Capcom Defends Locked Content in Street Fighter X Tekken

gigastar

Insert one-liner here.
Sep 13, 2010
4,419
0
0
Oh, this argument is still raging?

I thought people would have moved onto Asura's Wrath having the real ending as paid DLC by now. Which, for the record, im fine with because i would rather have it now than having it in 2 years as a drawn out sequel.

Also why cant someone put thier naming habits into gear and call it On-Disc Locked Content? Its just that much easier to understand when put that way.
 

Kmadden2004

New member
Feb 13, 2010
475
0
0
Foolproof said:
blackdwarf said:
when i pay my sixty euros, i pay for all the work that is finished so far.
So by your logic, deleted scenes in a movie is tantamount to theft.
That's not really an apt comparison.

There is a difference between a filmmaker removing scenes that are detrimental to the overall quality of the finished product, and a publisher deliberately locking away content on a game disc with the express motivation of charging an extra £10-£15 to unlock it later.

To run with the new car analogy that another poster has used here, it's like your dealership charging you 5% extra for the key to the trunk.
 

Pendragon8

New member
Jul 20, 2010
4
0
0
Am I the only one sensing hypocrisy here? They put content on the disc that they were planning on charging for at a later date. I don't entirely see a problem with that they can choose whatever goofy delivery method they feel is appropriate. The biggest problem is they are surprised and angry that die hard fans FOUND the content and are using it. Call me crazy but I think that if you put it in the game and don't expect at least Some of the millions your selling it to to find it we have now left the realm of idiotic hypocrisy and entered the realm of preposterousness. Any one else agree?
 

Colinmac93

New member
Mar 20, 2011
142
0
0
At first, I didn't mind the fact that the stuff was already on the disc. I was willing to let that slide, but Capcom's handling of this is very poor indeed. And the fact that we're having to wait until much later in the year to use the "DLC" that's already there isn't helping their case at all.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
Well it doesn't matter anyway since there's gonna be Super Street Fighter X Tekken in about 6 months or so XD

Say what you will about Capcom's weird business tactics but the Super/Ultimate edition is pretty well balanced and non buggy (running off UMVC3 as an example.) Almost as if they use the previous versions as a beta rather than actually testing the game fully... But really who would be so cynical as to notice that?

I just want UMvC4, preferably with some extra Ace Attorney characters. Team Ace Attorney must be created!

Oh and why do I cringe whenever someone tries to compare ondisk DLC to cars? It just doesn't work! Let it go man!

As for the actual subject of DLC, meh I don't care. It's Capcom being Capcom as far as i'm concerned. They're comedy gold!
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,759
0
0
DVS BSTrD said:
THIS is my problem with On-Disk DLC: I don't think it should be free, I think it shouldn't even exist! If we accept paying extra for content that had finished production AND testing soon enough to be included with shipping, we're essentially giving them a blank check to withhold as much of the game as they please. If they produce bonus material at a latter date I'll pay for it, but if it's included on the disk it should be included in the game. No gimmicks!
God, you people are so entitled.

>.>

No, but I think it's weird that this complaint to the BBB about the misrepresentation of DLC (which it's not) has drawn no ire, when doing the same with Mass Effect was entitled and ruining gaming and childish and stuff.

But I agree, this stuff shouldn't be exist. I'm just going a step further because any on-disc DLC is lying to your customer base. Especially when the justification is that it's content that wouldn't have made it to the final disc.

This should actually be a legal and consumer issue.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,759
0
0
Pendragon8 said:
Am I the only one sensing hypocrisy here? They put content on the disc that they were planning on charging for at a later date. I don't entirely see a problem with that they can choose whatever goofy delivery method they feel is appropriate. The biggest problem is they are surprised and angry that die hard fans FOUND the content and are using it. Call me crazy but I think that if you put it in the game and don't expect at least Some of the millions your selling it to to find it we have now left the realm of idiotic hypocrisy and entered the realm of preposterousness. Any one else agree?
You seem surprised that a company is angry that it it got caught.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
I generally support a lot of what Capcom does, and I see what they are getting at with their argument. The on disc DLC is basically funded the same way actual downloadable DLC is. It's development categorized under a different revenue stream (Stream A funds Content A, Stream B funds Content B). I also agree with them in saying that the experience you get with the current content of SFxT is a complete one.

I do, however, find myself uncomfortable with the time line. They have already stated that the locked content will, in general, not be unlockable until the fall when the Vita version of SFxT is released. Yet it's completed and playable already. I do definitely see a slippery slope issue here as it's blatantly obvious that, while funded differently, the locked content was developed during the same development period as the base game. This isn't a case of spending the last month of development on the DLC because you're stuck waiting for approval of the base game. This literally is content that could have been in the game for Day 1 but was withheld for the intent of selling it later on.

I can definitely see how this all works out for Capcom. They get a base game plus very appealing DLC without actually adding to the deveopment time at all. In fact, I'd imagine that the SFxT team is already working on the next game. They aren't stuck only now working on extensins to SFxT. I can also definitely see how fans of SFxT are getting screwed on this one though.

Mydogisblue said:
I haven't been keeping up with this topic, but is this DLC like Mass Effect 3's where the content on the disc is just a placeholder for future DLC or is it all actually on the disc? If it's the latter then that just really rubs me the wrong way.
Sadly, no. It's not just a placeholder at all. People who have "unlocked" the content through various means have found that all of the locked characters are 100% complete and playable. From move lists to control to art assets to sound assets, it's all there. The locked characters even have complete intro and ending cinematics already on the disc and functional. The only thing missing is maybe a balance pass though the locked characters don't seem unbalanced at all from what I have heard.

