Be a man (Say something you hated about a game you Love)

sevreon

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Jan 6, 2011
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I dont think this really counts as I dont actually have the game, but I played the demo of Dragon Age 2, and I really really liked it, apart from the terrible voice acting. Am I the only person who thinks that?
Ok, maybe it got better later on in the game I dont know, but the voices of Bethany, Carver, Aveline and pretty much everyone at the beginning are so bad? Are they supposed to be doing an English accent? They just sound weird in my opinion.
 

DalekJaas

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Dec 3, 2008
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I hate how short King Kong is... I hate that so many people hate Oblivion, guess that doesn't really count.
 

LiberalSquirrel

Social Justice Squire
Jan 3, 2010
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ghstman said:
Infinite Undiscovery

So much fun to play! A few of the characters had really well written interactions with each other, the game was funny as hell and the combat was pretty good. Problems out the wazoo though:

-I have about two hours of gameplay left in a two disk, 35-ish hour game. Why are you still giving me new teammates?
-Lipsynching was ridiculously bad, even by jrpg standards
-Exposition and back story comes out very slowly, so I don't know what the hell I'm doing or why for the first few hours.
-The well written characters were really good, but the poorly written ones were horrendous. Edward holds a grudge against you from the moment you meet until almost halfway through the second disk just because you look a lot like his personal hero.
-The ending was laughably bad. Seriously...
The last chain you have to cut to stop all the natural disasters can only be cut by going to the moon itself. So you walk up a giant goddamn chain all the way to the moon. While there, you kill the moon god. Then you realize the only way back to earth is to walk down the chain, so the main character has to stay behind, pulling a total Bruce Willis in Armageddon and gets stranded there while the love interest is dragged back home kicking and screaming. When we get back we discover that by killing the moon god, we also killed the people who got the most power from the moon, the aristos (aristocrats) so now every world leader is dead. Cut to two years in the future, the love interest is helping rebuild one of the villages when her pet bear runs off. She chases and suddenly and mysteriously finds the marooned love interest standing in a field, playing his flute. No explanation is given. They hug. She cries. Fade to black.
Wow... I totally forgot about Infinite Undiscovery. It's pretty high-up on my "favorite RPGs" list, despite its failings... and you pretty much summarized all my little grudges with it. I would add on "amazingly horrendous voice actors for some of the characters," as well. Savio's voice actor makes me giggle every time I hear him speak.
 

Hemlet

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Jul 31, 2009
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Jet Force Gemini: I love you Jet Force Gemini, you made my childhood whole. Your awesome weapons, bad ass enemies, likable characters, and ridiculously fun minigames and side areas made you fantastic. And I never finished you. Why? Because of that FUCKING TRIBAL COLLECTION QUEST.

"Oh, you want this last starship piece? Even though you have all the rest and have much more firepower than me? Too fucking bad, I have plot shield bitches! Now go collect all of the members of my entire race! Even the ones that get shot and die as soon as you enter a room, or the ones that get spooked easily and leap off of cliffs to their deaths. What's that? You don't like having to run through every other level in the game (with all three characters) just to try to collect sentient teddy bears in obscure side rooms over and over again? Not my problem!"

Fuck. That. Noise.

Saints Row 2: The Snatch and Escort minigames are pure rage fuel. Goddamn.

Borderlands: Singleplayer is there, but it's not worth playing at all, not when multiplayer is both infinitely more fun and has better rewards.

Minecraft: Powered minecarts suck. Not only are they unreliable, they're SLOW, which kind of defeats the purpose of what is basically an engine.

Oolite: By the time I have enough credits saved up to buy a better ship, I won't want to because my current ship has all of the fancy upgrades that I don't feel like buying over again. While I'm at it, why can't I just pay an extra service fee to have my upgrades transferred to my new ship?
 

0p3rati0n

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Apr 14, 2009
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Call of Duty takes the least amount of skill. It has a shitty host migration system. Biggest band wagons I've seen. Most 7 and 12 year olds I've seen at one given time. For some reason I still go back to it! FUCK YOU CALL OF DUTY!
 

commodore96

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Aug 31, 2010
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Dawn of War 2 would it have been that hard to animate 4 drop pods coming down instead of one? It just looks stupid for 8 space marines and a huge robot to get out of one cramped pod all piled on top of each other.
 

Lord Honk

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Mar 24, 2009
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Bugs, bugs everywhere: Fallout3 and New Vegas, Oblivion. I'll just blame it on the used GameBryo engine, I've played enough with the Construction Sets and GECKs to know that you can do only so much with an inherently flawed system.
 

