It's a modern castlevania done right.
Who cares about labels.
They are pretty flawed anyway, what with a whole genre defined by its perspective and the act of shooting or such gems as "action" and what of "role playing" anyway?
You do "role playing" in pretty much every single game that isn't a puzzle game and it is worth noting that this descriptor was born in a time where telling a story in a game and especially cutscenes were very uncommon while pretty much every game nowadays tells one and "full motion video" is everywhere.
Who cares about labels.
They are pretty flawed anyway, what with a whole genre defined by its perspective and the act of shooting or such gems as "action" and what of "role playing" anyway?
You do "role playing" in pretty much every single game that isn't a puzzle game and it is worth noting that this descriptor was born in a time where telling a story in a game and especially cutscenes were very uncommon while pretty much every game nowadays tells one and "full motion video" is everywhere.