BioWare: Mass Effect 3 Combat Perfected

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Apr 28, 2008
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ryai458 said:
Obviously you didn't do the mining and upgrade your guns making them and you more powerful.
I actually did, I then did a following playthough by not mining(because it is easily the worst thing about ME2), and I didn't notice much of a difference. Although I did miss that one upgrade that let me use medigel to heal myself, rather then wait behind cover for my health to magically come back. But yeah, wasn't much of a difference.

JeanLuc761 said:
Hmmmm...you make a good case but I personally think it's a little premature to judge just how much of a difference the choices make. While it's completely possible that the story choices I make amount to little more than a side character making a re-appearance, I'm very optimistic that Bioware will use Mass Effect 3 to go all-out with the choices you made in previous games and deliver some genuine impact.

For example, if the Mass Effect 2 squadmates come back for sizable roles, it will be pretty phenomenal to see how the storyline is adjusted to fit with who survived the ending of Mass Effect 2.

Say for example that Legion was killed on the Suicide Mission and this ends up leading to the Geth being unwilling to cooperate with the quarians or even refusing to help against the Reapers. Now THAT would be something.
It would be. And if that is what happens(they go all out with the consequences of your choices from the first 2 games) I will rethink my stance about Mass Effect as a series. But all we have to go on are what they did before. And what they did before doesn't inspire much confidence. At least for me.
 

Nimcha

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Daystar Clarion said:
Ugh, I think I'm going to stay away from the forums section of ME3 news from now on.

So many bile spewing, self entitled, RPG purists...
It does make for fun reading while eating ice cream. :)

Even though most of it has already been said in 20 of the same threads, it's fun seeing people repeat themselves because they can't think of anything else to say.
 

FangShadow

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I'm somewhat torn...

On the one hand, I do like the idea that the levels are going to have a multiple approach concept, however, I don't want it if it's just going to be half-assed and tossed in their.

I also don't mind the cover system so much, however, I don't want this to be gears of war in space. If their going to to cover, maybe more fluid like, use the analog stick to get in cover and then maybe press the button to jump over and vault to the next one similar to wanted:Weapons of fate.

I also don't want it to turn into a shooter with special power bullets. I want everything to blend well. more mass effect 1 than 2. Be able to win fights with out firing a shot.


I don't mind the heat sink system, but I do miss the overheat from 1...

I do miss the progression of one, because you actually feel like you got stronger. I didn't feel that as much in 2

...I just don't want this to be rushed for profit. I would rather wait for a good game than quickly get a mediocre game with shades of greatness
 

JeanLuc761

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Onyx Oblivion said:
Well, I know that I'm not buying it now.
Because they're improving the combat?

Bioware have also gone on record to say that they're improving the RPG elements and bringing back some from Mass Effect 1 (such as weapon mods). They've also said that they're going all-out with the writing and that past decisions, such as the Rachni, will have grave consequences in ME3.
 

The.Bard

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Ian Caronia said:
Oh GOOOOOOOOD~ So does that mean we can finally make people both involved with and giving awards to this game shut the hell up about ME being remotely like an RPG? Since, you know, apparently Bioware wants it to be a 3rd person Call of Duty?

[snip]

I want to hear nothing involving RPGs or JRPGs from Bioware or it's fanbase. Nothing. Here it is, folks! Here's what your RPG OF THE YEAR is! A fucking shooter!
If this is the case, I would casually suggest that visiting threads about ME3 is a poor place for you to park yourself. I myself am looking quite forward to Mass Effect 3, a brilliant RPG shooter. Oh, wait, I just... oops. I won't mention it's RPGiness again. Except to say it's an RPG. Oh, crud, I did it again, dang me and my RPG loving... ARGH! I just can't say RPG without talking about RPG Effect 3, errr, no, I mean Mass Effect RPG. Crud. Mass-R P-Effect G3?

1. Bioware has officially stated their game is a shooter.
Was this during one of your private fireside chats with Casey Hudson and the good doctors? Odd they would tell you that while chilling at the pool, given their penchant for calling it an RPG, along with the ESRB, everyone I know, and every reviewer I've ever seen talk about the game. It's also funny since when you play the game, you can very quickly identify it by its RPGiness.

