Blizzard: Valve Shouldn't Trademark DotA

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Crasha

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Oct 23, 2010
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Delusibeta said:
The big glowing problem is thus: Valve is not trademarking Defence of the Ancients. It is trademarking DOTA. Not DotA, not Defence of the Ancients, but DOTA.

Honestly? It's like iD complaining about Valve taking Team Fortress from their community to make Team Fortress 2.
Best example I've seen today. I'd award you '+1 internets', if only it didn't seem like such a retarded thing to do :/
 

JerrytheBullfrog

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Dec 30, 2009
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Yosharian said:
JerrytheBullfrog said:
Yosharian said:
Vhite said:
Yosharian said:
Dioxide20 said:
Blizzard "Dammit, we didn't get the copyright first, hey Valve, not cool".
EXACTLY
...NOT
Have you read any of that?
Blizzard are crying because they didn't get the copyright early on, and now they never will. This is about making money. If you think there are principles involved, you are massively ignorant about the way Blizzard works.
Making money... off a map mod they're releasing for free?

lol, what?
Ghengis John said:
Ahahaha... ahahahaaaa... The company that charges people 30 bucks for an in-game mount now thinks it can dole out advice on business ethics. Too rich.

Odds are good this simply upset their own plans in some way.
What plans? To release a bunch of free mods to their community, with the stated goal that they'll be supporting Blizzard All-Stars with updates and patches (for free) here on out?

Wow, those are great plans.
 

Exort

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Oct 11, 2010
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Ghengis John said:
Ahahaha... ahahahaaaa... The company that charges people 30 bucks for an in-game mount now thinks it can dole out advice on business ethics. Too rich.

Odds are good this simply upset their own plans in some way.
the mount is just look differetn not like stronger or anything, and still need the training to ride it.

Valve on the other hand is selling power In TF2.

For people that plays TF2: yes, they are selling power. How long does it take you to farm a hat? then a hat you WANT. really it is near impossible within a few month. So it is basicly buying power that last like 3 month (or way more if you play less.) or so.
 

Delusibeta

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Mar 7, 2010
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Crasha said:
Delusibeta said:
The big glowing problem is thus: Valve is not trademarking Defence of the Ancients. It is trademarking DOTA. Not DotA, not Defence of the Ancients, but DOTA.

Honestly? It's like iD complaining about Valve taking Team Fortress from their community to make Team Fortress 2.
Best example I've seen today. I'd award you '+1 internets', if only it didn't seem like such a retarded thing to do :/
To be fair, a better example would be iD complaining about Valve taking Team Fortress from their community to make Team Fortress Classic, since that's pretty much what's happening in regards of DOTA 2.
 

JerrytheBullfrog

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Yosharian said:
JerrytheBullfrog said:
Yosharian said:
Blizzard do not care about DotA being a free title for anyone to use. They only care about who gets to make money off it. They never supported DotA, ever. Now hopefully it will take off massively with Valve's support.
Which is why they updated the WC3 editor quite a few times to make DotA type games easier...

They are only saying that no-one should get the copyright because they have realised that they missed the boat. It's a PR ploy.

They have no principles. We are talking about the company that makes World Of Warcraft. Principles do not exist for this company.
Okay, nevermind. Now I just know you're being ridiculous and petty. "Principles do not exist for this company" because they made WoW? What a joke.
Hardly a huge amount of support. Blizzard could have taken DotA and made it massive. Now Valve is going to do it instead. Tough shit, Blizzard.

Not a joke at all. If they had any principles about this, they'd give Valve their blessing and tell them to go ahead with it. They've done nothing at all with DotA since it was created, why get into a fuss about it now? It's pretty obvious.

Never mind the whole mess between Guinsoo, Pendragon and Icefrog. Which is a whole other kettle of fish.
They gave it a lot of support for what it was, a community game. Blizzard didn't WANT DotA All-stars to be its own. What part of that is so impossible for you to understand? They wanted it to remain a community game. That's why they never sold it for their own. Do you really think they're DUMB from a business standpoint? If they wanted to hire the DotA guys they could have.

