Dante Takes to the Air in New DmC Trailer

Beryl77

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Well, gameplay looks pretty much like what you'd expect from a DMC game, bummer that Dante looks different. I always liked his hair but what really worries me, is that they may change his character. If they change his appearance fine but Dante himself is one of the main reasons why I like the DMC games so much. It sounds like they want to give Dante a new character with the reboot and I really don't like that. But I'll hold the final judgement until it's being released or at least until we now more about it.
Btw, the youtube comments are just ridiculous...so as usual.
 

DigitalSushi

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I don't understand all the hate towards the new Dante not being "the real Dante", firstly this trailer shows The Sparda in action (thats the sword he's using) and he's gunslinging as well (Rainstorm), and the previous trailer alluded to a lot of previous powers as well, such as but not limited to Quicksilver time mechanic (why do the church pews stay in the air until he's killed the dulhunan?).

I'm in a minority here but I actually prefer the look of new Dante, the whole dirty vagabond rogue look he's got appeals to me, but then again I hate old Dante.

The games were good, but I treat the cutscene's like its a Quick Time Event, FUCKING PRESS START, DON'T LISTEN TO THE STUPIDITY!

anthony87 said:
What worries me in that trailer is the enviroments.

Last time we had enviroments that big in a Devil May Cry game we ended up with DMC2

*shudder*

As far as the new look goes, I'm willing to accept it with time, but I just wish that they hadn't made him look like the head of NT:

They look nothing alike.
 

Jumplion

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Seiei said:
No not getting it, After Ninja Theory insulted us fans, trashed Dante, and completely ignored us fans, I'm not getting it. Capcom should hand the rights to Devil May Cry over to Hideki Kamiya, the man who created Devil May Cry. But there to afraid of handing Devil May Cry over to someone they know will make the game better then they could, so they are just fine with letting the fan base break apart.

Call me a screaming fanboy if you want I don't care, but after all the lies, insults, and disrespect that Ninja Theory and Capcom has shown, disabling the rating from the live interview when people were hitting the dislike button for not having there good questions answered and only answering simple question so we learn pretty much nothing about the game. Tameem Antoniades himself saying he doesn't care what we fans think and Tameem blatantly puting himself in the game. I will not support them in any way.
Capcom and Ninja Theory don't owe their "fans" anything. I say "fans" because, really, true fans of any series would actually be cautious, yet fair, waiting for the actual product before deciding something has ruined their beloved [X]. They would stick by it for thick and thin and try to help developers not repeat any past mistakes. They may very well be making new mistakes, but this moaning and groaning is just sad.

The only thing they owe us, as the customers, is to deliver a good game. Honestly, I applaud Ninja Theory for taking a stand against the fans who think they know everything about how to make a game. There's a difference between "heeding fan advice" and "present thy ripe ass for the fans", and the way that NT is basically going "No, shut up, we're sticking to our guns" to the fans really grants my respect for having cojones to stand up for their game.

Mind you, the game may very well be a terrible pile of trash, but if it is a heaping pile of garbage it will be one due to its own merits, not because the fans dictated it so because Dante is now Part-Angel Part-Demon now instead of just half-demon.
 

Electric Alpaca

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As I'm not responsible for the action occurring in the trailer, it comes across as incredibly gaudy. I'm positive I won't feel the same when the time comes however.

I'm happy with the apparent fluidity of the combat - and good to see the best thing about Nero making a return, keeps the action thick and fast.
 

