Nowadays, 8 xbox disks is about 1 PS3 disk =PxSpartanLazerx said:A game that is too long probably spans about 8 Xbox 360 disks and/or 3 PS3 game disks.![]()
OT: For me, a game that's too long is any game that I get bored of half way through it.
Nowadays, 8 xbox disks is about 1 PS3 disk =PxSpartanLazerx said:A game that is too long probably spans about 8 Xbox 360 disks and/or 3 PS3 game disks.![]()
mass effect 2 doesn't 'finish' / allows you to roam around after the suicide mission is because of the DLC mostly.Sniper Team 4 said:Hm...the only games that I think can be too long are those games that allow you to play after you have beaten the story. Now, MMOs are the exception to this rule, but a game is about getting to the end of something. For me, this end is the completion of the story in the game. A clearly defined goal of "Save world/rescue princess/claim treasure/get revenge." Once that is accomplished, the game is over. Games like .Hack and Mass Effect 2, which allow you to play after completing the storyline, are too long because there is no longer a driving force. I have seen the ending, and doing anything more just feels like work. When a game feels like work, it has become too long.
I went through to the end, never been so glad to beat a game. It had some really pretty cut scenes though, only good thing about the damn game.MystryMeet said:Damn ninja'dinFAMOUSCowZ said:Final Fantasy 13, my god I tried loving that game, but I just couldnt
I quit like after fifty minutes of cut scenes...and 3 minutes of gameplay--aka the beginning of the game.
OMG the final fantasy fan base is finally becoming self-aware. Maybe now you can let square forget about final fantasy and let them work on Deus Ex instead of the crappy MMOinFAMOUSCowZ said:I went through to the end, never been so glad to beat a game. It had some really pretty cut scenes though, only good thing about the damn game.MystryMeet said:Damn ninja'dinFAMOUSCowZ said:Final Fantasy 13, my god I tried loving that game, but I just couldnt
I quit like after fifty minutes of cut scenes...and 3 minutes of gameplay--aka the beginning of the game.
Agreed. However, none of the DLC directly affects the main storyline. Because of this, I play the DLC before I launch the suicide mission, that way they feel like they have context. Playing them after just doesn't feel right.feauxx said:mass effect 2 doesn't 'finish' / allows you to roam around after the suicide mission is because of the DLC mostly.Sniper Team 4 said:Hm...the only games that I think can be too long are those games that allow you to play after you have beaten the story. Now, MMOs are the exception to this rule, but a game is about getting to the end of something. For me, this end is the completion of the story in the game. A clearly defined goal of "Save world/rescue princess/claim treasure/get revenge." Once that is accomplished, the game is over. Games like .Hack and Mass Effect 2, which allow you to play after completing the storyline, are too long because there is no longer a driving force. I have seen the ending, and doing anything more just feels like work. When a game feels like work, it has become too long.
No,I can't say I know any Irish,though knowing me,I probably have known and forgotten of as is my bad habit in memory.Why,know a friend that moved to the states?HankMan said:But do you know any Irish?Psycho Cat Industries said:Yeah,the combat wasn't really that great.Personally,all the talking killed me.I just plain don't care about the lore when everyone sounds stereotype 12th century drunk.Really,I don't know anyone from Europe who talks like that and some of the people I have known were from Wales and EnglandHankMan said:It's even worse when you realize after all the ambushes and endless trekking back and forth for each mission, that the leveling doesn't even matter! I don't mind a long game but I would like to feel like I've gotten something out of it =(Psycho Cat Industries said:Yeah, Dragon Age was bad.babinro said:Games can easily be too long when the main story tends to lose interest and there is a lack of evolution in gameplay. I still believe that too much content is better than not enough...however, delegate tons of extra content to side quests...much like Dragon Age: Origins did.