Don't Film These Games!

Recommended Videos

Deacon Cole

New member
Jan 10, 2009
1,365
0
0
Country
USA
The real reason to not make a movie out of any video game these days is because many video games are just game versions of popular movies and TV shows in the first place. Sure, they change a lot to avoid copyright problems and such, but most of that is just window dressing. Halo is just Aliens. Grand Theft Auto IV is just Eastern Promises. Elder Scrolls: Oblivion is just Lord of the Rings. Et cetera. You get the idea. So making a movie out of any of these properties would be redundant. Which is why Moviebob noted a couple times in his list that the resulting movie would be a low-grade version of some other movie. Video games are low-grade versions of some other movie.

Some might grouse at the "low-grade" above. But that's missing the point, isn't it?
 

gim73

New member
Jul 17, 2008
526
0
0
On zombie flicks and games:

Well, we have dead rising which is pretty much dawn of the dead in video game form. L4D decided it wanted to be a multiplayer zombie game, which is pretty much every zombie flick out there. We all saw what happened to the resident evil movie series, which now has nothing to do with the video games at all (except that strange latest addition that has nothing to do with the movies).

George Romero zombie flicks have been lackluster of late. This current age of zombie flicks belongs to such prizes as zombieland, shaun of the dead and hopefully world war z when it comes out. We are nowhere near the end of zombie flicks. If you are gonna wish away anything, wish away the sparkly vampires.

People are complaining about zelda because they don't think that link should talk... Just plain silly. There is a fan made zelda series (live action) that you may still be able to find on the internet where he talks just fine, and if you want to get technical, Zelda was an animated series and you can find that on ebay. You can also see that he talks in the phillips zelda games, but most people don't count those as real games because they are horrible.

Most final fantasy games would indeed make horrible movies, but perhaps if we trim down tactics we can get a really good fantasy drama involving the fight between friends. Spirits within was a costly flop, so it will never happen.

Another problem with basing movies off of video games is that often they are indirectly based off of movies to begin with. Like I said before, dead rising is just dawn of the dead is essentially zombies in a mall, which is dawn of the dead. What we get is a photocopy of a photocopy as a result. It might not be called Street fighter II: the movie: the game, but it has the same result.

I'm suprised you didn't put Half life 2 on your list. I think that the resistance against the Combine would make a halfway decent movie, and much better than any Halo movie, but more likely than not it would really suck and miss the mood of the game entirely.
 

Chrinik

New member
May 8, 2008
437
0
0
Well, I still think a Halo movie could work, even if it kept true to the games.
A: all the Halo-fans will go see it (and pirate it)
B: all the Mindless actionmovie fans will go see it (and pirate it)
And C: everyone who doesn´t know what Halo is will probably think it´s a sci-fi commedy.

And what´s wrong with Halo anyway? It´s a fast paced actionfest with a bad-ass hard-ass, balls of Steel kinda guy with huge guns laying down leadded law upon his enemys.
I like mindless voilence with little to no plot...hell the whole premise of Zombie movies is just to show a bunch of Zombies being brutally slaughtered not the struggle of the survivors, geez...

The Problem with the Halo franchise isn´t the setting or the FPSish way of story telling, it´s the faceless badass protagonist.
If you´d center your movie around, say, one of the Books, it would make a highly interesting movie...
Also you could invent an entirely new story about any number of Spartans or normal Marines or even the Covenant for my sake. Fuck, the Halo-verse even has room for a WAR(IS BAD) DRAMA!!!

Maybe base a movie on the most cigar-chompienest marine ever. It would probably best work with Samuel L. Jackson, but he might be too old to play an active duty soldier...

All you need for a Halo movie to work in your eyes bob, are compelling characters and a good plot with good action and characterization?
The games couldn´t deliver that, but the Halo-verse is HUUUGE and you could easiely invent a story based in it, and still have all the fans drool (see, the books).
 

stiborge

New member
Sep 23, 2009
278
0
0
Left 4 Dead, why would you make a movie based off a game that is essentially just an homage to zombie movie. Don't get me wrong, I love L4D but that game doesn't even really have a narrative (they try a bit harder in the second game, they atleast have continuity)

Call of Duty, I don't like any of the CoD games so i'm not going to comment.

