Mournblade94 said:
irishda said:
You mean kind of like how in your life the sole outcome is that you will be dead no matter what choices you've made in life? And yet your existence will be defined by the state of your life as it was when it ended and not just the fact that no matter what you do you don't even GET to choose your ending. Gee, sounds like everyone's life is exactly the same since we only get ONE ending ourselves: dead.
The only way this could have been a better straw man argument is if you gathered some hay, tied it into the shape of a man, and beat upon it.
How is this even relevant?
Video games are escapist entertainment.
The only way you could have missed the point more completely is if I gathered it up, trained it to be an astronaut, and sent it into space.
As I explained to someone else a couple of posts down from where you pulled this one, I'm not trying to say
GAMES SHOULD EQUAL LIFE. I'm making a comparison. I added a little just to clarify.
your existence (read: a video game's story) will be defined by the state of your life (the story) as it was when it ended as well as the events therein and not just the fact that you're dead.
Everyone who complains that "our choices didn't matter because we only have three endings and our story ends in one of three states regardless" must be very goth, because, by their logic, the decisions we make in our lives won't matter cause we'll end up dead regardless, so why bother?
And one more time just so we're clear:
I'm not saying "games should be the same as life". I'm pointing out the flawed reasoning that people's decisions in the game didn't matter because there were only three endings. A story is not defined by the last two pages, just as our lives are not defined by how we die, because even though the galaxy ends up in one of three ways, the state of that galaxy was determined by the player's decisions.