Classes or races you don't play as in RPGs

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TheEverix

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May 31, 2011
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Rogues are too "hide in the shadows" for me, I like people to witness my evil.

Also, Paladins. Goody two-shoes nonsense class, as far as I'm concerned.
 

otakon17

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Jun 21, 2010
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Female, utility classes like Bard. I like melee classes, spell swords too. I still feel weird as a guy playing a girl in any game, don't know why though.
 

marcooos

Shit Be Serial Cray
Nov 18, 2009
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Traditionally i wont play as an elf or a straight up normal mage, the only exception to this rule is dragon age: origins as the elves arent superior in everyway stuck up cunts
 

Psiboom

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Oct 11, 2009
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To be perfectly honest, I'm usually the one stuck being the Healer/Leader/Whatever. Not that I mind it, I've always played Healer classes, Night Elf Disc. Priest in WoW, Half Elf Bard for DnD's, some good fun in that, sometimes even an artificer.

However when I'm left to play by myself, say... I'm playing Dragon Age, I'll usually pick up a Tank of a Warrior or a lethal to everyone Mage. Always a Human or Elf in Dragon Age. Never picked a Dwarf, in anything for whatever reason. Just something always put me off about them. I've liked having Dwarves around, Ohgren for example, but I could never get my head around playing one myself.

On another note, out of everything I've played... Never touched a rouge class. Why? I suck at stealth. I know from experience from trying to use stealth effectively with other characters,or even small stealth sequences in games. I'm horrible at them. And the only other choice for being a Rogue is to be an archer I suppose, which actually isn't all that bad.

Actually, HUURRRDURR, I played an Archer Rogue in DA2, so I suppose I have. But never touched the stealth tree in that, I was an acrobatic bugger that did backflips and shot you in the face. Ah, it was quite fun.
 

Zydrate

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Apr 1, 2009
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I don't generally play mages much unless the controls and mechanics are particularly friendly. They tend to be a bit more complicated than the stealth/smashbash classes.

For example, I'll play mages in DA2, but Not DA:O.

Mostly, I play rogue types. I'm a defensive/stealthy player.
 

Zyxx

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Jan 25, 2010
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I try to avoid playing humans whenever possible. Humans are boorrring. Also gnomes, because they are usually designed to be annoying and ridiculous. If I play a gnome, I do my best to turn him into the most badass mofo that world has ever seen.

I've also found that I typically don't play rogues. It's not an intentional avoidance thing: like the OP, I only realized fairly recently that I was doing it. I think it's because rogues typically have the obligatory pickpocket ability, and my OCD would demand that I pick every pocket I see. Since failing to pickpocket usually leads to someone turning aggressive, this results in a lot of additional quicksaving/quickloading that I really just don't want.

Though on my next Dragon Age playthrough, I plan to play a rogue just so I don't have to lug Leliana around every damn place.

In general, I try to avoid stereotypes as much as I can: if I wind up playing a typical race/class I add something to the character's history or personality to spice things up. In the D&D campaign I'm in, my Eladrin (high elf) wizard was infected with the Spellplague as a kid and learned how to sleep and dream (something eladrin can't typically do.)

captcha: iorlie RECLAIM. IORLIE TAKE BACK WHAT HERS! HULK SMASH!
 

Zydrate

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Apr 1, 2009
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Addendum; I need to play something attractive to me. Example: I don't play Orcs on any TES games. I understand not every race needs to be sexy, but... I'm not gonna play those.
 

Android2137

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Feb 2, 2010
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I don't do mages. Tanks can take a lot of hits. Rogue/Thief types can avoid hits. Healers can heal themselves after being hit. Mages seem to be quite vulnerable.
 

Herbsk

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May 31, 2011
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I won't play any race with doesn't look at least semi-human. This means no argonian or kajeet NPCs in Oblivion, and no bull-type or bird type races in other games. Dwarves, gnomes, elves, halfings are all in - any race that looks like some type of humanized animal is firmly out of Player character possibilities for me.

I will, however, play any class - I like to experiment with different play syles (I favor rouges however, followed by warriors, and finally mage type characters.
 

Skullburn

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Jan 20, 2010
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Depending of the game... Depending on the gameplay. Like, if the speel system is good for this game, I'll try a mage... same thing for stealth and combat sytem.

but i usually go for a warrior tank. Big Armor, big shield.
 

teebeeohh

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Jun 17, 2009
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anything that can't do magic in fantasy settings. i usually pick mages and if i make a warrior/rogue class it has to be hybrid. as such i almost never play orcs because they usually suck as mages.
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
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Iv'e grown to appreciate all class archetypes but when picking a class I usually straight up ignore anything warrior-ish. Usually because I think it's bland, even if the game developers actually tried really hard to make the class interesting.
Though sometimes I do envy classes that are able to just rush into enemy lines and not only survive, but often even surpass me while doing so. They make me wonder why I'm making this harder than it needs to be. Why am I playing a class that has this huge obvious weakness (melee fighting) when I could just roll a heavy armor guy, walk right into enemies, and pummel em with a 9 yard sword? Usually the only answer I can come up with is: because I like flashy skills like fireballs, not swords.
This was especially bad in WoW where my first PvP experience (as a mage) was basically this:

Me: Hmm a warrior, he will probably tear me up if he gets close so I'll kite him with freeze spells
*warrior uses that forward dash + stun skill*
*warrior uses movement speed decreasing skill*
*warrior finishes me in 3 hits*
Me: Oh ok! Yeah! Sure! just effin straight up teleport into melee range! And a stun too because hey, why not!

