I agree with you that it's a much slower style of hack&slash than Devil May Cry, though, so I can understand why you would think that.NameIsRobertPaulson said:Huh.
That is my mistake. I really though GoW was at 30. My bad.
I agree with you that it's a much slower style of hack&slash than Devil May Cry, though, so I can understand why you would think that.NameIsRobertPaulson said:Huh.
That is my mistake. I really though GoW was at 30. My bad.
Play a US SNES game then play the PAL version. There's only a 10FPS difference between them.. you'll notice.A Smooth Criminal said:But... Anything less than 120 FPS is a slideshow! 60 FPS is just unplayable, and god... 30 FPS... Who the hell can play games at 30 FPS?!
Sarcasm aside, I doubt people truly notice a difference between 30 and 60 when they play the game. They just want something more about DMC to whine about. Granted that this Devil May Cry game isn't really holding my interest, but 30 FPS is nothing to cry about.
Read the second snippet. Yeah? I care more about having fun in a game than the graphics. And this is why I need to remember the almighty [/sarcasm] tag.Dogstile said:Don't start with that shit. Not all of us PC gamers are such pricks about FPS and you know it.thesilentman said:30 isn't bad, it's just thatsomeALL PC gamers get a kneejerk reaction to not being able to play games in 60. It's some sort of elitism factor here.
OT: I don't really care, so long as it looks good, it looks good. I'll not complain until i've seen the game in action after it comes out.
captcha: Fast asleep
I should be.
Well, damn. I think I'll go back to the dirty console peasant race now. [sub]"Sniff" I had fun, guys. See ya. "Sniff"[/sub]GAunderrated said:If you are going the ignorant blanket "elitist" route you should at least get it right. Sorry but PC gamers actually spit on 60 FPS as crap as well. I'd say they would at least accept 90 FPS as a nice minimum from my experience.thesilentman said:30 isn't bad, it's just thatsomeALL PC gamers get a kneejerk reaction to not being able to play games in 60. It's some sort of elitism factor here.
My personal thoughts? It's elitism as usual and the FPS on my TV won't appear to make a difference but my computer monitor will. I don't care a single bit as long as the game is fun.
Absolutely, 30 fps is a joke when you have been playing 60, even 90+ FPS on games for years. I have been playing on PC for well over a decade and playing the same games on consoles is like night and day, the frame rate alone is like watching a slow motion movie. This guy is so full of s**t and he knows it, what he said about 30 FPS hurting your eyes compared to 60 is pure console player pandering.Andy of Comix Inc said:I like how almost everything they said is either subjective, or an outright lie. There are people who can't play 30fps games. Like, they find them unplayable. This isn't because they're whining, its just the way their brains and eyes work. In the same way, people get headaches from first-person shooters which have a low FOV. And developers who try to justify their low FOV from a technical standpoint are as wrong for standing by it to those people as Capcom and Ninja Theory are to those who find 30fps impossible to play at. If your engine can't do it, that was something you should have caught the inception of the project, and its on your shoulders. Don't try to justify now, you assholes.
It really does go a long way to ensure the comfort of the play experience. Something I'd hope developers put a lot of work into. If you want me to enjoy your game, yeah, make the content fun for sure, but make sure I'm not hurting my eyes in the process, will you?Coreless said:Absolutely, 30 fps is a joke when you have been playing 60, even 90+ FPS on games for years. I have been playing on PC for well over a decade and playing the same games on consoles is like night and day, the frame rate alone is like watching a slow motion movie. This guy is so full of s**t and he knows it, what he said about 30 FPS hurting your eyes compared to 60 is pure console player pandering.Andy of Comix Inc said:I like how almost everything they said is either subjective, or an outright lie. There are people who can't play 30fps games. Like, they find them unplayable. This isn't because they're whining, its just the way their brains and eyes work. In the same way, people get headaches from first-person shooters which have a low FOV. And developers who try to justify their low FOV from a technical standpoint are as wrong for standing by it to those people as Capcom and Ninja Theory are to those who find 30fps impossible to play at. If your engine can't do it, that was something you should have caught the inception of the project, and its on your shoulders. Don't try to justify now, you assholes.
Didn't id software fix that shit? Or was that only fixed on the PC version?sethisjimmy said:Meh, 30 FPS isn't a deal breaker, but it's obvious this comes from the limitations of consoles. Better they add more features and content than solely try and up the FPS. That's the mistake RAGE made, and that game looks terrible on 360. Textures load only as they enter your FOV, and unload when they exit your FOV, and they aren't even good textures, not to mention the miniscule draw distance.
Ah jeez I just realized that I wasn't connected to the internet when I played it, so there probably was a patch I just haven't downloaded it yet.CardinalPiggles said:Didn't id software fix that shit? Or was that only fixed on the PC version?sethisjimmy said:Meh, 30 FPS isn't a deal breaker, but it's obvious this comes from the limitations of consoles. Better they add more features and content than solely try and up the FPS. That's the mistake RAGE made, and that game looks terrible on 360. Textures load only as they enter your FOV, and unload when they exit your FOV, and they aren't even good textures, not to mention the miniscule draw distance.
No. This is wrong. There has never been any actual evidence to back this up. The reason why 24FPS is fine on movies is not because of some BS like the human eye can only take in that many images, or that it "draws you in" to the movie more (really? How does that argument mean anything? It's something my subconscious does automatically, it's not going to effect my enjoyment of the movie at all)BeerTent said:Visually, there's nothing different between 30, 40, and 60. As someone has previously stated, the human visual system can process 10 to 12 separate images per second. When buddy says that "You'll have to use your imagination to fill in the gaps" he talking about what you already do sub-consciously.BiH-Kira said:What Itsuno doesn't get, or doesn't want to admit is that FPS isn't only for the eye. A game on 30 fps has literally less responsive controls compared to the same game on 60 fps.
Also, I have to pay 60$ and then to use my imagination to fill the blanks that the developer couldn't? What a pathetic excuse.