Furburt said:
Psychonauts has a well documented case of this. The first half is easy, but still brilliant, and then there's that sudden huge spike in difficulty. With controls as imprecise as that, it's quite frustrating.
I beat Psychonauts just last week and actually, I don't know what the fuss is about*. The acrobatics test just before the final two boss fights was quite annoying, but it still felt to me like a gradual progression of difficulty, like the whole game I've been practising my psychic skills, and now it's time to make it count. Maybe because I was forewarned of what it would be like, it wasn't annoying as it might otherwise have been.
* The fuss about the difficulty I mean, not the fuss about how awesome the game is, which of course is well deserved.
anyway it had to be hard because it was the end of the game when you are at the last acrobatics test then you face the boss,you defeat him,and then you face the final boss lol
i though that the final boss was the giant brain tank, i defeated him and i was like oh man this game was awesome too bad it was really short,and to my surprise ANOTHER boss the butcher,i was like oh he's gigantic he has to be the final boss,to my surprise the acrobatics test,i was like oh this is insanely hard this has to be the end of the game,to my surprise you face the two bosses combined,me: THIS HAS to be the end of the game what else can i seriously fight,TO MY SURPRISE i fight them both combined into one walking mountain of flesh,well i finally got the ending i died lots and lots of times but the ending is awesome it also leaves us on a cliffhanger and i really think that there's gonna be a psychonauts 2