DICE: Battlefield 3 Looks Better on Consoles Because We're Making it for PC

kebab4you

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This better be good Dice, I'm getting a new PC around the same time, DO NOT DISAPPOINT ME(like you did with BF:BC2 for PC)!
 

Devious Boomer

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I think starting game development for PC then adapting their controls and features for streamlining (read: not dumbing down) on consoles is better than working the other way around. There are some features which work better on a PC and some which work better on consoles. It's not about which is better, but how it works and is implemented on either medium. There might be adaptation difficulties, but that's what a QA and development team is paid to work with.
It's just like writing a good essay - you start with a larger scope of your material then move in to focus on details, rather than limit yourself the other way around. Good going, DICE! One extra thing that really adds to the authenticity of the game is their use of ANT (natural movement). Hopefully this means that there won't be any more of this 'gliding on the floor' crap that's so common in character animations and that your character looks like it is moving as it would in real life - with weight and with intention.

...aaaaaand one more thing. I hope (and think) they've sorted out the head-bob. I'm used to it but it really shouldn't be very noticeable in FPSs due to the way your brain adjusts for excess movement in your vision. I don't want to play a game and feel like I'm looking through a walking pigeon's eyes for the first time.
 

figday

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'DICE: Battlefield 3 Looks Better on Consoles Because We're Making it for PC'
finally, logical sense.. now all we need is proof.
 

Trafs

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Mr. Grey said:
Trafs said:
Awexsome said:
So... the PC gamers like to complain how making it for consoles ruins it for PC. Lets see if making it for PC ruins it for consoles this time.
Frankly - if there's any justice in the world - it should.

Well, I would have waited and bought this game cheaply in a Steam Sale or something had I not read this. However, if this is true, I'll probably pre-order from a source from which the devs will get the most cash.
Hopefully, this design ideal will start something of a trend!
If you want it to start a new trend, you'll want it to make Console Gameplay better than it usually is.

Simply because there's no denying that publishers make more money from the Console Front than they do from the PC Front -- I'll assume that's because more people own a Console than they do a Gaming PC, whether adequate or high-end. If they develop from a PC standpoint first, then scale it back for Consoles and Consoles benefit from it as a whole and from this sales increase... then everyone wins. PC Gamers don't have to deal with ports of any sort and Console Gamers have a better experience.

Why wish what the PC had to deal with on the Consoles? That just ruins it for everyone.

EDIT: I should probably add that what I said regarding the PC not having to deal with ports is more than likely the best case scenario. It's not guaranteed, but the chances of it happening are probably a lot higher if Consoles benefit from this.
I wasn't being entirely serious when I said that console gamers should have to deal with a crappy port of this game because it's being developed for PC. In fact, the entire point of the article is what you just stated: that this game being developed for PC will make it better for everyone ;)
This is another reason why I'll be supporting the devs. If this is a success and catches on in the industry - console gamers will get better games and PC gamers won't have to deal with crappy porting!

EDIT: I'm not so childish as to be anti-console! I'm merely anti-wasting-my-money-on-broken-PC-ports! If this method of development brings console gaming forward, then that's a good thing in my book.
 

GeorgW

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Aug 27, 2010
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I have soo much faith in DICE, and this just confirmed it. I have to go to their headquarters and thank them. Then I'll beg for a job.
 

GeorgW

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Trafs said:
Awexsome said:
So... the PC gamers like to complain how making it for consoles ruins it for PC. Lets see if making it for PC ruins it for consoles this time.
Frankly - if there's any justice in the world - it should.

Well, I would have waited and bought this game cheaply in a Steam Sale or something had I not read this. However, if this is true, I'll probably pre-order from a source from which the devs will get the most cash.
Hopefully, this design ideal will start something of a trend!
In that case, get the special edition. I probably will. I don't see it as getting something special, you usually don't, but I see it as supporting the game.

John Funk said:
TheComfyChair said:
Wonder if anyone in the major gaming press is starting to realise that PC gaming isn't 'trailing behind', it's just making billions in the digital market?
The digital market, F2P and social games are huge on PCs. There's no denying that.

But games like COD and Medal of Honor sell overwhelmingly more copies on Xbox and PS3 than they do on PC. There's no denying that either, and that was my point.
CoD got pirated about several million times on PC. They don't sell well, but they are played :p
And IMO it's the console first attitude that's making the pirate numbers so high. Also, a lot of sales tracking numbers don't count things like steam, so the numbers are scewered as hell.
 

MrShowerHead

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Ugh...Still not feeling it. I don't buy games just because they look good... And the gameplay looks a bit like COD merged with Crysis.

Well, my brother said he's going to buy it, so I guess we'll see if it's any good then....
 

Twad

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_alter_ego said:
If they wanted to make the game realistic, why do cars explode?
Eh. Good point.

Also.. why do soldiers run in the open without cover straight in front of ennemy weapon emplacements?

I guess because it looks "cool". And cool doesnt equal "common sense". And that s one of the things that really piss me off in games. I really dislike it when ennemies/NPC redshirts do something so obviously stupid just to make -insert whatever here- look cool.

I just hope that the SP section wont be a MW clone with countless scripted events, unavoidable encounters, invincible helicopters (since they are in a scripted animation), forced (boring) vehicle sections (like BC2 when we ride behind the pickup in the first mission), incompetent AI allies that CANT kill anyone unless the ennemy enter a 5 meter instakill range (so im the one who have to do EVERYTHING) and liberal amount of cutscene incompetence.
 

RA92

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People, judge this game by its MP, not SP. Military man shoots always have shitty SP.

Also, woohoo!
 

Lordmarkus

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kebab4you said:
This better be good Dice, I'm getting a new PC around the same time, DO NOT DISAPPOINT ME(like you did with BF:BC2 for PC)!
So, what's so horrible with Bad Company 2 now? Compared to other more obvious consoleports like Crysis 2, Bulletstorm and Modern Warfare 2, Bad Company 2 is a godsend.
 

kebab4you

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Lordmarkus said:
kebab4you said:
This better be good Dice, I'm getting a new PC around the same time, DO NOT DISAPPOINT ME(like you did with BF:BC2 for PC)!
So, what's so horrible with Bad Company 2 now? Compared to other more obvious consoleports like Crysis 2, Bulletstorm and Modern Warfare 2, Bad Company 2 is a godsend.
Felt awful compared to earlier Dice games T.T"
 

Kyoh

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That's some impressive eye-candy.

Now if only they worked as hard on the gameplay. Time will tell.
 

kurokenshi

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I remember another developer stating that the PC was the lead platform.

Think I'm going to wait till it's actually released before making a decision.
 

KissofKetchup

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It's shaping up to be pretty good. I never have gotten any Battlefield game other than Bad Company 1&2, but I may just splurge on this.
 

samsonguy920

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BF3 executive producer Patrick Bach
I want to hug this person. Just to know he is real.

I have to say it is About Time someone finally took up this line of thinking. Seriously. It is far easier to trim something down for console from a PC perspective than to make a game useable on PC from a console perspective.
 

ph0b0s123

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With these trailers all being from the PC version (first time it has happen for a multi format game for a long time), I expect a lot of complains about the purchased game not looking as good as the trailers by console owners. Hopefully later on trailers will show representations for all platforms, so that people will know what to expect.