Didn't happen to me, but during development on Mass Effect 1, a coworker was testing a combat encounter on the Citadel. He told his companions to move to a location and fire back, but for some reason Wrex ended up moving away from the enemies and out of the area, as if he was running away (A krogan running away, nonsense!)
Ok, whatever, he thinks, bug in the pathfinding system, game is still being worked on, maybe missed a path node somewhere. Combat continues.
Then all of a sudden, the doorway the enemy opponents were hiding behind explodes from the shotgun Carnage ability - the bodies go flying everywhere, every one was dead from the attack.
And Wrex strolls in all nonchalantly from the doorway, just another day in the life of a krogan warrior. Apparently Wrex path found his way around the whole level and ended up circling around behind the enemies.
Of course once path finding was tweaked it never happened again, but I swear, I wish we had kept it in and gotten Wrex to say a line after it, like "Next." or "We're done here." as he rests his shotgun on his shoulder.
Ok, whatever, he thinks, bug in the pathfinding system, game is still being worked on, maybe missed a path node somewhere. Combat continues.
Then all of a sudden, the doorway the enemy opponents were hiding behind explodes from the shotgun Carnage ability - the bodies go flying everywhere, every one was dead from the attack.
And Wrex strolls in all nonchalantly from the doorway, just another day in the life of a krogan warrior. Apparently Wrex path found his way around the whole level and ended up circling around behind the enemies.
Of course once path finding was tweaked it never happened again, but I swear, I wish we had kept it in and gotten Wrex to say a line after it, like "Next." or "We're done here." as he rests his shotgun on his shoulder.