No. They. Are. Not. Do. Some. Damn. Research.Therumancer said:The truth is still that Blizzard is charging people three times for one game.
No. They. Are. Not. Do. Some. Damn. Research.Therumancer said:The truth is still that Blizzard is charging people three times for one game.
I assume nothing, which is why I repeated them.TerranReaper said:I'm well aware of all of this, how kind of you to assume that I'm not.
Ok, let's put these in parallel:What does chucking quotes about how much of a greedy bastard the CEO proves? This is how business operates, this is how the real world works, people make money in whatever way possible. Kotick is a businessman, nothing more.
I'm sorry Sir...I forgot to ask you where you had that confirmed in writing by Blizzard. AFAICT prices are never fixed until release date.lacktheknack said:For the eighty bazillionth time, they'll be about $30!
I agree, but here's the kicker: This is all our fault.FieryTrainwreck said:Can't remember where I heard/read this, but it applies to pretty much everything: "Party's over when the suits show."The_root_of_all_evil said:-A bunch of stuff about Kotick's greedmongering-
In business, the moment someone outside the field takes the reigns, everything goes to shit for employees and consumers. The only people who benefit are shareholders. Kinda sad when you think about it. Despite the "investor" label, they're typically less invested than the people who live for the company (employees) or the customers who support it.
Incorporation sucks.
http://www.digitaltrends.com/gaming/starcraft-2-expansion-packs-what-we-know/The_root_of_all_evil said:I'm sorry Sir...I forgot to ask you where you had that confirmed in writing by Blizzard. AFAICT prices are never fixed until release date.lacktheknack said:For the eighty bazillionth time, they'll be about $30!
lacktheknack said:http://www.digitaltrends.com/gaming/starcraft-2-expansion-packs-what-we-know/The_root_of_all_evil said:I'm sorry Sir...I forgot to ask you where you had that confirmed in writing by Blizzard. AFAICT prices are never fixed until release date.lacktheknack said:For the eighty bazillionth time, they'll be about $30!
If nothing else, I'd bet my life that they won't be full price. Sure, Blizzard hasn't signed it in writing, but also, Blizzard aren't stupid.
Because some people are too lazy to click a link. That's the quote that is relevant to this fear mongering.Blizzard has confirmed that despite the size and the amount of work going into the campaigns, the company is viewing the Zerg and Protoss campaigns as expansion packs rather than additional games. Blizzard has seemingly stuck to the $30 price for all recent expansions, and while that could change, at the moment it seems accurate.
This is the part that I don't get. If each game offers as much single player content (and by that, I mean specifically the campaign) as Wings of Liberty, even if it has absolutely no impact on the multiplayer, why should it be treated as an expansion pack in terms of price? Wings of Liberty easily offered more content for my dollar than most games I've bought in the last year in the campaign alone. Indeed, in the last calendar year, the only games that offered me more play time in a single run were Dragon Age: Origins and Mass Effect 2.Matey said:Still sounds like buying three games to me. Do I have to go pay $40-60 for each one? then I'm buying three games. If they make them as Expansion packs and charge $20-30 for each... well thats not so bad.
Serious question. Are you willing to put a bet on the line for that? Make it interesting, say a fiver? I'll bet a fiver against them being $30. (or $29.99)lacktheknack said:If nothing else, I'd bet my life that they won't be full price. Sure, Blizzard hasn't signed it in writing, but also, Blizzard aren't stupid.
It is DLC. That's the whole point.SirAxel said:StarCraft fun is in the multiplayer not in some long campaign which could be added as a DLC or something.
greedisgood
Cheat Enabled!
Kotick, the CEO of Activison-Blizzard says fun was crushed, it's all for profit.The_root_of_all_evil said:Ok, let's put these in parallel:
Lead Designer in an Advert for his game - we'll omit the part where he doesn't actually say the trilogy was designed for fun - as that's a reasonable supposition.
But wait - Kotick's goal over the past 10 years "to take all the fun out of making video games."
Ok, so there's no fun there, even if there could have been.
Let's take a look at the rest." not for profit,"
"and an incentive program that rewards "profit and nothing else"."
So, Blizzard's Lead Designer, in an friendly article on a site that prints his full interview later on tonight (in about an hour) says it was all for fun, not for profit.
Sure, why not? Assuming you mean five dollars, as opposed to, say, five grand.The_root_of_all_evil said:Serious question. Are you willing to put a bet on the line for that? Make it interesting, say a fiver? I'll bet a fiver against them being $30. (or $29.99)lacktheknack said:If nothing else, I'd bet my life that they won't be full price. Sure, Blizzard hasn't signed it in writing, but also, Blizzard aren't stupid.