In all fairness it gets easier to deal with at later levels but I never really lost that feeling. I mean, here you have these classes like mages, warlocks, hunters,... Who are weak in melee fights. They do get some skills to keep enemies out of melee range but they are no substitute for actually being able to fight in melee.
And than they throw in this class that is very strong in melee and can just TELEPORT right into melee range. And there is 0 risk involved in doing just that because they have a ton of health too. It's like if the heavy in team fortress 2 could charge like a demoman without spinning down his minigun. And on top of that they have no obvious weakness besides maybe no self-heals?


As for races I avoid humans because I'm already one myself, as is everyone else on this planet, so I'd rather be some sort of mythical creature. I also really like the idea of being a somewhat special creature amongst the humans. One with it's own culture and a special bond with others of my race. Like kimahri in ffx or fran in ffxii. WoW (again) really had the right idea with most races having their own language that only others of the same race can read. The idea of being in a party full of humans and having to translate what a nightelf npc is saying (me being the only nightelf in the party) seems AWESOME to me for some reason. But sadly that feeling is usually completely killed by the fact that non-human races are not rare AT ALL in MMOs. Plus nobody ever used the racial languages. Even for NPC's it's very rare.

I also avoid short races at all costs. I don't mind if my character doesn't look like a monstertruck on 2 legs but I do have trouble taking short races seriously as characters. Especially if they are being played out as a comic relief race (get it? like a comic relief character?) Particularly good/bad example: WoW's gnomes. Squeaky voice, often pink hair, blow themselves up all the time... Really? Good for a laugh, sure. But playing the game AS one? Yeah no thanks, even if they can be badass warlocks.
 
Apr 5, 2008
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I usually avoid straight up Warriors or Priests. Neither hold much appeal. However, I generally like the Cleric which is a combination of the two. Most often I go for a high-dex mage/thief type. Arcane Archer, that sort of thing.

In BG2 I always play(ed) straight up mage, because there's a lack of good magic users in the game. Only Edwin really and I like to do that myself. Once you get stuff like Time Stop, Horrid Wilting, Chain Lightning and Fireballs he becomes an incredible force of destruction. NWN2 I love the Warlock (with Warlock Buddy) for destructive power and cool invocations. Borderlands I like Lillith, WoW I used to play a feral druid (dual spec healer). And in shooters I usually go with the shotgun.
 

theevilgenius60

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Jun 28, 2011
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I'm a rogue about 60% of the time. Otherwise I'm a warrior. I almost never play as a Mage. I'm usually a dual weapon rogue with a few character point put into some basic archery. Also, I like to have stealth, backstabbing, the ability to open all the various chests and(depending on the game) a beastly companion who can help me in combat or my various schemes. I don't play Mage because I'm no good sitting back trying to remember spells and chugging mana potion. I am also usually a human, sometimes an elf of some sort. It's for a strange reason too. When I'm creating a character, I always ask myself, " Would you be able to stomach the opposite sex of this species?". If no, then no. Thus I usually play, I'm WoW terms, an alliance type character, unless you count the blood elves of the horde.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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I never play as Dwarves, and would really rather not play as a mage. Dwarves are more boring than humans to me.
I prefer to be an archer.
 

Saviordd1

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Jan 2, 2011
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Tanks and melee rouges are a huge no for me, anything else is fine with me.

As for races I rarely play the races that resemble real life animals (Argonian, Tauren, Kahjit)
 

The3rdEye

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Mar 19, 2009
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I don't typically role warriors/tanks and if I do then it's either as a stand-by replacement for someone else (MMO's) or because rogues are not allowed some of the flashier weapons in the game, like 2Hers and launchers (rpgs). When I do tank for an MMO group I find it gets boring quite quickly and even with health potions or self-heal abilities you are in the end relying on someone else to repair the inevitable damage to your face. To accompany all that information, I don't roll a race that has +str as their main or one of their headlining perks.

Rogues on the other hand are my first choice class. It's not to be a thief or some degree of criminal, I just can't stand things getting in my way and the sweet +dex and movement bonuses given to rogue-ish classes helps a lot in that regard. While my party or other players go through the front gate or crash through the underbrush, I'm scaling walls and running through treetops. As to the combat aspect, once you're engaged in battle, it usually means someone is going to die. Better to be able to choose your own combat conditions. If the challenge is high enough, it's better for you to set the pace of the battle by getting the first strike. Short (gnomes, tarutaru) and lithe (elves, mithra) races are my go-to choices.[footnote]There's a special kind of thrill to running someone through with an arrow or blade while you yourself only come up to their kneecaps.[/footnote]
 

Etteparg

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May 24, 2011
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I'll give anything a chance, except for a range dominate class (archers, gunslingers,sometimes mages.) With that I guess elves are ruled out as a race usually.