I wasn't being entirely serious when I said that console gamers should have to deal with a crappy port of this game because it's being developed for PC. In fact, the entire point of the article is what you just stated: that this game being developed for PC will make it better for everyoneMr. Grey said:If you want it to start a new trend, you'll want it to make Console Gameplay better than it usually is.Trafs said:Frankly - if there's any justice in the world - it should.Awexsome said:So... the PC gamers like to complain how making it for consoles ruins it for PC. Lets see if making it for PC ruins it for consoles this time.
Well, I would have waited and bought this game cheaply in a Steam Sale or something had I not read this. However, if this is true, I'll probably pre-order from a source from which the devs will get the most cash.
Hopefully, this design ideal will start something of a trend!
Simply because there's no denying that publishers make more money from the Console Front than they do from the PC Front -- I'll assume that's because more people own a Console than they do a Gaming PC, whether adequate or high-end. If they develop from a PC standpoint first, then scale it back for Consoles and Consoles benefit from it as a whole and from this sales increase... then everyone wins. PC Gamers don't have to deal with ports of any sort and Console Gamers have a better experience.
Why wish what the PC had to deal with on the Consoles? That just ruins it for everyone.
EDIT: I should probably add that what I said regarding the PC not having to deal with ports is more than likely the best case scenario. It's not guaranteed, but the chances of it happening are probably a lot higher if Consoles benefit from this.
In that case, get the special edition. I probably will. I don't see it as getting something special, you usually don't, but I see it as supporting the game.Trafs said:Frankly - if there's any justice in the world - it should.Awexsome said:So... the PC gamers like to complain how making it for consoles ruins it for PC. Lets see if making it for PC ruins it for consoles this time.
Well, I would have waited and bought this game cheaply in a Steam Sale or something had I not read this. However, if this is true, I'll probably pre-order from a source from which the devs will get the most cash.
Hopefully, this design ideal will start something of a trend!
CoD got pirated about several million times on PC. They don't sell well, but they are playedJohn Funk said:The digital market, F2P and social games are huge on PCs. There's no denying that.TheComfyChair said:Wonder if anyone in the major gaming press is starting to realise that PC gaming isn't 'trailing behind', it's just making billions in the digital market?
But games like COD and Medal of Honor sell overwhelmingly more copies on Xbox and PS3 than they do on PC. There's no denying that either, and that was my point.
Eh. Good point._alter_ego said:If they wanted to make the game realistic, why do cars explode?
I don't know if you care, but, it seems, they got enough votesJohn Funk said:SNIP
So, what's so horrible with Bad Company 2 now? Compared to other more obvious consoleports like Crysis 2, Bulletstorm and Modern Warfare 2, Bad Company 2 is a godsend.kebab4you said:This better be good Dice, I'm getting a new PC around the same time, DO NOT DISAPPOINT ME(like you did with BF:BC2 for PC)!
Felt awful compared to earlier Dice games T.T"Lordmarkus said:So, what's so horrible with Bad Company 2 now? Compared to other more obvious consoleports like Crysis 2, Bulletstorm and Modern Warfare 2, Bad Company 2 is a godsend.kebab4you said:This better be good Dice, I'm getting a new PC around the same time, DO NOT DISAPPOINT ME(like you did with BF:BC2 for PC)!
I want to hug this person. Just to know he is real.BF3 executive producer Patrick Bach