Jumplion

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SageRuffin said:
Jumplion said:
Isn't this supposed to be a prequel explaining how all of whateverthehell the other DMCs did actually happened? The whole Devil Trigger thing has his hair turn white, his transformation into a devil or something.
That's another thing: was this a story that really needed to be told? A simple one-shot graphic novel or something could've easily explained that (that dumb-ass unfinished DMC3 manga notwithstanding). And even then, all that remained unknown at this point was a small handful of things: what happened to Sparda (how do you just randomly die after living for almost 2 millenia?); what spurred the demonic attack that resulted in the death of Eva (the twins' mother); how exactly did the twins have such a big falling out in the first place? I speak only for myself when I say I'm certainly not knocking a new DMC game, but this particular design decision comes off as little more than extraneous, unnecessary, and it just fucks up the DMC mythos that much more (and we all know that coherent stories are not Capcom's strong suit).
Well, too bad, because evidently Capcom decided that they did need to tell an origin story and reboot the franchise, and they decided to hand it over to Ninja Theory. Unanswered questions doesn't completely nullify the purpose of an origin story. Plenty of stories have unanswered questions, does that mean that they all must be answered?
 

anthony87

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ColdStorage said:
I don't understand all the hate towards the new Dante not being "the real Dante", firstly this trailer shows The Sparda in action (thats the sword he's using) and he's gunslinging as well (Rainstorm), and the previous trailer alluded to a lot of previous powers as well, such as but not limited to Quicksilver time mechanic (why do the church pews stay in the air until he's killed the dulhunan?).

I'm in a minority here but I actually prefer the look of new Dante, the whole dirty vagabond rogue look he's got appeals to me, but then again I hate old Dante.

The games were good, but I treat the cutscene's like its a Quick Time Event, FUCKING PRESS START, DON'T LISTEN TO THE STUPIDITY!
This is The Sparda sword;
http://images.wikia.com/devilmaycry/images/7/77/Sparda_1.jpg

I did not see it anywhere in the trailer. Not to be nit-picky, just saying is all..._>
 

Sylveria

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ChildofGallifrey said:
THE SILVER HAIR IS SACRED AND THE SINGLE MOST IMPORTANT THING ABOUT DANTE'S CHARACTER! THEY RUINED THE GAME!!! [/sarcasm]
It's not the only reason but they basically stripped away a really unique character trait. He was a silver haired action guy who wasn't some whispy, brooding vampire or some brown haired square jawed action bro in power armor. His whole appearance looks, for a lack of better terminology, like some emo-fag now.

Also, The pretty undeniable resemblance between the dev leader and the "new" Dante really offends. Capcom, who is quickly becoming the king of being dicks to their fans, dumped one of their few good IPs off on another company, another company who's last venture into this type of game was pretty shit (Heavenly Sword). So upon being given probably second best mindless-action game franchise next to God of War, the NT leader decides he's gonna turn the game into self-insert fanfic in the nearly the most literal way possible?

In addition to the bad character changes, it is a reboot which nullifies the original 4 games. Admittedly 2 sucked but we don't count that one. Why reboot something that was working fine? I don't recall a lot of the DMC fanbase crying tears of blood that the series had lost its path other than shoehorning in Nero, which was dumb as all hell, but he could easily be ignored. Just continue the damn game series as it was, what they're doing is pointless and almost seems like intentional trolling.

As far as the actual play.. it looks good. But trailers always look good. Final Fantasy 13 looked good. It depends how well they actually craft the controls. Heavenly Sword had shit combat if you ask me despite having a potentially good system and it looked neat. Maybe they've grown and learned since the PS3 launch day but unfortunately that's not something we can tell till it is out.

But hey, why are we worried? The game is never gonna come out. Capcom doesn't make new games anymore. They just re-release MarvelVsCapcom 3 every 6 months and cancel everything else.
 

scw55

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Just pretend this game is set in a Parallel universe and you'll be fine.
However, I do tend to be sceptical about re-boots as they do come across as thinly veiled cash-grabs (though may actually not be). I do personally prefer silver Dante as the new Emo Dante looks too realisticly human in comparison. You have a game about doing physically impossible combat acrobatics against demons and other obscured creatures, why do you want a realistic looking main character? Funky anime-hair characters make fantastic settings more engaging and plausable. Fantasy world; fantasy people.

Besides, real life is boring. Why are video game developers obsessed with replicating boring real life? We can just go outside if we want realism.
 