I agree with you on Shadow of the Colossus. One of my favorite games. Would it work as a movie, probably not.

Uncharted, Nathan Drake does seem like an unlikable douche, but I haven't played the game so i'm not sure.

Tomb Raider, the games suck and I don't like Angelina Jolie...why would that turn out good.

Monkey Island, I disagree a bit here. I think it could work (I don't particular care if any games get made into movies, actually a lot of the time i'd prefer they didn't, but if they did I'd prefer this to some others) Guybrush Threepwood is like my favorite main character in a game ever too.

God of War, I feel this could work too. I didn't particularly like the games. Not a particularly deep movie but a fun, profoundly bloody action thrill movie.

Final Fantasy, I agree, I love the FF franchise and maybe as like an anime but not a movie. Also you have to pick one FF, they're all completely different games with entirely different character (although the characters are all kind of similar)

Monster Hunter Tri, I don't really care. Never played the game and I'm not the biggest fan of giant monsters in movies.

Halo, I don't like the game, why would I care if a movie came out... Like you said in a previous video, let Michael Bay direct it.
 

MalevolentJim

New member
Aug 15, 2008
819
0
0
Has anyone noticed that The Darkness felt more like an interactive film than a game?I heard that there is a film in the works, which only leads me to the conclusion that it will work well...If Christopher Nolan does it.
 

Grey_Focks

New member
Jan 12, 2010
1,969
0
0
Oh...more Halo bashing...how fun.

Other than that, I actually agree with what you said. I'd also add just about every other game out there, with a couple exceptions (BioShock and...yea, all I got)
 

TheKruzdawg

New member
Apr 28, 2010
870
0
0
Having never played the Uncharted games and all my knowledge based on hearsay, I don't know if it would make a great movie. I heard the 2nd one ran kind of like one and it would seem like a Indiana Jones-style movie. Which could be fun, if done right and not like the newest Indy misadventure.

As for something that I think might make an interesting game, mostly because I was playing it today, would be Timesplitters: Future Perfect. You would need a little bit of backstory, although not much because the second had almost no story holding it together and I never played the first, so I don't know anything about it. You'd just have to explain why he's got the crystals and why they are important (which the opening cutscene does) and everything is all set up. You might need a little more background on Cortez himself, but I don't know where they'd get it from... he's not your average military guy in that he shows emotion and actually talks and interacts with people. But it would make an interesting action/comedy movie. If you've played the game, there is funny stuff going on and being said in that game. I for one love the facial expressions of Cortez and how he gets to interact with himself. Plus all his sidekicks make the game really enjoyable. I don't know who would play him, because while he looks like Vin Diesel, he wouldn't be funny enough. What do you guys think?
 

likalaruku

New member
Nov 29, 2008
4,288
0
0
I think that there will deffinately be a Left 4 Dead movie made when Hollywood has another Zombiegasm. It also looks like a prime candidate for old Boll.

Tomb Raider will deffinately get another movie, so long as 13 year old wankers keep posting nude fanart of her on DeviantArt.

The idea of a Final Fantasy movie starring white people (aka non hot asians) sickens me, & I don't even play FF.

I've heard something about a Halo movie.....
 

docbox1567

New member
Nov 10, 2009
61
0
0
Shadow of the Colossus: You Have No Story

I adore this game, too. The idea of having a game consist of fighting giant colossi and their demise revolves around a puzzle is beyond genius. Here is the shocker: Shadow of the Colossus HAS NO STORY. It has a set up. Go and kill these colossi to save the princess. It just says, "Hey, we need you to kill these things. Just roll with us and do it." There isn't an option not to kill them incase you're feeling introspective; it's all about solving the puzzle of each colossi's defeat. And what about the ending? Did that make any sense to anybody? Again, I love this game but there is no story, just a feeling of being alone and sometimes remorse for having killed colossus. If you're convinced there is a story run through a synopsis of it in your head. Girl (because there is no way someone with that face is a guy) is told to kill colossi. Girl kills colossi. Battles are totally awesome. WTF ending, Girl gets horns. WTF.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
6,467
0
41
What's with all the Nathan Drake hate around the place? He's one of my favourite video game characters ever!
 

