So is this an admission from Capcom that all of their DLC is cut out of finished games? Because that's the only way there would be no difference
To use the car analogy: Pay $10,000 for a drive train, four wheels, an engine and a steering wheel. Reverse is $500, Gears above 1st are $1000 each, each seat is $200, each side panel is $700, the roof is $1000, windows are $50. It is still able to function as a car and give you a driving experience, but there are optional extras to help you go faster or to make the experience more comfortableTK421 said:Exactly. Next thing we know, we'll be paying $60 for the first "tutorial" level of our games. If we want the real thing, we'll be forced to shell out $10-$15 for each level.
I propose that we stop this bullshit before we miss our chance.