Those who created the trainers had to reverse engineer some of the SC2 code which is actually in violation of the law. Not only that, but they are modifying a game, and making a profit off of it, which is a massive no-no both legally, and in the modding community.Iscin said:No I am not:amaranth_dru said:Are you missing the point that these cheats/trainers were sold rather than just given away?Iscin said:I agree, check out my previous post.Gindil said:What amazes me is that no one has looked further into the story. It was single player too [http://www.escapistmagazine.com/news/view/104294-Blizzard-Gives-Single-Player-StarCraft-2-Cheaters-a-Time-Out-Opens-Can-of-Worms-UPDATED], where they basically tell people "cheat at your own risk"ffs-dontcare said:Permaphrost... what an original name. Not.
I'm with Blizzard on this. I get tired of dealing with people who cheat and hack in order to gain an unfair advantage against me in multi-player.
The people selling multi-player hacks knew what they were getting into. They can't feign ignorance.
So all in all, this is a money grab mostly. There's a reason I won't support Blizzard and Activision games. Some corporation telling me how to enjoy a game is kinda missing the point.
1) Of course they are sold, it takes a lot of effort to keep them up to date and stable. And of course, this is all about money, that is also why the EULA was invented.
2) CheatHappens for one does actually release their trainers for free after a time, and people pirate their trainers like people pirate the games regardless.
But tell me, am I missing something? Surely this has no relation to what the argument here is, that Blizzard are suing developers that make available programs which hack their game protected by the EULA? Whilst of course at the same time banning users who dared use the program.
Sorry, but the cheat makers have no feet to stand on.