She wasn't separate and didn't mention anything at all at the time people will have bought the Season Pass; she's only just been released. Last week there was that premium-something that was listed as purchasable even for people who already had access to it. Be honest, that was confusing till they fixed it.hazabaza1 said:The fact that the Mechromancer is separate and her description doesn't involve any mention of a campaign then it's not really that unclear.
No, the Mechromancer was always advertised as part of the premiere club-content, that is, content availible to those who preordered. It was never listed as part of anything else.WoW Killer said:She wasn't separate and didn't mention anything at all at the time people will have bought the Season Pass; she's only just been released. Last week there was that premium-something that was listed as purchasable even for people who already had access to it. Be honest, that was confusing till they fixed it.hazabaza1 said:The fact that the Mechromancer is separate and her description doesn't involve any mention of a campaign then it's not really that unclear.
There isn't much to argue about here though. It's a simple case of giving a refund if people aren't happy (and nobody is saying there shouldn't be refunds given, right?). I've not checked, but I presume the option of a refund is there. I mean so far the Season Pass does nothing, so it's not like people have used the product. People thought they were buying X+Y instead of X. They're unhappy. So they get the option to give back X, take back their money, and buy Y if they feel they want to. Problem solved.
Given the premier club (I forget the name) was purchasable by people who already had it, no, it wasn't advertised correctly. It was convoluted. I can understand if someone was mistaken.Maeshone said:No, the Mechromancer was always advertised as part of the premiere club-content, that is, content availible to those who preordered. It was never listed as part of anything else.
Wait, it was? My bad then, I didn't actually know that.WoW Killer said:Given the premier club (I forget the name) was purchasable by people who already had it, no, it wasn't advertised correctly. It was convoluted. I can understand if someone was mistaken.Maeshone said:No, the Mechromancer was always advertised as part of the premiere club-content, that is, content availible to those who preordered. It was never listed as part of anything else.
it doesn't. i thought it did at first, but it only includes 4 planned campaign DLCs, no characters weapons skins etc are included. they cleared it up a little while back, but it wasn't big news so slipped under a lot of people's radarWoW Killer said:That still doesn't rule out the Season Pass, since you have to pay for it.hazabaza1 said:It's been said before release that Mechromancer will only be free for people who pre-ordered.
I've not bought the Season Pass myself yet, and so I haven't exactly looked into it, but my impression was that it would include all the DLC. It seems a little ambiguous and I can understand if people are upset by this. I'll be looking for clarification before buying.
Yeah, thing is this chest was literally right around a corner in a very unspectacular looking area. If you walk up to it like you would any chest, it just looks yellow (at first) and you wouldn't see the key insignia at the bottom. No, by the time you were that close it would already be open, wouldn't it? Particularly if you were playing with more then one person, and worried (often justifiably) one or all might be loot ninjas. They put in an inconspicuous chest at the beginning of the game, and there was honestly nothing to indicate what it was until it was too late. I don't know anyone who carefully examines every box before they open it in this game, especially if they are ventured Borderlands player. This franchise trains you not to do that. Of course, I don't care, I have 5 golden keys right now, but I fully understand the confusion it must have caused. It was just poor level design to put it in a random intersection, and not identify it better. The chance of many people not making a mistake was impossible. A single sign or something would have done wonders to help this.Assassin Xaero said:Actually, now that I think about it, this reminds me of the whole Golden Key bitching. People were going on about how the Golden Key was falsely advertized as something along the lines of TF2 keys to open crates dropped by enemies, and that they used their key "without realizing" the chest in Sanctuary was gold and required keys to open. What people come up with just to complain amazes me.
I still have a hard time figuring it out, I guess more the part about how they were going on about it being falsely advertised. It explicitly said "unlock a rare item in the mysterious Sanctuary loot chest". It says nothing about how the keys were "TF2-like" like these people said they were. And the fact that it was gold and has skulls on it, while the rest of the "rare" chests like that are a redish color.xPixelatedx said:Yeah, thing is this chest was literally right around a corner in a very unspectacular looking area. If you walk up to it like you would any chest, it just looks yellow (at first) and you wouldn't see the key insignia at the bottom. No, by the time you were that close it would already be open, wouldn't it? Particularly if you were playing with more then one person, and worried (often justifiably) one or all might be loot ninjas. They put in an inconspicuous chest at the beginning of the game, and there was honestly nothing to indicate what it was until it was too late. I don't know anyone who carefully examines every box before they open it in this game, especially if they are ventured Borderlands player. This franchise trains you not to do that. Of course, I don't care, I have 5 golden keys right now, but I fully understand the confusion it it must have caused.Assassin Xaero said:Actually, now that I think about it, this reminds me of the whole Golden Key bitching. People were going on about how the Golden Key was falsely advertized as something along the lines of TF2 keys to open crates dropped by enemies, and that they used their key "without realizing" the chest in Sanctuary was gold and required keys to open. What people come up with just to complain amazes me.