What a load of shit (from the blizzard dude, not the poster).Tom Goldman said:Blizzard Explains Tough Decisions Behind StarCraft II Trilogy
The StarCraft II trilogy was developed to add more fun to the game, not for profit, according to Blizzard.
When Blizzard first announced that StarCraft II [http://www.amazon.com/Starcraft-II-Wings-Liberty-Pc/dp/B000ZKA0J6] was going to be divided into three games, each with a campaign focusing on a single race, fans took it to mean that they were going to have to pay three times for a single game. In a recent interview with Game Informer, StarCraft II lead designer Dustin Browder details Blizzard's thought process behind the division, and assures gamers that they're better off with a trilogy than a single title.
Browder revealed that Blizzard decided to divide StarCraft II into three parts in the "middle of development," and that it "was not the opening move." As Blizzard kept wanting to add more and more depth to StarCraft II, creating one game simply wasn't an option.
"At one point we had 17 or 18 missions per campaign, so we were looking at making 50-some missions," Browder said. "Even then, they didn't have a lot of choice and options in them. The critical path was still fairly linear, and we wanted more missions than that."
For Blizzard to put out the product of the quality it wanted, more content was necessary, but that would have been setting Blizzard up for "a 10 or 12-year development cycle." After what Browder calls "hard talks" and "the screaming and throwing of things," the decision to create a trilogy was made.
Browder admits: "It still took us forever," and though he believes fans are getting plenty of value out of the StarCraft II games, he does feel for the fans that only have interest in the Zerg and Protoss campaigns that'll have to wait. Still, he reveals: "We were looking at maybe a 12-mission campaign for each race ... [that] wasn't going to be as fun." And we may be getting even more content in StarCraft II: Heart of the Swarm - the upcoming Zerg-focused title - than there was in Wings of Liberty, with Browder saying it'll possibly have "a larger campaign, with more details on Kerrigan, [and] a more in-depth look at what it means to be a Zerg."
Sounds good to me. So can we please all stop saying that we're paying three times for one game now?
Source: Game Informer [http://gameinformer.com/b/news/archive/2010/09/18/starcraft-ii-wasn-t-originally-planned-as-a-trilogy.aspx]
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It's not wrong for the consumer to want the best deal.Caliostro said:I agree, but here's the kicker: This is all our fault.FieryTrainwreck said:Can't remember where I heard/read this, but it applies to pretty much everything: "Party's over when the suits show."The_root_of_all_evil said:-A bunch of stuff about Kotick's greedmongering-
In business, the moment someone outside the field takes the reigns, everything goes to shit for employees and consumers. The only people who benefit are shareholders. Kinda sad when you think about it. Despite the "investor" label, they're typically less invested than the people who live for the company (employees) or the customers who support it.
Incorporation sucks.
When people start inflating things like water, food and medicine, we need governments to step up. Because those are essential things everyone needs. We can't just say "sorry, we won't buy food anymore!". You can't live without food and clean water, and in today's world you probably won't live long without medicine...
...But videogames? They do this because we, as in the "gamer" community, are weak willed fucks who'll give into anything. "This game now costs 100?!", "What!? That's absurd!... But...It looks nice...I'LL NEVER -*preorders*". The MW2 fiasco was the most brutal example of exactly this.
We regularly bend over, and so they fuck us. And make no mistake about it: they'll continue to fuck us. In fact, they'll only find new and more inventive ways to fuck us till we decide to stand up and say "...heeyyy... Stop that.". Bet you whatever money you want if next time Activision releases some piece of crap rehash at an absurd 70 bucks and split in three, if all people go "Yeah, no thanks. Didn't sign up to be robbed blind" they'll start dropping the price and raising the quality again really damn quick.
But they won't do that, because we won't do it. And so I say: You keep at it people. You deserve what you get.
First of all, I'd be willing to bet it will be around the 50 bucks mark, and there's still no confirmation that it won't be, but even if it is 30 bucks, here's the rundown: 60 (70 in some places) + 30 + 30 = 120 bucks. Ok, so, in a best case scenario which I honestly don't see happening, you're ONLY paying almost three times as much for one game. Much better!lacktheknack said:GAAAAAAAAAAAAAAAAAH NO.Caliostro said:And yet I never bought 1 game, divided in 3, all at full price + absurdly high inflation just because they felt like it.Polock said:All of you buy sequels all the time. All I see here is hypocrisy.
Done plenty of it.lacktheknack said:No. They. Are. Not. Do. Some. Damn. Research.Therumancer said:The truth is still that Blizzard is charging people three times for one game.