DigitalSushi

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anthony87 said:
ColdStorage said:
I don't understand all the hate towards the new Dante not being "the real Dante", firstly this trailer shows The Sparda in action (thats the sword he's using) and he's gunslinging as well (Rainstorm), and the previous trailer alluded to a lot of previous powers as well, such as but not limited to Quicksilver time mechanic (why do the church pews stay in the air until he's killed the dulhunan?).

I'm in a minority here but I actually prefer the look of new Dante, the whole dirty vagabond rogue look he's got appeals to me, but then again I hate old Dante.

The games were good, but I treat the cutscene's like its a Quick Time Event, FUCKING PRESS START, DON'T LISTEN TO THE STUPIDITY!
This is The Sparda sword;
http://images.wikia.com/devilmaycry/images/7/77/Sparda_1.jpg

I did not see it anywhere in the trailer. Not to be nit-picky, just saying is all..._>
Oh I see you Mr nitpicker of nitpicky land, and I raise you, THE DEVIL MAY CRY WIKI!
prepare to be astounded by my liberal use of quote functions, to further my point, source links, to hammer the truth home, and italics, for dramatic effect!

http://devilmaycry.wikia.com/wiki/Sparda_(Force_Edge)
When awakened, it has the uncanny ability to shift forms, from sword to spear to scythe. The Sparda changes into a spear when using Stinger or Million Stab, and it changes to a scythe when using Round Trip.
See?, sounds familiar doesn't it?

Like I said previously, so far DmC looks to have previous Dante's abilities. The Quicksilver time mechanic is the big one that everyone seems to have missed in the E3 trailer.
 

Lord Beautiful

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What follows is the opinion of a Devil May Cry fanboy.

It's a fuckton better than the E3 trailer, that's for certain. I can at least get sort of a feel for the way this game flows. When there aren't that many enemies onscreen, of course.

Oddly enough, I'm impressed. It still doesn't strike me as a good Devil May Cry, but just from this trailer, it's shaping up to be a decent action game. Not great, but decent. This in itself is quite impressive given who's making it. It seems like a more colorful Devil May Cry 2. That isn't bad, I suppose, seeing as Devil May Cry 2 was only a horrible action game when being compared to its predecessor as opposed to its competition.

Also, I feel the need to express a certain level of approval. One of my biggest complaints about the new Dante, if not the biggest, was that he came off as an uber grimdark poser. There wasn't anything remotely lighthearted about him.

Then I saw this.



That's a smile. Not a slasher smile, not a smug grin, but a smile. Like he's having fun. I'm not going to assume just from this picture that his character isn't as much of a broody twat as the teaser would indicate, but at least now, I have something for this project I never had before: hope.

By the way, would those of you who label all the naysayers as "rabid assclowns whose only concern is his hair" kindly quit it? It is far from the truth and it always was far from the truth. Yeah, his hairstyle has always been an annoyance, but not the biggest concern.
 

DigitalSushi

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Jumplion said:
Isn't this supposed to be a prequel explaining how all of whateverthehell the other DMCs did actually happened?
From what I gather, its a Reboot, basically it uses the same mythos but its a whole new story. This will basically branch out into a different story, I'm really looking forward to it.

But you never know, it might turn out to be the origins story you predicted.
 

Jumplion

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ColdStorage said:
Jumplion said:
Isn't this supposed to be a prequel explaining how all of whateverthehell the other DMCs did actually happened?
From what I gather, its a Reboot, basically it uses the same mythos but its a whole new story. This will basically branch out into a different story, I'm really looking forward to it.

But you never know, it might turn out to be the origins story you predicted.
It's both a prequel and a reboot, meaning it's basically an origin story for a new Dante.

Honestly, it looks interesting to me. I am digging the color palette , very bright and vibrant, and the combat looks like you're actually hitting something rather than just swiping at paper enemies, which is what I always felt whenever I played a DMC game.

Could be interesting, but we'll just have to wait and see.
 

