Slayer_2 said:
Wow, westerns, future warfare, and modern warfare, another consistent and realistic title by Treyarch. I'd rather have another WW2 game.
I'd rather have a coherent game with a silent protagonist (after BlOps 1, they better either give us a protagonist who isn't fucking unlikable or one who never gets to be unlikable because they don't talk).
Also, the tralier looks good, if you have extremely low standards for traliers.
TheSapphireKnight said:
[Raspy voice]What happens if the enemy stole the keys?[/Raspy voice]
They wouldn't because no one would be that god damn stupid to leave the "keys", metaphorically lying around.
Silly plot devices aside it at least is finally adding in Sci-Fi elements to make sense of the crazy bullshit. Hopefully there will be at least some changes to the formula
And now for more in-depth info:
"Strike Force doesn't offer anything dramatically different than a years-old Tom Clancy game. It just happens to be included in a COD game. In fact, I didn't see any sort of stealth options, or very reactive AI?they just came in waves and opened fire."
So much for actually changing the formula.
"In the game's fiction, there is a second Cold War happening between China and the US due to the scarcity of Rare Earth Elements used to make tech devices and military weapons."
Like that hasn't been done before.
"The villain will be a man named Raul Menendez, who in 2025 is pitting the Chinese and US governments against each other by hacking into their drones and other robotic weapons."
"The story is was written from the ground up by Dark Knight and Batman Begins co-writer David Goyer. Goyer joined the first Black Ops part of the way through. He wanted to "create a memorable villain" with Martinez."
So is the bad guy's name Menendez or Martinez?
"There will be at least one female soldier in the game, a pilot named Anderson. She laid quite a bit of waste during the entire LA mission." How is this anything new? A female character? Not exactly interesting, how about a LIKABLE character like Gaz in Modern Warfare 1.
"David Mason (the son)'s callsign is "Section." Which is kind of a cool callsign." No, it's lame.
"Depending on the outcome of a given strike force mission, the story will change. "You're going to choose a mission," said Lamia, "and that's a branch for the story. Say there's three missions out there?you're not going to go back and play all of them; the story goes on. If you die on a strike force mission, you die in the story."" Seeing as Trayarch apparently thinks "black ops" means "Vietnam war" this will probably amount to something like this: "Nooo, not random extra 1423! Oh well, random extra 1424, you go do absolutely nothing important whatsoever".
First qoute is from here: http://kotaku.com/5906851/black-ops-iis-strike-force-mode-adds-a-branching-narrative-with-a-tactical-twist
The rest of comes from here: http://kotaku.com/5906808/48-things-that-you-should-know-about-call-of-duty-black-ops-ii