2. Bioware supposedly brags about how it's devs added ladders to levels
For one thing, it's not 'supposedly.' They did it or they didn't. I've read the quote aloud twice, and I would say, no, they didn't brag. Nothing close to it, really. I also get the impression he was referring to multiple paths and high/low tiers, not the actual addition of ladders. But that's me extrapolating. A dangerous past-time (I know!)
 

DustyDrB

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Yay! Mass Effect 3 previews without spoilers!! Along with what I've heard about improved RPG elements, I'm loving the way this sounds.
 

blackdwarf

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i didn't like the combat from ME1. and i'm not complaining about the fact that in the start your aim was and that youhad to find guns that had better stats, i was fine with those. but the way it played just not good. it was too unnatural and not smooth. i love the shooting mech from ME2. its fun to play, but indeed, you mostly had the same gun, and you had always the same accuracy. if they can find a middle way between those it would great.
 

strobe

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Irridium said:
Yeah, not exactly looking forward to it...
I agree with what you say and I like your name. Really dense elements are nice although my pen nib did get bent...

It makes me sad that everyone disagrees with us and that Bioware wants to make money by pandering to the masses instead of making the game that I want to play.

I liked the Mako sections.
 

AMAZED

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Also Firewalker >>>>>>>>>> Mako[/quote]

altho the firewalker's armor is as effective as a paper towel roll but yes it's still better
 

Oro44

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This all seems to be semantics over what and what does not constitute an rpg. Personally, I try not to categorize a game by any specific genre and just take it for what it is. If you want every game to be a shining example of a genre, you're going to be disappointed every time. For me, ME1 and 2 were general "action games", Portal was a simple "puzzle game" and New Vegas was a "boring game".
 

Notthatbright

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I'm not really sure how they could have possibly topped "Press A for AWESOME!" combat system of their flagship Dragon Age 2.

/sarcasm
 

Smooth Operator

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So with ME4 they can start adding RPG elements again :p

Well we all knew they would make a shooter with story, but it be nice if there was some footage of this so claimed combat perfection.
 
Apr 28, 2008
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strobe said:
Irridium said:
Yeah, not exactly looking forward to it...
I agree with what you say and I like your name. Really dense elements are nice although my pen nib did get bent...

It makes me sad that everyone disagrees with us and that Bioware wants to make money by pandering to the masses instead of making the game that I want to play.

I liked the Mako sections.
To be honest, I don't mind that they're branching out and trying to market to a larger market. What I have a problem with is how they're still trying to sell us a game that we won't want.

I want them to be honest in their marketing. If they want to make a shooter, fine. Just don't try to sell it as an RPG.
 

Baresark

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Let me guess, you just mash an attack button facing in a general direction towards the enemy and hope your huge sword cleaves the enemy in two so Hawke can get the girl at the end?

What... That is Dragon Age 2? My bad, let me revise...

You just mash the fire button with the reticle on the enemy and then duck behind cover when you're almost dead, so Shephard can sleep with one of the 6 new female characters in the game?

That's the right one? Ok, good. :p
 

Nimcha

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strobe said:
Irridium said:
Yeah, not exactly looking forward to it...
It makes me sad that everyone disagrees with us and that Bioware wants to make money by pandering to the masses instead of making the game that I want to play.
Eek! I almost spilled my drink all over my keyboard. :D

They're making the game I want to play, they clearly think I'm more worthy than you. :3
 

The.Bard

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Oro44 said:
This all seems to be semantics over what and what does not constitute an rpg. Personally, I try not to categorize a game by any specific genre and just take it for what it is. If you want every game to be a shining example of a genre, you're going to be disappointed every time. For me, ME1 and 2 were general "action games", Portal was a simple "puzzle game" and New Vegas was a "boring game".
How DAAAAAARE you even suggest that the ingredients of an RPG can vary from person to person, sir?!?!

Next you will say there are multiple types of trees in the world. Everyone knows that all trees have coconuts and grow in tropical climates. There can be NOOOOOOO flexibility on this. If you DAAAAAAAAARE to try to tell me that those "redwoods" in the Pacific Northwest are trees, I will call you a LIAR!! A LIAR!!!!! No coconuts? NOT A TREE!