SageRuffin

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Jumplion said:
Well, too bad, because evidently Capcom decided that they did need to tell an origin story and reboot the franchise, and they decided to hand it over to Ninja Theory. Unanswered questions doesn't completely nullify the purpose of an origin story. Plenty of stories have unanswered questions, does that mean that they all must be answered?
And like I said, from a storyline perspective did Dante's origins really need to be told at this point? Even with my previous post the only "important" question there was was how did the twins fall out with each other? The canon theory is that Vergil felt Dante got more attention from their mother, and thus made the older twin feel unwanted at times. But Capcom still has yet to expand on that.

Everything else can be speculated with little to no repercussions (save maybe Nero's connection to everything, but that's another subject). Like I said, in terms of the DMC mythos, this game comes off as an extraneous, unnecessary experiment.
 

DigitalSushi

a gallardo? fine, I'll take it.
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Jumplion said:
ColdStorage said:
Jumplion said:
Isn't this supposed to be a prequel explaining how all of whateverthehell the other DMCs did actually happened?
From what I gather, its a Reboot, basically it uses the same mythos but its a whole new story. This will basically branch out into a different story, I'm really looking forward to it.

But you never know, it might turn out to be the origins story you predicted.
It's both a prequel and a reboot, meaning it's basically an origin story for a new Dante.

Honestly, it looks interesting to me. I am digging the color palette , very bright and vibrant, and the combat looks like you're actually hitting something rather than just swiping at paper enemies, which is what I always felt whenever I played a DMC game.

Could be interesting, but we'll just have to wait and see.
http://devilmaycry.wikia.com/wiki/DmC
The game stars a new protagonist Dante in a new world and setting for the Devil May Cry series, thus not following the same timeline of previous installments.
Why wont you people listen to me?

I'm a huge fan of Devil May Cry, not Dante (he's a prick), but the games themselves and when I'm putting my argument across on forums about the new DmC I feel like Charlton Heston seeing the Statue of Liberty on Planet of the Apes, seriously guys, YOU MONSTERS! :D

Its a reboot, not an origin story.
Probably a whole new Dante.
The Sparda can shape shift.
Why are the pews stuck in mid air in the E3 trailer?

I think I got that out of my system...
 

Jumplion

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SageRuffin said:
Jumplion said:
Well, too bad, because evidently Capcom decided that they did need to tell an origin story and reboot the franchise, and they decided to hand it over to Ninja Theory. Unanswered questions doesn't completely nullify the purpose of an origin story. Plenty of stories have unanswered questions, does that mean that they all must be answered?
And like I said, from a storyline perspective did Dante's origins really need to be told at this point? Even with my previous post the only "important" question there was was how did the twins fall out with each other? The canon theory is that Vergil felt Dante got more attention from their mother, and thus made the older twin feel unwanted at times. But Capcom still has yet to expand on that.

Everything else can be speculated with little to no repercussions (save maybe Nero's connection to everything, but that's another subject). Like I said, in terms of the DMC mythos, this game comes off as an extraneous, unnecessary experiment.
*shrug* And it's one that Capcom felt it had to make. From my understanding this is both a prequel to all the games, making it a reboot and an origin story. Maybe they plan to start the whole franchise anew to bring in new audiences, I dunno.

And besides, who gives a crap about the story in a Devil May Cry game? Methinks you have your priorities askewed ;P
 

Jumplion

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ColdStorage said:
Jumplion said:
ColdStorage said:
Jumplion said:
Isn't this supposed to be a prequel explaining how all of whateverthehell the other DMCs did actually happened?
From what I gather, its a Reboot, basically it uses the same mythos but its a whole new story. This will basically branch out into a different story, I'm really looking forward to it.

But you never know, it might turn out to be the origins story you predicted.
It's both a prequel and a reboot, meaning it's basically an origin story for a new Dante.

Honestly, it looks interesting to me. I am digging the color palette , very bright and vibrant, and the combat looks like you're actually hitting something rather than just swiping at paper enemies, which is what I always felt whenever I played a DMC game.

Could be interesting, but we'll just have to wait and see.
http://devilmaycry.wikia.com/wiki/DmC
The game stars a new protagonist Dante in a new world and setting for the Devil May Cry series, thus not following the same timeline of previous installments.
Why wont you people listen to me?