Well, the chest was yellow, had skulls on it, your golden key number pops up when you get close, and one also shows up next to the command prompt to open it. What more do you need? If you are afraid of loot ninjas, don't play with random and untrustworthy friends. They did enough to make it clear that it was different.xPixelatedx said:Yeah, thing is this chest was literally right around a corner in a very unspectacular looking area. If you walk up to it like you would any chest, it just looks yellow (at first) and you wouldn't see the key insignia at the bottom. No, by the time you were that close it would already be open, wouldn't it? Particularly if you were playing with more then one person, and worried (often justifiably) one or all might be loot ninjas. They put in an inconspicuous chest at the beginning of the game, and there was honestly nothing to indicate what it was until it was too late. I don't know anyone who carefully examines every box before they open it in this game, especially if they are ventured Borderlands player. This franchise trains you not to do that. Of course, I don't care, I have 5 golden keys right now, but I fully understand the confusion it must have caused. It was just poor level design to put it in a random intersection, and not identify it better. The chance of many people not making a mistake was impossible. A single sign or something would have done wonders to help this.Assassin Xaero said:Actually, now that I think about it, this reminds me of the whole Golden Key bitching. People were going on about how the Golden Key was falsely advertized as something along the lines of TF2 keys to open crates dropped by enemies, and that they used their key "without realizing" the chest in Sanctuary was gold and required keys to open. What people come up with just to complain amazes me.
If you actually read the fine print like a smart consumer, you'd have known this already. They NEVER claimed it would include Mechro, they stated it would include 4 campaign-like DLC, NOT that one.Darkness665 said:Specifically, the Mechromancer. If you want that it is yet another $10. And you get to pay not only the $10 but the Season Pass that cost you $30 has ZERO release dates associated with it. The pass will get you all the DLC released until June 2013. If 2K Games actually releases DLC from Gearbox that is. Since it is entirely up to them. There is nothing stated that they will actually do anything except keep your money.
2K Games has become a virtual Ubisoft. Or EA, I suppose. Although, it might take another year before their tactics sink them that far.
So beware buyers! 2K Games sells season passes that aren't.
Again, you wouldn't even see the prompts if you turned the corner(like many did) and opened it, like you've been doing to every other chest in the game up until that point. You can't really argue for a warning you get only after it might be too late. Having a small skull decal on the side of the chest also doesn't really draw any attention to it. Given that it's so early in the game, and they have already introduced variety in the chest meshes, it's easy to assume that this is just another kind of chest you find in the game. I will reiterate, if there wasn't a problem regarding how conspicuous it was, so many people wouldn't have all made the same mistake. Granted, I acknowledge they should have been more observant of their environment, but there is some fault to be thrown at the designers as well. It would have taken little to no effort to make the whole thing look more obvious.Comic Sans said:Well, the chest was yellow, had skulls on it, your golden key number pops up when you get close, and one also shows up next to the command prompt to open it. What more do you need? If you are afraid of loot ninjas, don't play with random and untrustworthy friends. They did enough to make it clear that it was different.
What part of my post was invalid?hazabaza1 said:Huh.Kopikatsu said:Actaully, the season pass will only get you the four main story expansions. Any other DLC (Which they have said they're making) isn't covered by it. While it does say that clearly in the season pass's description, it's kind of bleh. Borderlands 2 isn't the first game to not have all DLC covered by the season pass though, so I guess this is just the next stage of DLC.hazabaza1 said:It's been said before release that Mechromancer will only be free for people who pre-ordered. Whine all you like but they made this fully aware since before launch.
Anything beyond her should be covered by the Season Pass. If it's not then you have a right to complain.
[sub][sub]By the way, anyone know if getting season passes after DLC has been released still gets you it, or is it only there for future DLC?[/sub][/sub]
The first DLC should be out shortly though. Most of the files for it were added to the game with the Mechromancer patch, although it's still missing a few meshes. Also, there's a new rarity added in the DLC called Seraph.
Well then, what this guy said. OP's argument is still for the most part invalid.