I was going to write an angry comment here. Something along the lines of "That's my opinion" or maybe something about the antagonism to large companies, or maybe how I never made an argument for it not being wrong and instead saying I thought these were minor issue that were being nit-picked. Then I remembered this song and that you're entitled to your own opinion and it made me feel too happy to post anything else.Daemonate said:Do you have Stockholm Syndrome from exposure to Ubisoft or 2K? Tell us on the doll where the bad GamesforWindows touched you.Twilight_guy said:The points about can't pause is kind of bullshit. Lots of games don't take place online don't let you pause (for various reasons from it being counter to gameplay to bad planning). If an emergency happens and you haven't got a physiological problem where you value bits more then real life then you leave the game and say "fuck this I've got an emergency." If its not an emergency, then open a town portal go go someplace that has no monsters. This is Diablo, there are safe spots.
The one about username and password is also kind of bullshit. Remembering your password and name is handy nut not necessary. Unless your superlazy then its an extra 30 seconds. That's not really a valid argument since there are other far more egregious issues that could be noted. Also, security and convenience are at odds with on another you sacrifice one to get the other. It's up for debate weather this is a worth sacrificing but I'm not going to complain for minimally invasive security feature add-on after the shitstorm that Sony and other went through not that long ago.
I wonder how many people actually play using mods and how many make them? It'd be interesting to see the numbers. I suspect most people don't have the gumption to make mods but I don't know about people using them.
I also want to know how many people in Blizzard's potential customers don't have a reliable connection to the internet. Lots of people throw around that there internet sucks but I want to see what the numbers are and also see what connection speeds are tolerable. I really want to know whether this is the vocal minority or some notable portion.
Seriously, why do you come up with weak "it's not THAT bad" defenses for what are clearly an erosion of convenience and customer support? Why should WE put up with bullshit just because people like you don't mind having their time wasted?
And about the Internet, I tried Blizzard's Great Online-Only Experiment with Starcraft 2. I wouldn't touch Ubisoft's bull, but with SC2 I excused the online DRM by the fundamental degree to which the game's online integrity is vital to its survival as a competitive game.
That was before I found myself waiting up to several minutes for menus to load, stuck with 500-600 ping to my 'local' servers (which were in Singapore, apparently), and unable to play my single player game during 'maintenance' nights, which fell during my prime playing hours - and often just having the game lock up randomly and drop me out coz my ISP sneezed.
Since I have fibre-to-the-node Cable net access, with 20,000 kb/s downstream, I'm really not going to give them a second shot with Diablo 3, especially since ith as no epic online tournament scene to excuse the DRM.
Shake... shake...