DesertMummy

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Jan 6, 2011
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Dragon Age 2, reusing maps got annoying, Sebastien and Anders, well to be blunt, f**k 'em. I seriously hated both of them so much.

New Vegas, now most bugs are fixed but that was annoying originally but, damn cazadors, Cass was super whiny, why does soda dehydrate me?, the plot wasn't as good as the original's, Karma was pretty much useless, please change that in the future.

Mass Effect 2: I got nothin

Keep in mind that these are games I absolutely LOVE, and keep replaying.
 

OctoH

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Feb 14, 2011
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DA2 - reusing environments
ME - the necessity of doing the Mako missions, which I hated
ME2 - mining
Borderlands - matchmaking can suck
Splinter Cell Conviction - matchmaking REALLY sucks
 

VaudevillianVeteran

No Comment Necessary.
Sep 19, 2009
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The Silent Hill Games.
I adore them in almost every sense, but their combat and camera is well, terrible. Not enough to make me hate them, but I definitely wish they were tightened up.
 

Golden potatoe

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Dec 20, 2010
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Castlevania lords of shadow, it was my favourite game of late 2010 - early 2011. It had amazing graphics, fantastic Art design, A sweet story, awesome Combat and Patrick Stewert. But the platforming could have used a bit more polish.

Halo 2, I LOVE THIS GAAAAAAAME. Almost everything was excellent except the "SEQUEL ALERT" ending.
 

VaderMan92

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Sep 9, 2010
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fallout 3, little lamp light filled me with indescribable rage. why had kids been living in a cave since the bombs fell? why didn't their population decrease when they sent people away? where did more kids come from with no one around of childbearing age? its not like orphan 5 year olds are gonna wander though the rad scorpion infested desert past raider and stumble into the one cave filled with kids. Also how come none of the big kids came back and took over when they realized that big town was a cesspool where all you did was wait to be eaten by super mutants? And all the kids though that swearing constantly made them sound grown up, that got old real fast.

but I still like fallout 3, I did like new vegas better however.
 

SoranMBane

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May 24, 2009
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Just a few personal messages to my five favourite games:

5) Call of Duty 4, I'm not asking you to get rid of the health regen, I get where you're coming from there, but why do you have to turn my whole screen red? A bar or counter would have worked just as well and been infinitely less annoying.

4) Dead Space 2, I love you to death (no pun intended), but what the fuck was up with that ad campaign? Everyone ALREADY hates video games, and you're going to go and essentially market yourself to minors? Yeah, that's not going to have any negative repercussions for anybody...

3) Portal, you're too short, and your other friends need to shut up about the cake. That is all.

2) Half-Life 2, never, EVER give me a squad again. They always get in my way, they sometimes steal my health packs, and they die in the most moronic ways, seemingly just to make me feel bad. Just stick me with nigh-invincible NPC companions like Alyx, Barney, or the vortigaunts all the time and we'll be good.

1) Portal 2, why so much loading? Yeah, you've got to load the next level, but couldn't you have, I dunno, hidden all or most of the loading screens behind the elevators and airlocks that they usually pop up in? You know, just keep it seamless except for the parts where I black out. Also, just a heads up; multiplayer trophies are bad.
 

thecoreyhlltt

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Jul 12, 2010
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i hated with all my heart and soul, the way the camera worked in Legend of Zelda; Majoras Mask. phew, that was tough to do.
 

Leemaster777

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Feb 25, 2010
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butternut said:
Just started playing through Kingdom hearts 1 yesterday, brilliant game and I enjoy every second... or at least I enjoy the seconds that don't have the camera sticking itself in awkward walls and other places where I can't see a thing, usually at times when I most need to.
Welcome to the rabbit hole that is Kingdom Hearts. Buckle up, the story only gets MORE ridiculous from here. Fun series, though.

Anyways, OT, here's a few from my favorite games ever:

Bioshock: That damn escort sequence. (you know what I mean)

Pokemon: That you can't always run away from random Pokemon encounters. Why is this still a mechanic in the game? It's nothing but annoying.

Persona 4: A bit too much model reusing for the basic enemies.
 

Handbag1992

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Apr 20, 2009
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Folksoul said:
Persona 4: IT WAS THE F*CKING GAS STATION ATTENDANT?! WHY?!... AND WHATS UP WITH ALL THE YELLOW!
I am in the middle of playing that at this very moment, for the first time, I think I hate you.