Blizzard Apologizes for Diablo III Launch Troubles

Volstag9

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Sylveria said:
Shitty, rushed game made by soulless corporate drones who have no concern about the quality of the game they make or consumer satisfaction is shitty.

Personally I can't wait till they release Diablo III Gold which, for a nominal monthly fee, will allow you access to a higher quality server with better drop rates and exp multipliers as well as two new classes only available to Gold membership holders.
Someone's very angry. I'll assume your sarcastic. Or a video game hipster.

OT: The game ran fine for me. I had one issue running it on day one launch. I waited a few hours and I've never had a problem since.
 

Marak Daga

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Ive been reading a lot of bitching about this, all i can say is ive now finished normal mode with my barbarian on the US servers, and half way though a co-op hardcore on the european servers with some mates. A few hours i couldnt log in just after release, and a 15 minute down time yesteray, a few disconnects(2 in the one 1 hour period) but aside from that no issues.
 

LordLundar

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oplinger said:
That was sort of the joke. The game was not rushed. Neither of them were really. DNF took 12 years, was redone a bunch, in different engines, given to other companies, scrapped, remade again, and then finally got picked up, cleaned up and thrown out the door. It wasn't rushed, it was just -bad-.

Diablo 3 spent 7 years in development, and 4 years in production, which was then redone 3 times, and overhauled a bunch because of fan input.

Really blizzard made the same mistake with Diablo 3 that they did with WoW, They didn't think -so- many people would play it. It took them like 6 years to realize WoW was really really popular. And they did the same with Diablo 3 here. They'll fix it faster this time at least. SO a little patience and everything will work at least. Weather people still like the game will be different.
But DNF was ultimately rushed. When Gearbox had to remake the assets, they had to essentially work from concept designs.

The game had an overall time of 14 years, but most of that time really didn't count because Gearbox had to essentially start over because 3DRealms couldn't get it out. In actuality, the development time was really only a few months as opposed to the 14 years it was in limbo.
 

Shamanic Rhythm

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PingoBlack said:
Again Escapist turns to sensationalist side.

Yesterday I saw zero reports that there were any problems. That apology was posted after they sorted out most of issues, especially log in ones.

So they seem to have managed to make it "actually work" in 2 days, Johnny. Not to mention you should be experienced enough to know D3 runs server side, so it is not quite single player with DRM. But then again, we knew this before purchase, didn't we? Especially professionals in the field of gaming should know the difference. Press then could explain it to lay people, right?

Guess you are going for hipster rage, one day too late. :) Or is this caused by Blizzard not giving you early access before masses for your review post?
I find it mildly amusing that you're accusing Grey of shitty journalistic practices while basically admitting that you didn't do any research on the subject. All you need to do is google 'Error 37' - which, incidentally, was a trending topic on Twitter on launch night - to get an idea of the scope of people who have been affected.

Of course there are no 'hard statistics' on the launch, but you can't really overlook the huge glut of anecdotal evidence without looking like you just want to stick your fingers in your ears and go 'lalalala'. Not to mention that filling out your post with condescending ad hominem makes you look even more in denial.
 

Adeptus Aspartem

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I seriously wonder how anyone can still take anything in an escapist-forum serious when D3 is always called a singleplayer game.

I can not remember that i played D1 or D2 in singleplayer more than.. 5min to test a mod or something. If you're playing this multiplayer game as a singleplayer game - then yes, you'll be disappointed.

And now go and play Counterstrike on your empty server.. because being online is evil.

OT:
One of the smoothest starts i've witnessed, considering the huge playerbase D3 has.
People just like to hop on the "Boohoo D3"-Train because there's nothing else to moan about.
 

Sheo_Dagana

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I thought consumers tolerated Blizzard taking decades to make games because they have that "Blizzard-polish" their fanboys love to bang on about? There is no polish to be found in Diablo III. It's not just the first-day server problems, there were a lot of issues at hand.

Wanting a game to work after exchanging your hard-earned money is not players having a false sense of entitlement, that is the bare minimum expectation. Entitlement is wanting to change the ending to a video game just because you didn't like it. I can understand people's frustration, even though I play the game just fine right now. It makes me want to know how a launch like this actually works, from the server-side. I don't pretend to be one of those gamers with technical know-how, despite knowing nothing.

