a development accident that they decided not to fix. They then increased the polygons of her model in subsequent games to give her the appropriate proportions (curves, etc.), restricted as they were to the technology at the time. Fast forward to the series today and Lara's 'assets' are at a realistic size. As much as you argue that 'the lead designer was a woman' for Bayonetta, all this suggests to me is that you are insinuating women cannot objectify women. It still doesn't get around the fact that they're on record saying that they "spent hours designing the perfect ass/lips".

Frankly, this isn't going to be an argument that has winners or losers, it's one that's been going on for centuries - well before feminism - and it isn't going to be answered now. I find it appalling that people here are willing to suggest that others who don't agree that a certain video game character doesn't fulfill a role as a feminist icon are ignorant to equality. If you see it, fine, you're entitled to your beliefs, but so are other people and they may see a more appropriate icon in Boudica, Mary Shelley, or maybe even Lara Croft. It's quite clear that no one is going to change your mind and to be honest, no one is trying to. They're giving reasons why they disagree, and if it's because they feel that feminist representation shouldn't hinge on sexuality, then that doesn't give you the right to throw ridiculous assumptions around. Grow up.
 

Rachel317

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TomLikesGuitar said:
And I contend that it is you who is patronizing me by saying that I can't see past her marketing.

Of course I can. Otherwise I wouldn't be posting here. This thread isn't about my opinion... it's about the probability of her general acceptance amongst feminists.

All I'm saying is that the fact that she was literally created to be over sexualized kind of ensures that she is a bad role model. She might have the same independent attitude as, say, Leia... but Leia pulls it off while keeping (relatively) well dressed. (At least until she is forced to wear skanky clothing.)

Basically what I'm saying is that because she dresses like an S&M prostitute, it is hard to take her seriously. (For a girls perspective, try taking any guido from the Jersey Shore seriously... it's hard right?)

Also, keep in mind that while I fail to perfectly see the female side of the coin, you fail to see the male perspective... and this makes your argument equally one-sided. :D
Oh dear. This thread is hardly going to make her into an icon, is it? This IS about everyone's opinion, not just the feminists. Of course it is. Otherwise I wouldn't have posted it.

So, you can see why she COULD be seen as a feminist icon, or at least a role model, if you look past the marketing? If that's the case, then why are we arguing?
I understand that one of the intentions of making a character like her is to appeal to a certain demographic. However, as I said in the original post, if you weren't meant to see anything deeper in her, they wouldn't have gone through the effort of giving her a personality and back story. They'd have made e game an 18 certificate and included sexual acts. Sex is only ever referenced ONCE throughout the game. The rest is insinuation, so that you can make of it what you will.
Leia...isn't a great example, because she was quite whiny and nagging :D

But no, I CAN see the male point of view, and that's the point. My love of the character transcends her original intentions and the views of red-blooded males. That's what goes some way to making her an icon - being able to see past one thing to another. I don't see the OTT sexualisation as a bad thing, though. I find it refreshing in games, and I love it when real women are able to embrace their sexuality so completely. The problem we have is that, if a woman IS sexually orientated, it's assumed that she's pandering to men, to get a reaction or attention. This may be the case in some instances, but not all.
If we were able to take the sexual side of Bayonetta ALONG with the other sides of her personality, without one over-shadowing the other, then that might go some way to abolishing the stereotypes. But you will always get the guys who look at women as nothing more than a sexual object and the women who believe that other women are pandering to this perverse, shallow point of view.

I apologise if I didn't articulate that particularly well earlier. But now I understand YOUR point of view more clearly, then we will be able to have a dialogue as opposed to an argument! The intention was to avoid arguments, and have meaningful debates on the matter! :)
 

Rachel317

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Nov 15, 2009
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terraswrath said:
Oh dear, once again.
Yes, I instigated the sexuality discussion by bringing it up; what I didn't expect was that sexuality would be ALL that was focused on during this topic.
My point is proven by the fact that your contribution also largely centres around her sexuality and her physical appearance. Man or woman, focusing on one aspect actually IS missing the point. If you are ONLY able to see the sexuality, then that is not the basis for a well-rounded argument. If you see the sexuality along with the character's personality and still believe that she is shamelessly debased for male gratification, then that's fair enough. But, really, shouldn't everyone have a thorough understanding of something BEFORE making an argument out of it? I am well aware of the original intentions of Bayonetta, but choose to see everything else about her as a whole.

As a Literature student, I am well aware of who is real and who is not. You think that the protagonists of books are real? Obviously not; the author has them act in a certain way for their own reasons. The point of being an icon, or at least a role model, is that someone is able to transcend the original intentions of the creator to mean so much more than they really are.

I dint have an argument against Lara, I purely brought her up as a point of comparison, and am happy to see that people have run with it to include her in their arguments, both for and against my original post. This is a good thing, this is what this thread is supposed to be about.

Now, down to the matter of you personally attacking me. I have never once insinuated that anyone is wrong for disagreeing with me, nor have I attacked them for it. I have also not once suggested that anyone does not believe in equality if they don't see what I see; please, if you're going to paraphrase me, paraphrase correctly. Everyone is entitled to see and believe whatever they choose; the point of opening up a discussion HERE as opposed to a board in which I KNOW everyone will agree is to get the conflicting opinions.

And the women objectifying women rubbish...I mention that the lead designer is a woman because people are under the impression that Bayonetta is a creation of a man, for men. Indeed, the woman may be a lesbian who views Bayonetta as a sexual object in the same way a man might. She might also be straight and have no sexual interest in Bayonetta, but knew how well a sexy, female protagonist would be received.
However, I do not see this alone, but the complete package. As I've said before, the original intentions are neither here nor there if a character can be viewed as something more. If we didn't analyse characters, we wouldn't find hidden depths to Hamlet, or Macbeth, or Darcy.

So...I don't think it's particularly fair to come in, all guns blazing, without fully understanding the point, throwing YOUR ridiculous accusations around. Read through the thread properly, and you'll see that the points I have just laid out are justified.