In short, the locked data is 100% complete and playable. It's just locked away until Capcom decides to let you pay for it and unlock it.
 

Shy_Guy

New member
Apr 13, 2009
105
0
0
This is so fucking stupid! I honestly can't believe that anyone at Capcom would think this is ok to say publicly. The only time on-disk content downloads can be somewhat justified is if it's one of those "buy new get this extra content token, buy used no love" deals. This is just idiotic.
 

T'Generalissimo

New member
Nov 9, 2008
317
0
0
Andy Chalk said:
More to the point, it asserted that DLC is DLC and the only question is one of delivery method.
Well I would assert that the delivery method is what defines DLC, what with it being downloadble content and all that. If you're not downloading it then it's just content. Inaccessable content, I guess.
 

Trishbot

New member
May 10, 2011
1,318
0
0
T said:
Andy Chalk said:
More to the point, it asserted that DLC is DLC and the only question is one of delivery method.
Well I would assert that the delivery method is what defines DLC, what with it being downloadble content and all that. If you're not downloading it then it's just content. Inaccessable content, I guess.
That's a pretty fair point.
 

Sabrestar

New member
Apr 13, 2010
432
0
0
Trishbot said:
T said:
Andy Chalk said:
More to the point, it asserted that DLC is DLC and the only question is one of delivery method.
Well I would assert that the delivery method is what defines DLC, what with it being downloadble content and all that. If you're not downloading it then it's just content. Inaccessable content, I guess.
That's a pretty fair point.
Exactly. DownLoadable Content. If they're trying to make a point (and they do have a legitimate point; whether it's good enough or not is a matter for individual debate), they need to use appropriate terminology. Maybe it muddles the issue a bit, but no more than DownLoadable Content not being DownLoaded at all. Perhaps Post-Purchase Content? Add-On Content? Extra Stuff?
 

V8 Ninja

New member
May 15, 2010
1,903
0
0
Yes, Capcom, there is a difference between downloadable content and content that's already on the disk. If you're going to attempt to charge for content that's already on the disc, at least admit that's what you're doing; don't try to make it look like you're working around your dickery.
 

Sylveria

New member
Nov 15, 2009
1,285
0
0
There is a distinction.. locked on-disc DLC was done when the game was completed, burned to the disc, then sold, but charges you extra to unlock what you effectively already paid for. At least with "real" DLC they can make a bullshit excuse like Bioware did with From Ashes and say it was made after the original product was complete but while all the fine-tuning for distribution was going on.

What they're effectively doing is selling you a house, but that house has a locked room. You have to pay extra the key to get into that room of the house you already paid for.

"Real" DLC is you buy a house, then later you buy a shed or something which is then affixed to the house.

The fact Capcom is trying to blow smoke up our asses and say those two things are the same should offend gamers to no end. They think you're that stupid to actually swallow that garbage.
 

Kmadden2004

New member
Feb 13, 2010
475
0
0
Foolproof said:
Kmadden2004 said:
Foolproof said:
blackdwarf said:
when i pay my sixty euros, i pay for all the work that is finished so far.
So by your logic, deleted scenes in a movie is tantamount to theft.
That's not really an apt comparison.

There is a difference between a filmmaker removing scenes that are detrimental to the overall quality of the finished product, and a publisher deliberately locking away content on a game disc with the express motivation of charging an extra £10-£15 to unlock it later.

To run with the new car analogy that another poster has used here, it's like your dealership charging you 5% extra for the key to the trunk.
Except once again, you're going back to the retard tree by mixing up a neccesity and an extra. Use of trunk is not use of Cody from Final Fight. They are not comparable.

My car analogy is still the only good one - its a complete extra that could not be considered a neccessity for your experience, you aren't forced to buy it, there was never a single second of deception about what you would be able to use without extra payment, and without the feature it is still worth your money. Four key similarities between my analogy, that yours utterly fails at.
Whoah, whoah, whoah, there, buddy. There's no need to throw the r-word around there.

For a start, is it really necessary for a car to have a trunk? I mean, yeah, a car needs an engine, wheels, pedals, etc, but is a trunk really a necessity? No, it's not, the fact that there are plenty of trunkless models of cars out there just shows that it is an extra. It's a common extra that's taken for granted, sure, but it's an extra nonetheless. Is it nice to have a trunk on your car? Yeah, sure it is. Does it alter the driving experience for some people? Sometimes. But is a trunk necessary? Not really.

Now, these extra characters aren't a necessity, sure, but they can alter the gaming experience for some people, and they are already there on the disc. Labelling these characters as premium downloadable content is a deception (or, at the very least, a big middle finger to Capcom's consumer base), as you're not actually downloading anything, you're just buying a key to unlock something that is physically attached to the product you've already forked out a fair bit of money on.

With that in mind, my comparison hold more water than you give it credit.
 

Parshooter

New member
Sep 13, 2009
168
0
0
Odd. Why didn't Capcom just claim that the reason for the data being there was so that online interactions are able to cross over. You know like how Bioshock 2 did it. The only reason Bioware couldn't get away with that one was because Javik was limited to single player.

At least it stops them from looking like viewing their customers like morons.
 

Flailing Escapist

New member
Apr 13, 2011
1,602
0
0
You done fucked up, Capcom. Can't you just admit that you done fucked up?

Edit: Just out of curiousity if we pirate Street Fighter X Tekken (not that I'm going to, I'm not, my pc is a PoS anyway) we'll get those locked characters for fweeeee?