ZeroMachine

New member
Oct 11, 2008
4,397
0
0
Remember that article that you wrote a while back, with the beautiful story about the aliens going to earth and asking the boy to tell them a story they've never heard? The one that doesn't glorify the overall picture, but says that it's all the little details that count? That was an amazing article. Beautiful story, beautiful lesson.

It's a damn shame you seem to completely ignore that lesson when it comes to Halo.

I like you, MovieBob, I really do, but every time I hear you bash Halo for being "just like everything else sci-fi", I just want to take that smiley face in your videos and punch it until it bleeds like the Watchmen logo.

From one nerdy Bostonian to another, man, I implore you, read the freakin' books. Look at all the little details. The game's stories aren't the best, yeah. But the Halo universe itself is rich and ripe for storytelling, and has some amazing characters in it.

If, after you've read the good ones (the Flood isn't one of the good ones...) you still don't like it and still find it bland, at the very least I'll be able to fully respect your view, if not totally understand it.


EDIT:

docbox1567 said:
Shadow of the Colossus: You Have No Story

I adore this game, too. The idea of having a game consist of fighting giant colossi and their demise revolves around a puzzle is beyond genius. Here is the shocker: Shadow of the Colossus HAS NO STORY. It has a set up. Go and kill these colossi to save the princess. It just says, "Hey, we need you to kill these things. Just roll with us and do it." There isn't an option not to kill them incase you're feeling introspective; it's all about solving the puzzle of each colossi's defeat. And what about the ending? Did that make any sense to anybody? Again, I love this game but there is no story, just a feeling of being alone and sometimes remorse for having killed colossus. If you're convinced there is a story run through a synopsis of it in your head. Girl (because there is no way someone with that face is a guy) is told to kill colossi. Girl kills colossi. Battles are totally awesome. WTF ending, Girl gets horns. WTF.
... The story is about Wander, a BOY who's lover died during a war. He brought her to a forbidden land said to hold the secrets of the dead, hoping to bring her back. All he brought with him was his horse, his bow and arrow, and a sacred sword that he... somehow... got... I'll give you that, the sword is never explained.

On arrival, a voice begins to speak with him and explains that to bring the girl back to life he must unlock the realm's power by defeating, you guessed it, the Collosi. He does so, defeating them one by one, becoming stronger with each kill, but with his physical appearance becoming more and more dark and demonic.

Meanwhile, the elder of his people and some soldiers follow him, in order to stop him from making a huge mistake.

Wander finally succeeds in defeating the last Collosus after losing his horse. The voice then admits his whole plan- he was a demon, Dormin, sealed in the realm ages long past, his power split into the sixteen mindless Collosi. Defeating them revived him within Wander's body, and the monster took hold. But, the elder chasing Wander caught up, and using his magic, stops the demon from being completely revived. Dormin is seemingly slain, and Wander is dragged into a magic well.

Wander's lover wakes up and walks over to the magic well to find a baby with horns laying in there. She picks up the child and begins to care for her.

Ico is a decendant of that very child.

EDIT: Looking back on what I just typed, I got a couple of the facts wrong (it outright states he stole the sword, the girl was not killed in a war but wrongfully sentenced to death) but the point still stands: the story for Shadow of the Collosus is there for all to see, it just isn't in your face.
 

Arcane Azmadi

New member
Jan 23, 2009
1,231
0
0
As usual, an interesting article. A few points:

As we all know, they've already got a Shadow of the Colossus movie in development. It has the producer of The Scorpion King and the screenwriter of Street Fighter: The Legend of Chun-Li. It is going to be DIRE, unquestionably the worst video game movie ever made, largely because it is going to completely rape, violate and degrade one of the gaming industries most cherished Mona Lisas. I posted a thread suggesting that the ONLY way it could not suck was to make it a prequel which fleshed out the backstory and didn't even go NEAR the colossi, but response was unenthusiastic. So we're just going to have to settle for lynching the entire production crew once it comes out. Get the ropes ready.

