RPG - 'Role Playing Game'
am i playing a character not 'me'? yes
is there a narrative, however loosely we define this term? yes
does this character have a specific role in the narrative? yes
is choice involved in anyway that effects the 'land'/narrative this character inhabits? yes
is there combat? yes
items? yes
means of 'leveling up'? yes
respawning? yes
other characters that interact with said PC that provide information about the world, however slim and loosely we define this? yes
...
what part of Dark Souls isn't an RPG? the fact that its depressing as all hell, abusive, and tells you constantly just by existing 'YOU WILL DIE'?
Survival Horror tries to 'scare' you and leaves you with a constant feel of you will NEVER be powerful, NEVER be able to topple the monsters, and no matter what, you are dead at the end of this game... if i wanted to compare Dark Souls and say, Outlast, Siren, Slender, etc. umm... i'm seeing a major 'difference' in genres... where there, in the survival horror side of the field they're pithy humans that will never really learn anything, only the 'player' does and that's after excessive death and trying, but where in an SH game the actual PC means very little, while in Dark Souls the 'Chosen Undead' has a title that makes them somewhat important, and what they do does something, however depressing, to the entire world...
but this is all the same as calling a kettle a pot and that its black, since Survival Horror, like pretty much ALL GAME GENRES fall under RPG, as RPG is what you do in every game, take over the role of someone and do something... so to call any game really not an RPG is kinda silly... but for 'trending' ways of thinking, no i still feel Dark Souls, like is much better predecessor still falls well under the 'RPG' banner's more common use, its just that its dark and depressing so people don't want to associate it with the 'fluff' and 'happy' of things like Final Fantasy *pfft* just because something's an RPG doesn't mean there's a 'happy' ending...