The game is working okay for me at the moment, just a few bugs and major lag-spikes, but still, I miss the days when you could buy a game, take it home, and play it. That's more of a reference to console games, though.
 

Xangi

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en·ti·tle [en-tahyt-l]
verb (used with object), en·ti·tled, en·ti·tling.

1.to give (a person or thing) a title, right, or claim to something; furnish with grounds for laying claim: His executive position entitled him to certain courtesies rarely accorded others.

2.to call by a particular title or name: What was the book entitled?

3.to designate (a person) by an honorary title.

-------------------------------------------------------------

By purchasing a game, you are entitled to play it, free of defects, with the features advertised. Purchasers of Diablo 3 are legally entitled to be able to play the game free of the trouble they are having, and by not providing a service that they have paid for Blizzard is effectively breaking the law.

"But, the servers..."
-No, they had MILLIONS of preorders, they should have stress tested the servers for easily 1.5 times the amount of preorders they had.

"But, pirates..."
-Not an excuse for locking someone out of a single player game. Breaking a law to prevent someone from breaking a law is still illegal.

"But, day 1..."
-Not an excuse, most of the problems we're seeing were present in the beta MONTHS before the release, there was plenty of time to fix them.


This is to all the defenders of Blizzard, you are not right, Blizzard is fucking you. If I were you, the first thing I'd do when it comes out is saunter on over to sk****wcr**k.com (can't say the whole thing, you know the site) and crack the game so you can play single player. This is not illegal if you have purchased the game, as you are modifying the game to improve its function, which is protected under copyright laws.

Also, next time, listen to people, vote with your wallet, if you don't support bad business practices, stop paying for them.
 

Amnestic

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Aug 22, 2008
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doctorwhofan said:
Ympulse said:
I remember another game that was unplayable for weeks after it's launch. It' a pretty popular game now, though. You might have heard of it. It was called wow or something.
QFT...

Just about EVERY GAME Blizzard has released has had problems...the SAME problems. You think they would have learned by now how to release a game with online servers attached to it by now.
Of course the reverse is also true.

Just about EVERY GAME Blizzadr has released has had problems...the SAME problems. You'd think that people buying the game would have learned that this sort of thing tends to happen with Blizzard and not lose a collective shit fit just because it doesn't work on the first day.

But then we couldn't heap hate on mean ol' Blizz. Then we'd have to take responsibility for our own stupidity at not realising that the exact same thing which has happened before with Blizzard's games might happen again.

Xangi said:
By purchasing a game, you are entitled to play it, free of defects, with the features advertised.
Prove it.

Go ahead. Prove that by merely purchasing a game you're entitled to play it free of defects 'cos if that's the case you'd better start getting your lawyer team against Bethsoft, Obsidian and every game developer that has ever released a game with a single bug in it, which I'm pretty sure is all of them.

You made the claim, now back it up.
 

Xangi

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Amnestic said:
doctorwhofan said:
Ympulse said:
I remember another game that was unplayable for weeks after it's launch. It' a pretty popular game now, though. You might have heard of it. It was called wow or something.
QFT...

Just about EVERY GAME Blizzard has released has had problems...the SAME problems. You think they would have learned by now how to release a game with online servers attached to it by now.
Of course the reverse is also true.

Just about EVERY GAME Blizzadr has released has had problems...the SAME problems. You'd think that people buying the game would have learned that this sort of thing tends to happen with Blizzard and not lose a collective shit fit just because it doesn't work on the first day.

But then we couldn't heap hate on mean ol' Blizz. Then we'd have to take responsibility for our own stupidity at not realising that the exact same thing which has happened before with Blizzard's games might happen again.

Xangi said:
By purchasing a game, you are entitled to play it, free of defects, with the features advertised.
Prove it.

Go ahead. Prove that by merely purchasing a game you're entitled to play it free of defects 'cos if that's the case you'd better start getting your lawyer team against Bethsoft, Obsidian and every game developer that has ever released a game with a single bug in it, which I'm pretty sure is all of them.

You made the claim, now back it up.
If I sold you a car, and the car had problems with it, but I told you the car was perfect, I would be charged with fraud. If I sold you an apple, and I told you the apple was fresh, when it was rotten, I would be charged with, well, several things actually. If I wold you a house, and the house was old and the internal structure was poor, but I told you it was new and perfect, I could be charged with fraud.

