Swyftstar said:
Crono1973 said:
Swyftstar said:
While I'm not excusing Bethesda, I don't think Sony should get a pass on this one either. Not having enough RAM is just silly. Not having cross game chat is annoying and this isn't the first game to exhibit issues because of it. DC Universe Online used to crash religiously because of the low memory problem. Also, when I'm online on my PS3, it will occasionally freeze or tell me there isn't enough memory so the web page is being replaced with a blank screen.
For Bethesda's part, releasing this game when there is a known issue, without at least a warning is shady.
LOL, what?
Blame Sony because Bethesda can't make their games work well on the PS3? Sony may share some of the blame, they should have told Bethesda to fix it before they allowed it on the PS3 but Bethesda's incompetence is not Sony's fault.
If you tried to make a game for the Wii and it lagged really bad, would you really blame Nintendo?
First, don't start a post with "LOL, what?" It makes you sound either goofy or insulting, neither of which are conducive to a discussion. Second, I'm not blaming them for the games issue per se, I am saying that they have a memory problem, that has caused issues across a few games and applications, that has annoyed me in the past and probably will again in the future. And who the hell buys games for the Wii?
I'll start my post any way that I see fit.
Let's review:
I don't think Sony should get a pass on this one either. Not having enough RAM is just silly.
First of all, the PS3 has just as much RAM as the 360, it just uses it differently. I think the PS3 RAM is actually faster.
Bethesda knew going into this how the PS3 RAM worked but instead of customizing the engine to deal with that, they just released ANOTHER broken game. This isn't Sony's fault, it isn't like Sony changed the way the PS3 worked in the middle of Skyrims development.
If Bethesda had developed Skyrim for the Wii, would you be blaming Nintendo for poor performance? Skyrim COULD have been fine on the PS3 if Bethesda had put more effort into it. The PS3 is the most powerful console this gen so if the 360 can run it well, then so COULD the PS3.
Sony is to blame for letting Bethesda release this though, they should have pushed it back and told Bethesda to fix the memory problems. Isn't that the point of a license, to make sure the game works properly before you license it on your console?