I'm a huge fan of Devil May Cry, not Dante (he's a prick), but the games themselves and when I'm putting my argument across on forums about the new DmC I feel like Charlton Heston seeing the Statue of Liberty on Planet of the Apes, seriously guys, YOU MONSTERS! :D

Its a reboot, not an origin story.
Probably a whole new Dante.
The Sparda can shape shift.
Why are the pews stuck in mid air in the E3 trailer?

I think I got that out of my system...
Sooooooooo.........yeah....

What are the "fans" complaining about again?
 

anthony87

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Jumplion said:
SageRuffin said:
Jumplion said:
Well, too bad, because evidently Capcom decided that they did need to tell an origin story and reboot the franchise, and they decided to hand it over to Ninja Theory. Unanswered questions doesn't completely nullify the purpose of an origin story. Plenty of stories have unanswered questions, does that mean that they all must be answered?
And like I said, from a storyline perspective did Dante's origins really need to be told at this point? Even with my previous post the only "important" question there was was how did the twins fall out with each other? The canon theory is that Vergil felt Dante got more attention from their mother, and thus made the older twin feel unwanted at times. But Capcom still has yet to expand on that.

Everything else can be speculated with little to no repercussions (save maybe Nero's connection to everything, but that's another subject). Like I said, in terms of the DMC mythos, this game comes off as an extraneous, unnecessary experiment.
*shrug* And it's one that Capcom felt it had to make. From my understanding this is both a prequel to all the games, making it a reboot and an origin story. Maybe they plan to start the whole franchise anew to bring in new audiences, I dunno.

And besides, who gives a crap about the story in a Devil May Cry game? Methinks you have your priorities askewed ;P
.........I do?

Wasn't aware that was a bad thing.
 

SageRuffin

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cursedseishi said:
Dante actually wouldn't be though. His character design was based off of modern Japanese stars. If you haven't seen some of the Japanese music videos, or movies, Dante look isn't exactly weird, and is still very much relevant.
The only reason he would claim this, is because the man has no knowledge of the series as a whole, or at least any interest in remaining too faithful to DMC. They also can't seem to figure out if its a prequel or a reboot of the franchise, so they tend to claim both in interviews.
Fun fact: Shinji Mikami (original creator of DMC, back when he was still with Capcom) is said to have gotten inspiration for Dante's design from Vash the Stampede [http://dominionofawesome.com/tree/-/images/wallpapers/vash-the-stampede.jpg] (of Trigun) and everyone's favorite half-breed vampire slayer, Blade [http://www.blogomatic3000.com/wp-content/uploads/2011/08/blade14.jpg].

I forget the interview where that came from though. :/
 

SageRuffin

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anthony87 said:
Jumplion said:
SageRuffin said:
Jumplion said:
Well, too bad, because evidently Capcom decided that they did need to tell an origin story and reboot the franchise, and they decided to hand it over to Ninja Theory. Unanswered questions doesn't completely nullify the purpose of an origin story. Plenty of stories have unanswered questions, does that mean that they all must be answered?
And like I said, from a storyline perspective did Dante's origins really need to be told at this point? Even with my previous post the only "important" question there was was how did the twins fall out with each other? The canon theory is that Vergil felt Dante got more attention from their mother, and thus made the older twin feel unwanted at times. But Capcom still has yet to expand on that.

Everything else can be speculated with little to no repercussions (save maybe Nero's connection to everything, but that's another subject). Like I said, in terms of the DMC mythos, this game comes off as an extraneous, unnecessary experiment.
*shrug* And it's one that Capcom felt it had to make. From my understanding this is both a prequel to all the games, making it a reboot and an origin story. Maybe they plan to start the whole franchise anew to bring in new audiences, I dunno.

And besides, who gives a crap about the story in a Devil May Cry game? Methinks you have your priorities askewed ;P
.........I do?

Wasn't aware that was a bad thing.
Yeah right?

Sure, the story is secondary to the gameplay and on it's own, the story is nothing to write home about, but I'm one of those weird guys who enjoys something more when I know how everything works.