DO WANT.
I was just recently thinking it was high time they released a new DX3 trailer.
The original is my number one game of all time. Invisible War was a passable follow-up, nothing special. I'm half way through replaying it at the moment, otherwise I would crack open the original now and start playing it through again for like the tenth time.
This is either going to be faithful to the spirit of the original and the best role-playing shooter since S.T.A.L.K.E.R., or a travesty that must be purged by fire and every copy wiped from the face of the Earth.
As a PC gamer I haven't played most of the games that people are saying its ripping off. I wouldn't even say it looks
that cyberpunk. Done well it should be just as much Neo as Rambo.
I don't like the look of the Prototype/Crysis/etc over-the-top style of combat. There better be a good selection of less-lethal weaponry like in the other two games. I loved the fact that you could complete the game without killing hardly anyone at all. If you were clever enough, you didn't even have to knock anyone out, either.
The original pretty much invented the concept of a moral compass in games, being able to play as good or bad or anything in between, go in guns blazing or sneak around back. I better see an entire national defence budget's worth of hackable computers, security cameras, turrets and keypads.
As has been pointed out by others, the original's protagonist was kind of a blank slate, character-wise, so you could impress your own chosen personality onto him through your actions - the main part of the role-playing aspect of the game, and the angst of the guy in the trailer doesn't sit well with that.
I don't even know whose side I'm on.
Sounds like the moral compass is intact, at least, although it could just be Invisible War's cop-out approach again of letting you play both sides of the story tree in parallel, completing missions for the Order
and WTO throughout. The original didn't really try that; it just had a core storyline that was open-ended enough that your motives weren't dictated to you by the game (except while you're trying to deactivate your killswitch, when your motive is to stay alive).
Corporations have more power than the government.
The conspiracy aspect is intact too, it seems. The most important part of the original story.
I could accept the presence of better tech than in the original, if there's some kind of mini-collapse at the end that would get rid of some of the technological advancement.
You'll never find ______.
I'll never stop looking.
Just who is he looking for? This better be good.
Will we see the Denton gene-pool being developed? MJ-12 splintering off from the Illuminati? Characters from the original? The augmented, ex-UNATCO barwoman at the Underworld Tavern always interested me, in the context of a prequel.