Why is a videogame any different? If I sell you a game, and I say you can play it as much as you want, then I take that away, I am breaking the law. It is as simple as that, and any lawyer worth their degree could make a case of it.

I also find it funny you are attacking a person who is defending your rights. Just because we aren't sucking up to Blizzard, doesn't mean your personal opinion is any less valid, it simply means we have an unbiased view of a current event. Diablo 3's launch was a fiasco, and the DRM does nothing but prevent paying customers from playing the game. The game launched with a gamebreaking bug in one of the first quests (that was in the beta), and none of the problems that were brought up were addressed adequately.

Not that this makes a bit of difference to you, because you are too emotional abut the subject to think rationally at the moment. In 3 months, you will have quit Diablo 3, calmed down, and assuming your memory is average, you will remember this, because you will remember that I was right.
 

Amnestic

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Aug 22, 2008
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Xangi said:
If I sold you a car, and the car had problems with it, but I told you the car was perfect, I would be charged with fraud. If I sold you an apple, and I told you the apple was fresh, when it was rotten, I would be charged with, well, several things actually. If I wold you a house, and the house was old and the internal structure was poor, but I told you it was new and perfect, I could be charged with fraud.
Okay, now show me where Blizzard told you this game would be without bugs. Show me where any developer told you their game would be entirely bug free.

Xangi said:
I am breaking the law. It is as simple as that, and any lawyer worth their degree could make a case of it.
If that's the case, why haven't we seen a lawsuit over this or any other buggy game? If "any lawyer worth their degree" could make a case, it should be an easy win, right?

So where are they? Are they afraid of the free money?

Xangi said:
I also find it funny you are attacking a person who is defending your rights. Just because we aren't sucking up to Blizzard, doesn't mean your personal opinion is any less valid, it simply means we have an unbiased view of a current event. Diablo 3's launch was a fiasco, and the DRM does nothing but prevent paying customers from playing the game. The game launched with a gamebreaking bug in one of the first quests (that was in the beta), and none of the problems that were brought up were addressed adequately.
*shrug* If you didn't expect that, it's your own fault. Buyer beware and all that. As noted, Blizzard have a history of this sort of thing. I'm sorry that your memory isn't good enough to remember all the way back to 2010 when Cataclysm came out.

And don't say the DRM does "nothing but", since it quite clearly does other things too. Maybe you don't care about those other things, but it still does them, and those of us who remember SoJ trading from D2 probably care about it too.

Xangi said:
Not that this makes a bit of difference to you, because you are too emotional abut the subject to think rationally at the moment. In 3 months, you will have quit Diablo 3, calmed down, and assuming your memory is average, you will remember this, because you will remember that I was right.
Not even bought D3 yet.

Pretty sure the only reason I'd 'quit' on it is because in three months we'll probably see Pandaria get released. But of course, D3 will still be on my shelves and I can go back to it anytime I want so I can't really 'quit' it anymore than I could 'quit' Warcraft 3.
 

PingoBlack

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Aug 6, 2011
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Shamanic Rhythm said:
I find it mildly amusing that you're accusing Grey of shitty journalistic practices while basically admitting that you didn't do any research on the subject. All you need to do is google 'Error 37' - which, incidentally, was a trending topic on Twitter on launch night - to get an idea of the scope of people who have been affected.

Of course there are no 'hard statistics' on the launch, but you can't really overlook the huge glut of anecdotal evidence without looking like you just want to stick your fingers in your ears and go 'lalalala'. Not to mention that filling out your post with condescending ad hominem makes you look even more in denial.
You completely misread. :)
First of all, editorial policy is not personal. I do not say Mr. Grey, but Escapist, as in the magazine.

Second of all, I did as much research as I personally could. On the other hand you point out anecdotal evidence, while listing Error 37. The only error that was announced by Blizzard to be expected as part of log in throttling.

http://www.escapistmagazine.com/news/view/117151-Diablo-III-Launch-May-Get-Messy

What you proved is that people on tweeter do not read their emails.

Now, about last part ... I did not discuss you as poster, so do me a favor and do the same.
 