I don't understand what WoW has to do with a lack of principles, that was my point.

And do you really not get that the only reason Blizzard is speaking out now is because they were asked about it? What is hard to understand here?
 

Ghengis John

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bob1052 said:
Your argument is soley based on the ridiculous anti-fanboy notion that Blizzard who supports community mods, who had the opportunity to trademark DotA a long time ago (and plenty of reasons to), are saying this because they apparently want the trademark for themselves.
When did I say that? I said nothing about their wanting a trademark in any of my posts. I welcome you to scan them. For being the alleged, sole origin of my argument you'll find it conspicuously absent from any of my posts. I'll get back to you once you simmer down and stop yelling at me for what other people have said.

I could add a meaningless example but I'll just explain why your example is completely idiotic.

What if George Lucas never made Star Wars, but instead made something else big. Then the fanbase of whatever he made created Star Wars. The community embraced Star Wars. Then George Lucas tried to take over Star Wars and call it his own.
I'd say that'd be a crime but unfortunately your example is flawed. It misses the key aspect that in order to view Star Wars people would first have to purchase the big thing that Lucas made. Every time they wanted to watch it they would give Lucas a little money. Lucas is fine with this agreement until Stanley Kubrick comes along and says "I'm filming my own version of Starwars." It also fails to appreciate that the fanbase wouldn't have actually created Starwars. It was mostly the work of a small talented team, one of whom is now in the employ of Lucas Film. I mean. what was your contribution really? Did you come up with the whole Darth Vader I am your father thing? Maybe it was your idea to make Jabba a slug? I'm going to bet money most of the people hawking the "community" line didn't contribute anything and are really just worried about the "free" status of their favorite mod.
 

bob1052

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Yosharian said:
JerrytheBullfrog said:
Yosharian said:
Blizzard do not care about DotA being a free title for anyone to use. They only care about who gets to make money off it. They never supported DotA, ever. Now hopefully it will take off massively with Valve's support.
Which is why they updated the WC3 editor quite a few times to make DotA type games easier...

They are only saying that no-one should get the copyright because they have realised that they missed the boat. It's a PR ploy.

They have no principles. We are talking about the company that makes World Of Warcraft. Principles do not exist for this company.
Okay, nevermind. Now I just know you're being ridiculous and petty. "Principles do not exist for this company" because they made WoW? What a joke.
Hardly a huge amount of support. Blizzard could have taken DotA and made it massive. Now Valve is going to do it instead. Tough shit, Blizzard.

Not a joke at all. If they had any principles about this, they'd give Valve their blessing and tell them to go ahead with it. They've done nothing at all with DotA since it was created, why get into a fuss about it now? It's pretty obvious.

Never mind the whole mess between Guinsoo, Pendragon and Icefrog. Which is a whole other kettle of fish.

Exort said:
Ghengis John said:
Ahahaha... ahahahaaaa... The company that charges people 30 bucks for an in-game mount now thinks it can dole out advice on business ethics. Too rich.

Odds are good this simply upset their own plans in some way.
the mount is just look differetn not like stronger or anything, and still need the training to ride it.

Valve on the other hand is selling power In TF2.

For people that plays TF2: yes, they are selling power. How long does it take you to farm a hat? then a hat you WANT. really it is near impossible within a few month. So it is basicly buying power that last like 3 month (or way more if you play less.) or so.
A hat gives you power? Uhmm... (Although I agree that the whole Mann Co thing is ridiculous in the extreme)
1. Blizzard are releasing a free version of DotA. Your blatantly biased anti Blizzard nonsense is completely wrong.

2. Hats in TF2 are the same as anything else in any other game. The result of a long time playing and working towards a goal. Reaching max level in an rpg, hitting the top of the scoreboard in a competitive game, or getting a hat in TF2 are all the exact same, except you can buy the hats.
 

