Cheating AI

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M-E-D The Poet

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Sep 12, 2011
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The A.I in crusader kings 2 by the way always happens to just have a doomstack lying around when you're at war with them, but if you switch sides by loading onto the save on their side just before the war you can't actually raise the same army they throw at you
 

imperialwar

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Jun 17, 2008
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on everybodies golf (1) on PS1 you had to play VZ to unlock new characters.
The second last guy, i forget his name, would ALWAYS JUST MAKE HIS putts. they would always just trickle in, just when you thought you had won the hole, potentially the match, the ball would trickle in. I think it was a deliberate RAGE inducing AI string to break your concentration so you would screw up and lose.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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The7Sins said:
And I'm not a fanatic about 4. I just hate 5 for gutting what made the series' combat even somewhat realistic and good replacing it with the horrid 1 unit per tile. And as I've seen from reviews they gutted the diplomacy from the previous games down to the bare minimum and made everyone a war monger even Gandhi.
What's crazy is that if you make even the slightest aggressive action, the AI will label YOU a warmonger and then hate you; even if you're joining THEM in a war because THEY asked you to.
 

Evil Smurf

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Nov 11, 2011
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in tf2 bots can tell is you are a spy just like that *clicks fingers*
 

BartyMae

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Apr 20, 2012
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Age of Empires 2: I thought there was something up with the computer's starting resources if you were playing on harder difficulties...so I actually watched a replay to see what they started out with...depending on what difficulty level you're playing on, they can start with like as much as 3x as you. :(
 

gigastrike

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Jul 13, 2008
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Unsilenced said:
The fact that every AI in every game ever has infinite ammo has never ceased to piss me off. How am I supposed to be the greatest warrior of all time or whatever when I'm apparently the only person who has to worry about these little "bullet" things?
Not really a problem when they're on your team. In Halo you just tell the guy with the rocket launcher to ride shotgun and you can just plow through everything. Works with the sniper rifle too, but with the added bonus of them being able to get headshots every time.
 

Morti

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Aug 19, 2008
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Fecking Motorstorm Apocalypse.

Final race, set a blistering time (top 100 I think, doubt I'm still there though as I haven't played in ages), came second place by a whole second >_<

So I decide to try and use their cheating ways against them. First two laps, drive around without touching the boost button, was still 4th at that point anway. Third and final lap, floor it, bomb past them into first and win with a 6 second lead, but a whole fecking 15 seconds behind my best time!

Rubber banding needs to be hung-drawn-and-quatered, reanimated with ruinous powers, burned at the stake, resurected again and buried in concrete with a breathing tube before having its remains ground up and used as cheap fertiser.
 

DigitalAtlas

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Mar 31, 2011
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White Knight Chronicles

Physical attacks can hit you from miles away, while you're powerless less you're right next to the damn thing.

****. This. Game.
 

manaman

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Sep 2, 2007
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There are very few games that computers are legitimately better at than people.

About the only advantage computers have over a person is reaction time. Call it cheating if you will, but I don't mind as long as the game still gives a challenge. The old Starcraft game was absolutely no challenge at all after playing for a while. I was forced to play online against people for anything even remotely close to a challenge.
 

General Twinkletoes

Suppository of Wisdom
Jan 24, 2011
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Blatherscythe said:
For starters you can only select 12 units at a time and to my knowledge you cannot hotkey different groups, this makes it difficult to use large armies as a human,
You can, you use CTRL+1-0. There's no onscreen indicator, and it's a ***** to use well though.
 

Seiei

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Jan 30, 2011
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Hard mode in Mario Party (1,2), The AI is PROGRAMED to click buttons faster than the controller can pick up.
 

kyle_silver

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Oct 4, 2011
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For me, it's almost every modern game I have played, apart from the Halo games, unless I am on Legendary, but I assume they are going to be hard to beat.. Sometimes it's bad Game design, but other times, it's just ridiculous what the game can do... I was playing either a Battlefield game, or a CoD game, can't remember which.. And I got killed 15 times by one sniper who could shoot through a Brick tunnel and get a critical head shot on me.. Some of my favorite games do this sort of stuff even..
 
Sep 14, 2009
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Prometheus2112 said:
Operation Flashpoint. AI would shoot you through cover if just one pixel of your character was visible. Often shots were made well out of range of the weapon used.
i did notice that eventually too actually, at first i was thinking "bloody hell, where is the bastard that spotted me? I was being so careful!" but the game literally seems to track every pixel of your body, and gives the AI incredible accuracy regardless of the physics that you have to abide by.
 
Sep 14, 2009
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Seiei said:
Hard mode in Mario Party (1,2), The AI is PROGRAMED to click buttons faster than the controller can pick up.
*remembers bleeding from the palm..shivers*

First game as a child that i actually raged at and refused to put down

as a 7 year old, trying to beat tug o war on adventure hard mode....fuck that shit, the joystick would burn off if i circled it around any faster.
 

Fijiman

I am THE PANTS!
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Dec 1, 2011
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The first one that comes to mind is the AI for Terrorist Hunt in Rainbow Six Vegas 2, especially on realistic difficulty. They don't cheat all the time, but when they do it's bad. For example, there are the lead eaters who take two or three time the average amount of bullets and then there are the SPAS12 snipers who can take your head off halfway across the map.
The second one is the AI in Gears 3 on occasion. One of my favorite examples is one time on Overpass were I was the only guy left(I may have accidentally blown up two of my teammates during that round. I blame all the damn Tickers we were getting) and was using the Silverback. I had just finished off the second to last guy and was just about to go eviscerate the butcher who was stuck on a turret when the bastard teleported behind me and sliced me in half. Suffice to say that that incident scared the living shit out of me.
 

Unsilenced

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Oct 19, 2009
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gigastrike said:
Unsilenced said:
The fact that every AI in every game ever has infinite ammo has never ceased to piss me off. How am I supposed to be the greatest warrior of all time or whatever when I'm apparently the only person who has to worry about these little "bullet" things?
Not really a problem when they're on your team. In Halo you just tell the guy with the rocket launcher to ride shotgun and you can just plow through everything. Works with the sniper rifle too, but with the added bonus of them being able to get headshots every time.
That's one game. I'm having a hard time thinking of too many others that work like that. A lot of war shooters have friendly AI, but they tend to be useless gits. Meanwhile all my favorite games are more along the lines of STALKER, in which you have to carefully balance how much ammo you have. Bullets have weight and are expensive to buy. Every shot must count... but ONLY FOR YOU! Everyone else just sprays billions of rounds all over the wasteland because fuck it, they've got a portal to the bullet dimension.

Heck, in the recent Fallout games, your companions share your otherwise unique ammo-consuming with all but their default weapon. I like to imagine your character has to explain this to them when they're recruited.

"Ok, now that you work for me, things work a little bit differently. You see this?"
*holds up a bullet*
"Any gun you pick up from now on will require them to operate. It's annoying yes, but you get used to it. Plus, since we're the only people that need bullets, they tend to be lying around a lot, even in places that logically should have been looted ages ago. If you run out of them however, just switch back to a weapon you picked up before you met me. It will still have it's magic bullet portal and will not require any additional ammo to fire. Any questions?"