Devil May Cry Reboot Designed to Provoke Fans

Zing

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Oct 22, 2009
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He saw the initial designs and went. "No, it's not right! give him my hair!!!". What a narcissistic twat.
 

tetron

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Magnatek said:
Drakmeire said:
I guess I can understand that. I'll probably pick up this game to support the fact that they are trying something new. I just hope they change that stupid name. and wait wasn't devil may cry 3 a prequel?
YOUR MAKING A PREQUEL TO A PREQUEL?!?
You know, a prequel to a prequel DOES work at times. Just Google "Tolkien book chronology", and you'll find that a lot of the books were made with that in mind.

OT: Personally, having hardly played the DMC series at all, I can look at this without the Crimson specs of old Dante nostalgia. Sure, this is pretty much a dick move, but look at many other times in gaming. Daikatana, Twisted Metal (at the E3 showing), and Square-Enix's Lord of Vermillion II (if people recall, the teaser splash page of that only had "VII" on it). Capcom definitely isn't the first one to pull a stunt like this, and they sure as hell won't be the last. It's been a marketing technique that's worked before, works now, and will work in the future, whether we want it to or not.
So, we have a game that totally failed, a largely unheard of game, and a square enix card abomination. All of which are fairly obscure titles. I wouldn't use the word "works" to describe this marketing technique.


GamesB2 said:
coldfrog said:
What would be creative is overhauling the character while leaving key characteristics of him in place. To an extent, something like the difference between Super Mario Bros. Mario and Super Mario World Mario. Something that would say, this is actually the character we're telling you it is, not just some thing we drew. They say that the most creativity comes from working around your constraints.

However, what would be even more creative is having an original IP for once.

CAPCOM.

Does this count?
I'd count it a lot more if Capcom was developing it instead of just producing it. Also if they weren't using the unreal engine.
 

SailorShale

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Apr 3, 2010
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Cool. I'm still not buying it. You don't just butcher a character like that. Even if it's for "shock value", it's a character people have learned to love. Now the community will be split and the whole meaning of "Devil May Cry" will be changed. Kinda like what happened to Sonic.
 
Jul 22, 2009
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coldfrog said:
Admittedly I don't follow that closely, but that's the first original IP I've heard from Capcom in quite a while. It looks outrageous! If the entire game is like that it could be to God of War type games what Serious Sam is to FPS's, or what God Hand is to beat-em-ups, or Disgaea to JRPGS: ridiculously over the top, not taking itself too seriously, and just plain fun. If so, good job Capcom!
Capcom have recently started hitting the top of my 'Favourite video game companies' list... so I pay attention to a lot of their stuff.

It is the only original IP I've seen in a while and it's the only original IP they were asking for feedback on, everything else was more or less sequels.

Still it does look crazy and I do love Capcoms particular breed of insanity, I may end up watching it closely.

The only real negative feedback so far is the use of the Unreal engine.
 

SL33TBL1ND

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Nov 9, 2008
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I don't think it matters why they did it. People are sure talking about it now, but nobody seems to want to buy it.
 

The Great JT

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Oct 6, 2008
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Yeah, you know what 'we meant to piss off fans' translates out to in not-idiot?

"You don't like it?! How dare you no...uhh...er, I mean of course! This was our plan all along and you fell for it! Ha ha, the crafty game development studio wins again!"
 

Aiddon_v1legacy

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Nov 19, 2009
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this reeks of PR damage control; everyone hated the redesign and the idea of a reboot so CAPCOM are probably just trying to say that we'll probably see OUR Dante again which is the only one anyone likes because he's the ONLY Dante. Antoniades' downright arrogant attitude doesn't help things either (though he has nothing to be arrogant about either).

And Westbrook, the series did NOT need to be "revitalized". If that were true DMC4 wouldn't have been the best-selling in the franchise since the first
 

mjc0961

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Nov 30, 2009
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So in other words, they aren't going to puss out like Sucker Punch and change the character because people are whining. Bravo Capcom, bravo.

Also, EA should take note. I bet this was a lot cheaper than staging a fake protest.
 

triggrhappy94

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Apr 24, 2010
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I actually like the new look. It works: its supose to be like DMC zero. People should accept the change and see how it goes
 

Vaccine

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Feb 13, 2010
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I refuse to accept any Dante would looks like someone I should hate by princible.
 

Zeromaeus

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So... what? Am I supposed to not be pissed about DmC because Capcom wanted a different reaction (I hardly believe they wanted this really. Seems to be a bit of a 'oh crap guys, I think we dropped the ball' situation)? It still looks bad and I'll still have to play a game as not-Dante rather than Dante. Who cares if he becomes Dante later, he's still not Dante when it matters, during the game.
 

Zeromaeus

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tetron said:
Magnatek said:
Drakmeire said:
I guess I can understand that. I'll probably pick up this game to support the fact that they are trying something new. I just hope they change that stupid name. and wait wasn't devil may cry 3 a prequel?
YOUR MAKING A PREQUEL TO A PREQUEL?!?
You know, a prequel to a prequel DOES work at times. Just Google "Tolkien book chronology", and you'll find that a lot of the books were made with that in mind.

OT: Personally, having hardly played the DMC series at all, I can look at this without the Crimson specs of old Dante nostalgia. Sure, this is pretty much a dick move, but look at many other times in gaming. Daikatana, Twisted Metal (at the E3 showing), and Square-Enix's Lord of Vermillion II (if people recall, the teaser splash page of that only had "VII" on it). Capcom definitely isn't the first one to pull a stunt like this, and they sure as hell won't be the last. It's been a marketing technique that's worked before, works now, and will work in the future, whether we want it to or not.
So, we have a game that totally failed, a largely unheard of game, and a square enix card abomination. All of which are fairly obscure titles. I wouldn't use the word "works" to describe this marketing technique.


GamesB2 said:
coldfrog said:
What would be creative is overhauling the character while leaving key characteristics of him in place. To an extent, something like the difference between Super Mario Bros. Mario and Super Mario World Mario. Something that would say, this is actually the character we're telling you it is, not just some thing we drew. They say that the most creativity comes from working around your constraints.

However, what would be even more creative is having an original IP for once.

CAPCOM.

Does this count?
I'd count it a lot more if Capcom was developing it instead of just producing it. Also if they weren't using the unreal engine.
Does the Unreal Engine really matter? Really? Would you have reacted different if they said they were using that Lost Planet engine their so proud of? I mean seriously, what's the big deal about Unreal? Why do people show it so much scorn?
 

Krion_Vark

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Magnatek said:
You know, a prequel to a prequel DOES work at times. Just Google "Tolkien book chronology", and you'll find that a lot of the books were made with that in mind.
You know that most of Tolkein's books were originally bedtime stories for his children. That is why each chapter you can basically find the rising action, climax and falling action.

OT: I never had a problem because who fucking cares how the character looks as long as the game is good. I mean damn I would play as a flaming bag of dog shit if the game was good.
 

Canid117

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Oct 6, 2009
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Sicamat said:
008Zulu said:
I think this Dante looks better than the previous one.
I agree, Capcom went from gay fashion designer to angry emo kid, it's a little improvement, but an improvement non the less.
Angry Emo kids are more annoying than Gay fashion designers in my opinion. They are a little to pretentious for my liking but if you prefer this look then good for you because its all just that, opinion.