GiantRedButton

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Mar 30, 2009
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John Funk said:
GiantRedButton said:
Yeah and Icefrog is the only one left, and still worked on dota. He also was the one who worked the longest on it.
The rest stopped supporting Dota long ago and had their own projects (like LoL).
That doesn't change the issue, though, that DotA was created by a number of people in the WC3 community. Just because IceFrog may be the most well-known and the most influential doesn't mean that it was any less a community project. (And I used to be part of the DotA community; I submitted tons of ideas for heroes and items ... none of which were ever used, but I digress).
Quoted by John Funk yeah! :D
I agree that there is an issue, most mods have a lot of people that work on the game for short amounts of time.
But i wanted to make clear why Icefrog, who made 2/3s of the heroes and is currently the only member of the dota team (so the only one you can really negotiate for an tm) should be the only one with a claim to the trademark if anyone has.
Since blizzards press release seems pretty much motivated by them missing out on the opportunity to do the same. Also nobody complained when valve did the same with Counter strike, Team fortress 2, Alienswarm and day of defeat. They did exactly the same, they hired the current mod team and trademarked it.
 

Delusibeta

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Yosharian said:
A hat gives you power? Uhmm... (Although I agree that the whole Mann Co thing is ridiculous in the extreme)
I think he was referring to the Polycount Packs where if you equip the whole set at the same time, you get a bonus. Since all these sets include a hat, there has been some grumbling. However, what many fail to realise is that the bonuses are balanced out by the disadvantages of the equipment. The often used example is the Sniper set getting immunity from headshot crits. The problem is a) the gun in the set can't get headshot crits and b) only Snipers and Spies can get headshot crits, thus it's fairly useless if you've got a Heavy in front of you.
 

Sporky111

Digital Wizard
Dec 17, 2008
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I agree with them on this, Valve really doesn't have the right to own the name.

That being said, I'm finding myself offended that Blizzard has the balls to attack someone for not doing "the right thing" when they themselves are on the warpath to sue every person who has modded Starcraft II. And not just suing them, but for ridiculously large sums of money.
 

Ghengis John

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Dec 16, 2007
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JerrytheBullfrog said:
What plans? To release a bunch of free mods to their community, with the stated goal that they'll be supporting Blizzard All-Stars with updates and patches (for free) here on out?

Wow, those are great plans.
They are. From a good-will standpoint fans love free stuff and good will is gold dust in the development world. Blizzard wanted to continue with DOTA gametypes and they've already put a lot of work and time(read money) into it. There's no reason to be so snarky. I agree those are great plans.
 

Crasha

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Oct 23, 2010
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@ Yosharian

I'd say something clever now to agree with you, but frankly I'm too tired now to write anything coherently, so I guess it'll have to wait.
 

bob1052

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Oct 12, 2010
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Ghengis John said:
bob1052 said:
Your argument is soley based on the ridiculous anti-fanboy notion that Blizzard who supports community mods, who had the opportunity to trademark DotA a long time ago (and plenty of reasons to), are saying this because they apparently want the trademark for themselves.
When did I say that? I said nothing about their wanting a trademark in any of my posts. I welcome you to scan them. For being the alleged, sole origin of my argument you'll find it conspicuously absent from any of my posts. I'll get back to you once you simmer down and stop yelling at me for what other people have said.
From your very first post.
Ghengis John said:
Odds are good this simply upset their own plans in some way.
The only reason a trademark from someone else would upset your plans is if you plan on using the trademark.

It's quite obvious you are an idiot or a troll.
 

Ghengis John

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Dec 16, 2007
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bob1052 said:
The only reason a trademark from someone else would upset your plans is if you plan on using the trademark.

It's quite obvious you are an idiot or a troll.
Well now you're just being insulting. I didn't say anything about a TRADEMARK did I? That's just what you and the voices in your head cooked up. I was referring to their plans to release a DOTA for SC2. Which, if you read the post above yours, you would have known. So once again, we come back to the fact you're getting mad at me over something you imagined. I haven't insulted you once have I? Hell of a great troll.
 