Yvressian1

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This whole Diablo 3 thing makes me feel completely exhausted.
It kills me to see that a sequel to the two games that I've spent much of my childhood on have been turned into this cynical attempt to control users to unimaginable lengths.
I was considering buying the game when it was first announced, but the past few months have not only turned me off this game, but pretty much most of them.

The thing that really amazes me is the people defending Blizzard saying this is all perfectly normal and to be expected. I'm sorry, I cannot give 75 USD (the local price) to get a licence. I want a game, a product that I can buy once, and play whenever and however I want for the next 100 years if I feel like it. I don't want to be constantly connected to your server, and i don't want to give you my address or my personal information. I didn't have to do it over ten years ago when I bought Diablo 1 and 2, and I can still play those two whenever I like, without anyone knowing about it if I don't want them to. Is it to much to ask that I get the same treatment I got fifteen years ago? I know that people say that this is "the way things are" right now. And they blame the pirates. Or the corporations. Or hacks, cracks, cheaters, exploits or whatever else. I don't care anymore.

Besides which, I can't really afford games anymore. Not with the inflated prices, always-online requrements, online passes, DRM etc. This is what it's come down to. Games are a service, a method to keep you constantly handing over money, never own what you paid for and feel grateful, even defend the industry from criticism. It's just stopped being fun for me, and I don't feel like playing any more.
 

manic_depressive13

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I was busy on launch day so I didn't get to experience the soul crushing disappointment of trying to log in to crowded servers. Nonetheless, my sympathies extend to every player who was forced to undergo such an ordeal.
 

The.Bard

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Adeptus Aspartem said:
I seriously wonder how anyone can still take anything in an escapist-forum serious when D3 is always called a singleplayer game.

I can not remember that i played D1 or D2 in singleplayer more than.. 5min to test a mod or something. If you're playing this multiplayer game as a singleplayer game - then yes, you'll be disappointed.

And now go and play Counterstrike on your empty server.. because being online is evil.

OT:
One of the smoothest starts i've witnessed, considering the huge playerbase D3 has.
People just like to hop on the "Boohoo D3"-Train because there's nothing else to moan about.
You're joking, right? Please don't tell me you're one of the 10-15% who got in ok on launch night, therefore the whole debacle must be made up by Blizzard haters. Maybe if you compare it to WoW's launch it was smooth. Maybe. If people buying a game and being unable to play it for several days is smooth, then I'd hate to see your version of a rough launch. Replacing the game discs with an airborne version of the Bubonic Plague, which is released upon breaking the seal of the jewel case?

As to your other point, D1 & D2 were single player games with multiplayer components. So despite Blizzard mauling the series by mutating D3 into an MMO, people have a right to be upset for not getting what they wanted... a single player game w/ a multiplayer component. In fairness to Blizz, they stated this insanity a year or so ago, but a lot of people don't actively follow internet news. They expected the game to be like D2, and it's simply not.

I hated playing with others, so I spent most of my D1/D2 time soloing in single player where I could be left alone. I'm sure I'm not the only one who feels this way.

One of my friends bought ME3 for the coop and hasn't touched the single player campaign. Does that mean he can point and laugh at people who call Mass Effect 3 a single player experience?

Just because YOU only like Diablo for its multiplayer doesn't mean you should discount the opinions of those who just want to play whack-a-mole by themselves without this forced online DRM MMO garbage. It's a big reason I won't purchase the game. I mostly play PC games on my lappy when I'm traveling. Forced online servers can bite my shiny metal $*#&.
 

PingoBlack

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Aug 6, 2011
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The.Bard said:
Just because YOU only like Diablo for its multiplayer doesn't mean you should discount the opinions of those who just want to play whack-a-mole by themselves without this forced online DRM MMO garbage. It's a big reason I won't purchase the game. I mostly play PC games on my lappy when I'm traveling. Forced online servers can bite my shiny metal $*#&.
There goes a perfectly fine argument about personal choice. You ruined it yourself.
Yes, you should not discount opinions of others. On the other hand, you should not impose your opinion or desires on reality either.

This so called "forced DRM" is actually a well explained design decision, clearly explained to you before purchase. Since the game was designed to run on servers (i.e. always online), calling authentication a DRM only measure is purposeful distortion of reality.

You might dislike the fact Diablo 3 is an online only game. That's personal. But so was Guild Wars, the original. As long as you were clearly informed how game works, you really have no leg to stand on complaining about how the game works, right? So where are the same complaints about Guild Wars?

