Legion said:
This is one of the reasons for why you don't show favourites when it comes to platform DLC. They should have held back the Xbox 360 and PC versions and released them all at the same time.
Hopefully when you say "show favourites" you mean "don't sell exclusivity for the first three DLC" because that's what it is and not them being all crazy Xbox fanboys.
RaikuFA said:
I call bullshit. They just don't want to do it.
Yes because supplying a buggy AAA title to the fans of a certain system and leaving it in a state of disrepair is the best way to run a business.
squ1re said:
While the development kit for the PS3 is difficult it shouldn't qualify as an excuse to (as some people see it) "neglect" your customers. The real salt in the wound comes from the fact that Bethesda has announced a second DLC without even any window of release for Dawnguard on the PS3. That is what really stings because it implies a lack of caring to get the DLC on the PS3. The excuse of the development kit being really difficult can only carry so long in a situation like this. The fact that it has been able to carry as long as it has in our current culture of instantaneous satisfaction is remarkable in and of itself. I say excuse of a tough development kit because obviously they can get it working when need be or else Skyrim on PS3 would still be the mess it was upon release. So it is understandable for PS3 owners to be a little upset at this news.
There is no news of a release for PS3 because Bethesda don't want to give you the inferior product everyone is whining about.
I mean sure if you want to rush them but right now Bethesda is in a damned if you do and damned if you don't state.
Plus Dawnguard brings some entire new mechanics to the table, there is a whole lot going on and Bethesda clearly need time to fix it.
irmasterlol said:
Maybe I'm just being naive, but I like to think they're trying to make sure we avoid the various game-breaking issues that plagued the original release.
*claps* Well done for being reasonable. +10 respects.
squ1re said:
I think we would all like to believe that. However, when the DLC in question released at the beginning of June (so source code is to a point deemed acceptable for launch and now it is just a matter of porting) and now it is almost September with no word or release window even announced is where things begin to break down. Especially when a second DLC is announced it kind of comes off like a big "fuck you, we don't care" to the angered consumer base. But that is just speculation, the real "fuck you, we don't care" comes from the fact that when pressed about the issue by a consumer the answer received isn't even an answer but instead a statement that they are disappointed as well. That is like going to work knowing you haven't finished a report or going to class without your homework and when the boss/instructor asks where it is you say "I'm sorry, I'm disappointed in me too." Didn't they just finish jumping all over Interplay for basically the same situation concerning a Fallout MMO?
Second time I quoted you I know but I'm just working down the page.
What do you expect them to say though? Do expect them to do a press release of "Nah fuck it, we don't care about PS3 tbh" or would you rather have them say "Actually yeah we're disappointed that our PS3 version is sub par when compared to the others and that the ps3 users are getting rough deal"
I mean you can be a cynic all you want but that is just going a little far on the whole deal.
DracoSuave said:
A year ago, they said they had a deal with Microsoft to delay PS3 DLC development, and they repeated it later extending the time.
If they don't deserve to have customers feel slighted by their actions, then why did they cash the cheque?
Source?
As far as I know they have the first three DLC as exclusive and the
release of the other DLC is done at least a month after Xbox.
Unless you can find where it says specifically development then I'm going with "No, you're wrong."