Exort

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Oct 11, 2010
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Yosharian said:
A hat gives you power? Uhmm... (Although I agree that the whole Mann Co thing is ridiculous in the extreme)
I remember some hat is part of a item set. For example http://tf2wiki.net/wiki/The_Attendant.

I hate Mann co.
When I bought TF2 I didn't sign up for micro transaction.

I remember I quit LoL as soon as I saw the price of things, because in early beta they told us in a interview, people should be able to get all the things in three month of farming, and it is not a grind fest. That made me lost faith in all form of micro-transaction that involve item with power, no matter if you can get it through other means.
 

bob1052

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Oct 12, 2010
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Ghengis John said:
bob1052 said:
The only reason a trademark from someone else would upset your plans is if you plan on using the trademark.

It's quite obvious you are an idiot or a troll.
Well now you're just being insulting. I didn't say anything about a TRADEMARK did I? That's just what you and the voices in your head cooked up.
You are trying to argue the exact words of your post while the obvious meaning of what you are saying was between the lines.

In a thread about the trademark, you say that the trademark (without mentioning the word trademark) interferes with Blizzards plans.

You did say something about the trademark, just because you don't use the specific word doesn't mean you didn't say it.
 

JerrytheBullfrog

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Sporky111 said:
I agree with them on this, Valve really doesn't have the right to own the name.

That being said, I'm finding myself offended that Blizzard has the balls to attack someone for not doing "the right thing" when they themselves are on the warpath to sue every person who has modded Starcraft II. And not just suing them, but for ridiculously large sums of money.
Suing every person who has modded SC2? Lol, what? They are suing the people developing the hacks, and if you think they ever expect to see more than a few dimes from that, you need to go back and read up on corporate law.
GiantRedButton said:
John Funk said:
GiantRedButton said:
Yeah and Icefrog is the only one left, and still worked on dota. He also was the one who worked the longest on it.
The rest stopped supporting Dota long ago and had their own projects (like LoL).
That doesn't change the issue, though, that DotA was created by a number of people in the WC3 community. Just because IceFrog may be the most well-known and the most influential doesn't mean that it was any less a community project. (And I used to be part of the DotA community; I submitted tons of ideas for heroes and items ... none of which were ever used, but I digress).
Quoted by John Funk yeah! :D
I agree that there is an issue, most mods have a lot of people that work on the game for short amounts of time.
But i wanted to make clear why Icefrog, who made 2/3s of the heroes and is currently the only member of the dota team (so the only one you can really negotiate for an tm) should be the only one with a claim to the trademark if anyone has.
Since blizzards press release seems pretty much motivated by them missing out on the opportunity to do the same. Also nobody complained when valve did the same with Counter strike, Team fortress 2, Alienswarm and day of defeat. They did exactly the same, they hired the current mod team and trademarked it.
It isn't a press release. They were asked a question in an interview.
 

JerrytheBullfrog

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Ghengis John said:
JerrytheBullfrog said:
What plans? To release a bunch of free mods to their community, with the stated goal that they'll be supporting Blizzard All-Stars with updates and patches (for free) here on out?

Wow, those are great plans.
They are. From a good-will standpoint fans love free stuff and good will is gold dust in the development world. Blizzard wanted to continue with DOTA gametypes and they've already put a lot of work and time(read money) into it. There's no reason to be so snarky. I agree those are great plans.
Sorry, was talking to the guy wh obolded your quote, not you.
 

Exort

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bob1052 said:
You are trying to argue the exact words of your post while the obvious meaning of what you are saying was between the lines.

In a thread about the trademark, you say that the trademark (without mentioning the word trademark) interferes with Blizzards plans.

You did say something about the trademark, just because you don't use the specific word doesn't mean you didn't say it.
Thier plan is releasing a map for SC2 known as Blizzard DotA and it is free. if Valve got the trademark then they have to change name. I don't see how a company would take the time to trademark something that is for free.