this :3tony2077 said:shit happens and too many people are blowing this way out of proportion
cause by the time i got home and installed Tuesday, i was actually able to play.
this :3tony2077 said:shit happens and too many people are blowing this way out of proportion
That's just it though! By releasing D3 WITHOUT PvP, players have to come up with their own PvP, which itself is PvP. The battlefield is the internet and the weapons of choice are whatever items people can get their hands on. Like a friend who is a mod, or maybe a small group of people who can DDoS servers. It's brilliant! Blizzard has created a meta-pvp system without actually creating any pvp.CriticKitten said:They delivered on a promise to have vastly improved PvP in Diablo 3 by releasing the game with NO PvP?Aeshi said:Really? Sounds to me like they delivered many times over on that.CriticKitten said:Considering one of their big selling points was that Diablo 3 would have vastly improved PvP over Diablo 2, yet is releasing with NO PvP, that sounds like a rushed game to me.
Your argument makes no sense, unless you're saying that having no PvP *is* an improvement over having it....which I might not disagree with. xD
It certainly didn't create it, piracy was around well before online DRM. That being said, online DRM encourages piracy. It pisses people off to have to jump through hoops to play games they legally purchased, and in general DRM only hurts people who actually bought the game. It's all about convenience; is it worth it to go through all the crap to play the legally purchased game, or is it more convenient to just pirate it and miss out on the multiplayer/patches. If you can take a game out of the box, put it in, and play it, people are a lot more likely to trust the company and give them their money then if the company makes the playing experience painful.ManThatYouFear said:"ONLINE DRM CREATED PRIACY"
^^ i wonder how many people will say this before threads end.
That was sort of the joke. The game was not rushed. Neither of them were really. DNF took 12 years, was redone a bunch, in different engines, given to other companies, scrapped, remade again, and then finally got picked up, cleaned up and thrown out the door. It wasn't rushed, it was just -bad-.LordLundar said:Not the best example considering the assets were remade at least 3 times over the years, subsequently dropped, then picked up by another company, slapped together and recoded again in just a few months.oplinger said:Yeah! just like that duke nukem forever crap! Rushed as all hell! And look what happened.Sylveria said:Shitty, rushed game made by soulless corporate drones who have no concern about the quality of the game they make or consumer satisfaction is shitty.
I love Grey...wildebeest careering over a cliff.
So guys...I really hate to admit it, but Blizzard...defeated piracy. And I'm not exactly SUPER diddly about it because it involved such punishing DRM (ugh..), but it's... true right?
1. Massively hyped game that people will buy regardless of DRM
2. Always-online DRM (spawn enemies/items serverside). This way even the single player cannot be cracked (at least initially).
3. Even when single player is 'cracked' (which will take a hella long time because you have to figure out how to emulate the servers), it won't ever be even close to the real thing because of server size, patches/maintenance, stability/quality, etc.
This is almost entirely the reason why Blizz made SP online only. Devious. But damned effective.
And no one's gonna really complain cause (I'm talking majority rule)..you know. Unlike some Ubisoft game, it's...freaking Diablo 3.
*checkmate*
edit: And in addition, the server 'issues' are purported. They purposely choose a 'close but slightly under' server strength, so they can up it later as needed to save money.
D:
QFT...Ympulse said:I remember another game that was unplayable for weeks after it's launch. It' a pretty popular game now, though. You might have heard of it. It was called wow or something.
Someone's very angry. I'll assume your sarcastic. Or a video game hipster.Sylveria said:Shitty, rushed game made by soulless corporate drones who have no concern about the quality of the game they make or consumer satisfaction is shitty.
Personally I can't wait till they release Diablo III Gold which, for a nominal monthly fee, will allow you access to a higher quality server with better drop rates and exp multipliers as well as two new classes only available to Gold membership holders.
But DNF was ultimately rushed. When Gearbox had to remake the assets, they had to essentially work from concept designs.oplinger said:That was sort of the joke. The game was not rushed. Neither of them were really. DNF took 12 years, was redone a bunch, in different engines, given to other companies, scrapped, remade again, and then finally got picked up, cleaned up and thrown out the door. It wasn't rushed, it was just -bad-.
Diablo 3 spent 7 years in development, and 4 years in production, which was then redone 3 times, and overhauled a bunch because of fan input.
Really blizzard made the same mistake with Diablo 3 that they did with WoW, They didn't think -so- many people would play it. It took them like 6 years to realize WoW was really really popular. And they did the same with Diablo 3 here. They'll fix it faster this time at least. SO a little patience and everything will work at least. Weather people still like the game will be different.
