I'm glad. I usually approach Hulk Rages w/ a sure-fire litmus test of humor: if you respond angrily, then you're probably not worth discussing anything with. If you laugh, it means you're level headed enough to talk to. 'Grats on passing! XDIan Caronia said:I know you meant to be snarky and probably somewhat offensive, but I'm man enough to say this made me laugh a bit. Genuinely. XD
The one thing that always confuses me is why people need to categorize and break it down so finitely. I made a joke in someone else's comments about trees. Redwoods are trees. Palm trees are trees. But the two don't have a lot in common on the surface. Mass Effect is not a prototypical RPG. But I don't see why its existence as an RPG just drives some people up the wall.Now, seriously though, I am looking forward to ME3 and so of course I'd visit threads on the game. Never said I wasn't going to buy it. Just ranted about how it clearly isn't an RPG anymore. RPG in genre, not textbook definition.
Especially when you consider this is where Bioware was going from ME1. They didn't really veer sideways out of the blue for the 2nd one. They just were not very good at making shooters when the first one came out.
Again... who cares? I thought ME2 was a brilliant RPG, and until they prove me wrong, I'm going to assume that ME3 will continue to have best of breed shooter and RPG hybrid mechanics.Read their quotes on this again and tell me they aren't telling everyone ME3 is a shooter. Flat out? No, because that's how you leave pseudo wiggle room when those who were hoping for more RPG elements start to fire back. But they certainly are not hiding it's real genre.
I will agree that Mass Effect isn't "your daddy's RPG", but the need everyone has on both sides to shove it into the correct little box is just baffling. Is it a competent game? Is it well made? These are the things I care about, not which bucket it gets dumped into.
I was quoting Disney's Beauty & the Beast... you can't call something a dangerous past-time without adding "I know!"The.Bard said:I also get the impression he was referring to multiple paths and high/low tiers, not the actual addition of ladders. But that's me extrapolating. A dangerous past-time (I know!)
Bit much with the "dangerous past-time" there, mate. I never implied inferring about something was a bad thing.![]()
It's funny, when I posted my last comment I thought I might not have explained myself well, and it looks like I didn't. I wasn't trying to infer that he said there wouldn't be ladders. I was trying to say that I didn't think he was mentioning ladders as the end-all be-all, but more of the idea that adding things like ladders mean terrain could play a more strategic (and hopefully more expansive) role in combat.Anyway, your interesting idea is not the case, since the article states:
"...Ladders providing access to multi-leveled areas..."
Who cares? As much as you say it isn't an RPG, I say it is. Does that take anything away from it? No. It just means you define an RPG differently than what Mass Effect provides. It isn't wrong, per se, but I think in general, the negative bashing that comes with ranting at it supposedly not being an RPG is tiresome at best, and petulant at worst.Mate, in the end, I want ME3. Bad. Love Tali, Garrus and Jack. But I want people to stop calling it an RPG just as bad. It's not. ME2 didn't deserve RPG of the year, and ME3 sure as hell doesn't either. Shooter of the year? HELL YES (maybe, yet to see ME3)! Put it in it's genre, especially so that others who badmouth JRPGs and RPGs don't end up looking stupid by bringing up ME in such an argument.
Mass Effect is unlike any other game I've played. I wouldn't want it to be like a Call of Duty shooter anymore than I would want it to be like a by-the-numbers RPG like Baldur's Gate. People just need to chill and love the Mass Effect for what it is.