It is not for you. But giving impression Diablo 3 design allows offline play but was blocked on purpose is just untrue. It's not even opinion any more, but an outright misleading statement.
 

PingoBlack

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bringer of illumination said:
If the current version was ACTUALLY being developed for 11 years, then it shouldn't be possible to beat it in 6 fucking hours.
It took decade to make an atom bomb, but it was gone in 2 milliseconds.
What was the point you were making again?
 

The.Bard

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PingoBlack said:
There goes a perfectly fine argument about personal choice. You ruined it yourself.
Yes, you should not discount opinions of others. On the other hand, you should not impose your opinion or desires on reality either.

Uuhhhhhhhhh, what? Where did I ruin it? I said that just because he thinks of Diablo as a multiplayer-only series, he shouldn't assume that's what other people think it is. The key point here being "Diablo SERIES". Not "Diablo 3". Did I ruin my argument by forcing my opinion on him that you shouldn't force opinions? Is that what you're trying to say??? The only opinion I imposed is that we should have a choice, just like we did in D1 &D2. (ie- Add an offline mode, Blizz!)

This so called "forced DRM" is actually a well explained design decision, clearly explained to you before purchase. Since the game was designed to run on servers (i.e. always online), calling authentication a DRM only measure is purposeful distortion of reality.
Well, for starters, if you read my post you will see that I gave Blizzard credit for mentioning this once a year and some months ago. But that isn't enough. It was not clearly explained before purchase. I have two friends who don't follow internet news, but loved D1 & D2. They learned that it was a free-to-play MMO after purchase and being unable to login.

I'm not saying they're entitled to refunds or anything, but this is something Blizz mentioned a year ago and never brought up again since. And let's call it for what it is. It's DRM. If you want to distort reality and pretend it's just a "well explained design decision," go right ahead. But it's DRM gussied up like an MMO. Prove me wrong and I'll give you a cookie.

You might dislike the fact Diablo 3 is an online only game. That's personal. But so was Guild Wars, the original. As long as you were clearly informed how game works, you really have no leg to stand on complaining about how the game works, right? So where are the same complaints about Guild Wars?
Again, we were NOT "clearly" informed how the game works. We were informed. Once. And then never spoken to about it again. To Casual Joe who doesn't surf the web - which I've seen many complaints from on this site alone - it was not clearly stated. And if not being able to login to play the game you just purchased constitutes "no leg to stand on," then yea, I suppose not.

Ironically, a man accused of murder can get away completely free if you discount the murder weapon with his prints on it. It's great how we can make arguments fail by throwing out the evidence! Wheee!

I don't play or follow Guild Wars news, so I can't talk to those points.

It is not for you. But giving impression Diablo 3 design allows offline play but was blocked on purpose is just untrue. It's not even opinion any more, but an outright misleading statement.
Ok, please don't put words in my mouth. I NEVER implied or gave any impression that D3 allowed offline play and was blocked on purpose. I don't even know what you're going on about here.

My point - which I believe still stands - is that D1 & D2 allowed offline play, and a casual mention of it being online-only over a year ago does not excuse Blizzard from people's anger when they bought the game and couldn't play it. D3 is a free-to-play MMO, and it was NOT marketed that way. Not clearly. Not secretively. People have a right to be angry at that.

And again, the DRM is why I won't buy it. Do I want to play it and see if it's as good as D2? Yes. Yes, I do. But I will not give them money for a game that has no offline mode. I can't do it. That's my personal choice, and I respect those who want the MMO angle. But don't think you can put makeup on it and call it something else.
 

Leadfinger

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PingoBlack said:
Again Escapist turns to sensationalist side.

Yesterday I saw zero reports that there were any problems. That apology was posted after they sorted out most of issues, especially log in ones.

So they seem to have managed to make it "actually work" in 2 days, Johnny. Not to mention you should be experienced enough to know D3 runs server side, so it is not quite single player with DRM. But then again, we knew this before purchase, didn't we? Especially professionals in the field of gaming should know the difference. Press then could explain it to lay people, right?

Guess you are going for hipster rage, one day too late. :) Or is this caused by Blizzard not giving you early access before masses for your review post?
No. Can't. Log. on.