Blizzard's New MMO Will "Blow People's Minds"

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Scars Unseen

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After watching WoW go downhill, they'd have to blow more than my mind to get money out of me.

Maybe a kazoo.
 

Bobbity

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No, really? The company that made WoW is confident that their new game will be just as good? Amazing.

Anyhow, I'm kind of looking forward to this new game. As much as a I love WoW, it's getting more and more outdated by the day. Cataclysm helped, but in the long run, they pretty much need to start from scratch.

It'd be great if there was some sort of guild/account transferral system though, so that people playing WoW actually have an incentive to abandon years of work. Otherwise, Blizzard might well defeat itself.

Also, who doesn't think that this is going to be World of Starcraft?
 

Nouw

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I'm betting it's going to be either the next cigarette or a terrible MMO which will have it's ass smacked by the 40K MMO.

Note that people can't spend their lives on two big things as easy as it sounds like. Splitting up my game time between two is hard enough because they're both addicting and fun.

bob1052 said:
Tom Goldman said:
Sams believes that the new MMO won't necessarily steal customers from WoW, but become a second game for Blizzard fans to enjoy at the same time
To me, this says one of two things.

Either it will be free to play, or this guy needs to get his head checked.
Heres hoping its not the latter.
You sir are a genius. When it gets announced to be free, we will all look up to you!
 

WolfEdge

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Kroxile said:
*yawn* I wonder what they'll rip off this time. Or maybe they'll have you click crap really fast but do it in such a way that to the untrained eye it appears to be skills?
Isn't that kind of the point of a computer game? Is there any other kind of input other than clicking your mouse and pushing buttons?

Would you like some well-aged brie with your vintage wine?
 

Roggen Bread

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rsvp42 said:
Roggen Bread said:
Seriously - why do we need to get away from "slaughter X of type Y"?

If I just want to level a character very fast to enjoy the endgame I do not need big storys or complicated quests where I got to read the text first. I just want to need where to go und which dudes to kill.
Because no game developer should purposefully make an entire section of their game useless or boring. If a studio is going to design a game with leveling, it should make leveling interesting, fun, and necessary. If the only plan is to make it all easy and pointless, then they're better off cutting it from the game entirely.

Of course, that an interesting idea. What if someone made a game that was nothing but "endgame"? Y'know like raiding and PvP, except there's no levels, only tiers of gear. I wonder if that would sell well at all.
I did not say easy or only consistent of.

And of course - it is not too bad to bring a little alternation in leveling.
But to demonize simple kill-quests isnt the right way.
To be honest, I think it's quite fun just to slaughter through endless hordes of enemies.


And to the endgame-only-game: The leveling phase was created for the player to learn how to use the caracter. I believe it is necessary. Take WoW. If I logged into my 85 Warrior and never played one before I'd be completely overwhelmed. It is a good Idea to start with few spells and hand them to you.
 

walsfeo

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While this is basically a place holder article while waiting for actual news to need being reported, it does open up some interesting discussions.

First, do you think that just because they said no STARCRAFT MMO that you can bank on that? Statements like that could be just ways of managing expectations and keeping the buzz machine from killing the baby in the cradle. It's very possible that they won't release a STARCRAFT MMO, but don't bet on it.

What would they do? Well, they have a fantasy game already so building another one of those would absolutely cannibalize their current MMO without opening new markets, so unless they believe that Fantasy is the only possible setting for a successful MMO they probably wont release another one of those until they see market indicators that WoW is failing.

The two exceptions would be form factor and incursion into new markets and platforms. In other words if the play style was significantly different from standard MMOs, perhaps more akin to Diablo instead of WoW, that would allow a MMO to spread to new platforms and reach new markets. Imagine being able to hit dungeons with friends on the 360 or your windows tablet? While this is probably not what Blizzard has in mind, it would take something that significant to make them risk fracturing support for their most successful property.

I guess the next most obvious would be space, and if they chose a space setting why wouldn't they pick STARCRAFT? They have crafted a rich universe with the latest RTS installment and creating another universe seems rather silly unless they want to add in a wealth of aliens and events that would not be compatible with their RTS.

But whatever it is, no doubt it'll be really really good.
 

Mutak

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They have said that it's not going to be World of Starcraft, but doesn't that seem like a terrible waste of well-established and well-liked IP? An MMOFPS based on Starcraft seems like it would be a no-brainer smash hit if it were well done.

Steal the best parts of TF2 for PvP, add an open world solo-friendly story/leveling experience for casual WoWheads, and you've got another 12-million player hit on your hands. (Of course, more than half of those would also be WoW subscribers, but who cares - a sub is a sub.)
 

James Raynor

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Sovereignty said:
Seriously hilarious. "We're not gonna show you anything about it. But trust us. We made it. It's amazing."
It's blizzard, they have a track record of awesome games. They have bragging rights until they release their first shovelware.



Worgen said:
and it will fail because it cant stand up to wow
Uh they made wow to begin with, and said they'd be using what they know works and doesn't work with WoW to build TITAN.
 

Worgen

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Whatever, just wash your hands.
James Raynor said:
Sovereignty said:
Seriously hilarious. "We're not gonna show you anything about it. But trust us. We made it. It's amazing."
It's blizzard, they have a track record of awesome games. They have bragging rights until they release their first shovelware.



Worgen said:
and it will fail because it cant stand up to wow
Uh they made wow to begin with, and said they'd be using what they know works and doesn't work with WoW to build TITAN.
better mmos then wow have come along but none of them could stand up to the sheer amount of content that wow has and all the time it has had to fix bugs and so forth, any new mmo has to compete with it and blizzards is no exception unless they somehow link them which they said they wouldnt do
 

mxfox408

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Apr 4, 2010
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Good cuz they are failing at WoW so lets see if this game doesnt end up the piece of crap WoW has became.
 

Hotshot2k4

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Woo, my first post I think. Time to display some Blizzard appreciation in a totally non-fanboy way!

I'm not a big fan of auto target mmorpgs myself, and chances are pretty high that this won't be one of them. I think there's a solid chance it's going to be a f2p game because of how much more profitable that model is for online games, and someone who's even paid attention in a high school economics class would understand why f2p works much better than subscription-based systems.

A great f2p action rpg would be great, especially if there was physics and such... but we already have Vindictus, and blizzard would have to work pretty hard to do better than that game all-around. I've never played an fps mmo, but if Blizzard made it, I'd certainly give it a shot. Whatever it's going to be, I'm sure it'll have rpg elements, but I seriously doubt it'll be another hotkey mmo.
 

drunken_munki

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Mazty said:
Saying it'll be complementary to WoW is worrying. WoW is so goddamn boring, anything which is dramatically different will just cater to the mindless grinders out there.
Agree. I got bored with WoW after 2 days. Shortest ever time I spent on an MMO game.