I find it mildly amusing that you're accusing Grey of shitty journalistic practices while basically admitting that you didn't do any research on the subject. All you need to do is google 'Error 37' - which, incidentally, was a trending topic on Twitter on launch night - to get an idea of the scope of people who have been affected.PingoBlack said:Again Escapist turns to sensationalist side.
Yesterday I saw zero reports that there were any problems. That apology was posted after they sorted out most of issues, especially log in ones.
So they seem to have managed to make it "actually work" in 2 days, Johnny. Not to mention you should be experienced enough to know D3 runs server side, so it is not quite single player with DRM. But then again, we knew this before purchase, didn't we? Especially professionals in the field of gaming should know the difference. Press then could explain it to lay people, right?
Guess you are going for hipster rage, one day too late.Or is this caused by Blizzard not giving you early access before masses for your review post?
Of course the reverse is also true.doctorwhofan said:QFT...Ympulse said:I remember another game that was unplayable for weeks after it's launch. It' a pretty popular game now, though. You might have heard of it. It was called wow or something.
Just about EVERY GAME Blizzard has released has had problems...the SAME problems. You think they would have learned by now how to release a game with online servers attached to it by now.
Prove it.Xangi said:By purchasing a game, you are entitled to play it, free of defects, with the features advertised.
If I sold you a car, and the car had problems with it, but I told you the car was perfect, I would be charged with fraud. If I sold you an apple, and I told you the apple was fresh, when it was rotten, I would be charged with, well, several things actually. If I wold you a house, and the house was old and the internal structure was poor, but I told you it was new and perfect, I could be charged with fraud.Amnestic said:Of course the reverse is also true.doctorwhofan said:QFT...Ympulse said:I remember another game that was unplayable for weeks after it's launch. It' a pretty popular game now, though. You might have heard of it. It was called wow or something.
Just about EVERY GAME Blizzard has released has had problems...the SAME problems. You think they would have learned by now how to release a game with online servers attached to it by now.
Just about EVERY GAME Blizzadr has released has had problems...the SAME problems. You'd think that people buying the game would have learned that this sort of thing tends to happen with Blizzard and not lose a collective shit fit just because it doesn't work on the first day.
But then we couldn't heap hate on mean ol' Blizz. Then we'd have to take responsibility for our own stupidity at not realising that the exact same thing which has happened before with Blizzard's games might happen again.
Prove it.Xangi said:By purchasing a game, you are entitled to play it, free of defects, with the features advertised.
Go ahead. Prove that by merely purchasing a game you're entitled to play it free of defects 'cos if that's the case you'd better start getting your lawyer team against Bethsoft, Obsidian and every game developer that has ever released a game with a single bug in it, which I'm pretty sure is all of them.
You made the claim, now back it up.
Okay, now show me where Blizzard told you this game would be without bugs. Show me where any developer told you their game would be entirely bug free.Xangi said:If I sold you a car, and the car had problems with it, but I told you the car was perfect, I would be charged with fraud. If I sold you an apple, and I told you the apple was fresh, when it was rotten, I would be charged with, well, several things actually. If I wold you a house, and the house was old and the internal structure was poor, but I told you it was new and perfect, I could be charged with fraud.
If that's the case, why haven't we seen a lawsuit over this or any other buggy game? If "any lawyer worth their degree" could make a case, it should be an easy win, right?Xangi said:I am breaking the law. It is as simple as that, and any lawyer worth their degree could make a case of it.
*shrug* If you didn't expect that, it's your own fault. Buyer beware and all that. As noted, Blizzard have a history of this sort of thing. I'm sorry that your memory isn't good enough to remember all the way back to 2010 when Cataclysm came out.Xangi said:I also find it funny you are attacking a person who is defending your rights. Just because we aren't sucking up to Blizzard, doesn't mean your personal opinion is any less valid, it simply means we have an unbiased view of a current event. Diablo 3's launch was a fiasco, and the DRM does nothing but prevent paying customers from playing the game. The game launched with a gamebreaking bug in one of the first quests (that was in the beta), and none of the problems that were brought up were addressed adequately.
Not even bought D3 yet.Xangi said:Not that this makes a bit of difference to you, because you are too emotional abut the subject to think rationally at the moment. In 3 months, you will have quit Diablo 3, calmed down, and assuming your memory is average, you will remember this, because you will remember that I was right.
You completely misread.Shamanic Rhythm said:I find it mildly amusing that you're accusing Grey of shitty journalistic practices while basically admitting that you didn't do any research on the subject. All you need to do is google 'Error 37' - which, incidentally, was a trending topic on Twitter on launch night - to get an idea of the scope of people who have been affected.
Of course there are no 'hard statistics' on the launch, but you can't really overlook the huge glut of anecdotal evidence without looking like you just want to stick your fingers in your ears and go 'lalalala'. Not to mention that filling out your post with condescending ad hominem makes you look even more in denial.