Defense of the ancients. A mod made for WC3, back in the days. You choose a hero, and you try to kill the opposing players' base with it, while trying to defend your own. Heroes gain levels and buy items, similarly to a lot of RPG games. You need to balance between trying to stop your enemy from leveling, leveling up yourself, and killing the enemy.Tinneh said:Can somebody tell me what DOTA is? I have never played a Blizzard game before.
indeed, i agree, but read my point a bit further in when i explain how i feel about the issue. its about supporting the modders, not so much the community from my stance... im glad the guy now has a dedicated team working behind him. with this he can make a really polished game, and a income at the same time. victory for hard work and dedication imoSpazz102 said:Activision would trademark your children if they could. while Activision owns Blizzard, Blizz does things a bit differently in that they want DoTa to remains some thing that is public but most of all DotA is tied to blizzard products.fKd said:acti blizzard dont think its the right thing to do? hahahahahahhahahahaha christ..
Valve likes taking popular mods and making them into retail games (Counter Strike) so they pick up one of the creators of Dota and want a piece of that money pie.
In the end Blizz is selfish in that they want to keep the games/ mods named DotA in the blizz Community.
Valve wants to make money of a mod made in a different engine and want to use the "brand" recognition to boost sales.
Two wrongs don't make a right but i think the Trademarking the Acronym is a dick move.
CS TF and Portal were all mods to Valve games though.GiantRedButton said:well it sounds less that they think it should remain free and more like Blizzard want it.
They keep talking about it being available to the "blizzard community" etc.
Valve have Icefrog and it was his idea to get the trademark and make dota 2.
And icefrog is the authority when it comes to Dota, since he did most of the work. Blizz has no say in this since none of their employees were even part of the development process.
They seem to be doing the same thing they did with counter strike and Tf and portal.Anah said:Somehow I can't see myself believing Blizzards mentioning this out of love for the community. Feels like an attempt at a "be the good guy" stunt to me.
... though I was a little curious about Valve and the whole trademarking DotA, all things considered (community focused project, etc...)
They hire the modteam and trademark it.
Counter strike was a mod once too. And now valve owns the devs and trademark.
Making a mod to a game doesn't give the team that made the game amny rights on the mod.Aurgelmir said:CS TF and Portal were all mods to Valve games though.GiantRedButton said:well it sounds less that they think it should remain free and more like Blizzard want it.
They keep talking about it being available to the "blizzard community" etc.
Valve have Icefrog and it was his idea to get the trademark and make dota 2.
And icefrog is the authority when it comes to Dota, since he did most of the work. Blizz has no say in this since none of their employees were even part of the development process.
They seem to be doing the same thing they did with counter strike and Tf and portal.Anah said:Somehow I can't see myself believing Blizzards mentioning this out of love for the community. Feels like an attempt at a "be the good guy" stunt to me.
... though I was a little curious about Valve and the whole trademarking DotA, all things considered (community focused project, etc...)
They hire the modteam and trademark it.
Counter strike was a mod once too. And now valve owns the devs and trademark.
DotA is a mod to a Blizzard game, see the difference?
ok, my bad on Portal.GiantRedButton said:Making a mod to a game doesn't give the team that made the game amny rights on the mod.Aurgelmir said:CS TF and Portal were all mods to Valve games though.GiantRedButton said:well it sounds less that they think it should remain free and more like Blizzard want it.
They keep talking about it being available to the "blizzard community" etc.
Valve have Icefrog and it was his idea to get the trademark and make dota 2.
And icefrog is the authority when it comes to Dota, since he did most of the work. Blizz has no say in this since none of their employees were even part of the development process.
They seem to be doing the same thing they did with counter strike and Tf and portal.Anah said:Somehow I can't see myself believing Blizzards mentioning this out of love for the community. Feels like an attempt at a "be the good guy" stunt to me.
... though I was a little curious about Valve and the whole trademarking DotA, all things considered (community focused project, etc...)
They hire the modteam and trademark it.
Counter strike was a mod once too. And now valve owns the devs and trademark.
DotA is a mod to a Blizzard game, see the difference?
Flash games don't belong to adobe.
The important thing is that valve hired the team.
Also Portal a valve game mod? lol
http://half-life.wikia.com/wiki/Narbacular_Drop