The typical problem is that you have female death being sexualized, not that there's any existence of female enemies at all. That's a vitally important distinction. Female antagonists can be awesome, and there's nothing wrong with female mooks as long as they're not dressed in bikinis and die in porn poses.garjian said:I've seen enough reports of "See in this gameplay footage how this woman is brutally shot to death, and the player receives a point" to know there are people offended by the simple inclusion of females in any form.
I'm surprised we haven't heard anything about the mass genocide of all these nameless, faceless, unimportant male henchmen we all seem perfectly happy to slaughter, to be honest.
They do it because there's a larger market for people who like sexy characters then those who think it's silly.Flammablezeus said:Trying not to oversexualise? How about, I dunno, just don't do it? Seriously, it's just silly and always takes me out of the game completely. I haven't been able to take games that do this seriously since I was very young.
Yes. Please. And then stay there.Artaneius said:Someone please make me a time machine where I can stay permanently in the 80s-early 00s gaming forums.
Ah of course. We should just ignore the enormous section of the population that really enjoys playing video games but is bothered or made uncomfortable by the fact that everyone that shares their gender all have the same unrepresentative body type that allows for zero power fantasy from said gender and all dress in clothing that is more appropriate at a burlesque show than a battlefield.Z of the Na said:Really, the fact that this statement from Blizzard had to be given at all is kind of sad, really. The game looks like a grand ol' time. Let's just enjoy it for what it is and probably what will be: a game.
Well, I'm just glad somebody here sees things the way I do.dragonswarrior said:Ah of course. We should just ignore the enormous section of the population that really enjoys playing video games but is bothered or made uncomfortable by the fact that everyone that shares their gender all have the same unrepresentative body type that allows for zero power fantasy from said gender and all dress in clothing that is more appropriate at a burlesque show than a battlefield.
I mean clearly they should just get over themselves and enjoy the games because you enjoy them. You aren't bothered by it so despite the enormous difference in various human psyche's and the fact that such statements are the very fucking definition of male privilege they should give up on an issue that is clearly only in their imaginations and stop asking for anything because it's mildly annoying for you.
Yep. Totally cool man. Totally cool.
This. Just this.Sarah LeBoeuf said:"She saw a World of Warcraft cinematic of the Dragon Aspects, and my daughter was like, 'Why are they all in swimsuits?' And I was like, 'I don't know. I don't know anymore.'"
dragonswarrior said:Ah of course. We should just ignore the enormous section of the population that really enjoys playing video games but is bothered or made uncomfortable by the fact that everyone that shares their gender all have the same unrepresentative body type that allows for zero power fantasy from said gender and all dress in clothing that is more appropriate at a burlesque show than a battlefield.
Yep. Totally cool man. Totally cool.
To the bolded point, do you believe ragdoll physics to be sexist? 'Cause the only time you'll ever see "porn poses" is in a game with ragdoll physics or poorly implemented 'realistic' physics. Is bad coding sexist?JarinArenos said:The typical problem is that you have female death being sexualized, not that there's any existence of female enemies at all. That's a vitally important distinction. Female antagonists can be awesome, and there's nothing wrong with female mooks as long as they're not dressed in bikinis and die in porn poses.
On the topic of faceless henchmen... you might guess from my previous paragraph that I'm all for balancing out this particular population. But then again, I'm all for a (non jack-thompsan-esque) conversation about the need for games to have the slaughter of so many faceless mooks in the first place. Violent video games can exist, sure (god knows I've enjoyed plenty of them)... but is it seriously so difficult to come up with game mechanics that rely on something other than insane levels of mass murder? Indie gaming has some interesting examples in this area... but I have trouble remembering the last major triple-a game release that didn't involve A) Killing large swathes of enemies, or B) Licensed sports properties.
This should be the core mantra for the development of any female playable character in such a genre, as it can lead to improvements in presentation and representation without losing sight of the main goal: making a video game.Metzen said:We want girls to feel kick-butt.