The Critic said:
Wow, this guy is really going to town on this whole story-bashing-thing, isn't he?
No, he's not. If you could read you'd understand this. Unfortunately you apparently can't. Life goes on... well, for most of us anyway.
The Critic said:
Not that I don't agree with him or anything, but is smack-talking your competitors like this really the norm? I mean, it's kind of childish, don't you think? (Personally, I would be happier if developers stuck to parody and sly references to make fun of eachother)
Honestly, what you're doing is far more childish. Please stop, for the sake of my sanity, you aren't demonstrating your superiority, you're demonstrating your ignorance.
The Critic said:
As an after-thought, I wonder if Richard Morgan has ever read any of the Halo novels...
As an afterthought I wonder what that has to do with
anything. I wonder if you've read his novels. And I wonder what your point is. But, by now, I just do not care.
Nurb said:
"bullshit archetypal characters"
He must hate the star wars movies then, those were all cliche archetypal characters.
I think he does, actually, let me go digging and I'll see if I can find the article I found.
Here it is [http://vectoreditors.wordpress.com/2010/03/26/bsfa-survey-response-richard-morgan/].
It's a little obleque, but his response to question 10 does have some derision aimed at both Halo and Star Wars in the same breath.
The Critic said:
heavy-metal-ink said:
The guy should concentrate on making his current project as good as it can be, rather then bashing other games for their narrative.
Hillariously that is
exactly what he
is doing. It's called a literature review. He is then sharing his findings. Look it up on wiki. Also for the love of fuck, stop assuming that he was bashing on your goddamn beloved halo, he wasn't.
The Critic said:
heavy-metal-ink said:
Personally i don't mind the halo story, as far as i know bungie's writers don't go around running off at the mouth about how Gears of War is full of cliche Meat-heads, and how Modern Warfare 2 was written by monkeys (however true that last one is, though i enjoyed the story mode for its crazy fantastical moments).
Honestly though, they do. We have postmortems, usually these are by developers on their own projects, though, I've seen the occasional postmortem where another dev will chime in. It's not about tearing something down, its about building something better. The big difference is, this isn't about technology, its about narrative which is something the industry has been neglecting for the last decade or so. In other words, it's about goddamn time someone did this again. The last person I remember participating in a narrative postmortem was Warren Fucking Specter, and you might be able to guess how long ago that was.
The Critic said:
heavy-metal-ink said:
Also, Ive read his book 'Thirteen' (over here in the UK it was titled 'Black Man') and found it unimaginitive... so he has alot to prove before he has the right to rip on Halo, at least when something dies in halo it bloody stays dead...
Even if he's a bland author, he's still a hell of a lot better than the brain dead hacks like Karpishan. I say if, because I haven't had the chance to track down one of his books yet, nor have I had the time in the last few weeks to think about such things.
The Critic said:
I quote you, for you speak the truth.
Crit, the truth, and an opinion are, almost by definition mutually exclusive. Heavy is, for the most part expressing his opinions and perceptions, and while he does a far better job of articulating them than you do, that doesn't make his opinions some holy writ of truth. Sorry, that word you are using, I do not think it means what you think it does.