One of the few things I've found I disagree with Bob on is his opinion on that Mortal Kombat short. I am personally so OVER Mortal Kombat- its style of absurdist fantasy where martial artists in funny hats, extradimensional stripper princesses, thunder gods, multi-armed dragon-men and cybernetic ninjas battle in a war to decide the fate of the universe by fighting each other one-on-one in an organized tournament is just so much 90's kitsch. Like the comics of Rob Liefield, it's something we thought was the definition of awesome when we were young and stupid, but now we're older and more mature we look back on it (or I do anyway) and realize it was just so DUMB. I've never seen the Saw movies so I'm not over that gritty style yet and I thought it made a serious attempt to justify the lunacy of Mortal Kombat's over-the-top cast of freaks and lunatics which seemed like it would actually work- don't tell me that portrayal of Reptile wasn't FAR scarier than the game character ever could be. I found it very interesting and exciting.
 

00m

New member
Jun 28, 2009
10
0
0
Bob,
What about the pre-seven Final Fantasy games; final fantasy VI strikes me as game that could (with some effort) make a good 3-4 hour animated epic (Miyazaki directing, and Mark Hamill playing Kefka). I also believe the same applies to Chrono Trigger (if they gave Chrono a good personality). What is your take?

PS Thanks for getting me off of Halo and into classic SNES games.
 

Dectilon

New member
Sep 20, 2007
1,044
0
0
The Mortal Kombat "trailer" looked pretty good. By that I mean the special effects and maybe a kick or two. The script was laughably bad. Fan-fiction-by-thirtee-year-old-boy bad, and although the first MK-movie was terrible it was at least campy enough to be entertaining. From what I could gather from the trailer it's a bit too ass to even work as that so I hope they don't get the response they need to make an actual movie.

Uncharted I think could actually make a decent film, but it's really hit-or-miss. Who says Indiana Jones is the only one who's allowed to hunt for treasure in exotic environments?

I haven't read any Halo books, but if they're anything like that one Mass Effect book I think it's safe to say it's a terrible idea. We gamers often get tricked into thinking the story of a game is worth a shit just because there's a lot of it. "Expanded Lore" is something I hear used as a positive phrase way too often. Mediocre writers producing pages upon pages of constrained crap isn't really doing the games any favors. Rather it reveals their plots for how stupid they are.
 

NeoShinGundam

New member
May 2, 2009
254
0
0
You know what game would make a great movie? Plants Vs. Zombies!! Not a multiplex film, but a series of animated shorts would be a LOT of fun, IMHO.
 

Vrex360

Badass Alien
Mar 2, 2009
8,377
0
0
I'd agree with most of those but I am dissapointed that once again you had to target Halo. As others have said there is well and truly enough room in the Halo-verse to make a good movie and Halo's story is not all just 'man versus aliens'. This is made very clear in Halo 2 where you find yourself playing AS the aliens themselves and see that they aren't really that different from the humans.

Sure, Masterchief isn't the greatest protagonist ever but there's still a plentiful supporting cast not to mention even at its most simple the Halo trilogy story is at least enjoyable enough to be a well put together Sci Fi epic. There's a lot of different angles to take like the Spartan Project, the Covenant civil war, the Foreunner Flood war, the Halo rings themselves. Then finally everything coming together for one huge final battle.

All I'm saying is, give it a chance. You yourself said that you enjoyed Legends and to be brutally honest, your claim that it undermined the franchise was outright false. Almost everything covered in Legends was true to Halo canon with the exception being a few depictions of characters and the Japanese styled elites.
All I'm saying is, the true hardcore fans are the ones who read the books, enjoy the story and listen to the music and of whom would love to see the depth of the franchise on the silver screen if done right.
Unfortunatley they are always confused with the annoying gibbering morons on Xbox Live who incidentally play the same game. These are the ones who go crazy for gun lovin' machismo which to be fair you yourself in the A-team review seemed to think wasn't actually a bad thing.

Sorry if that went too far I just felt I needed to explain my position. I still agree with you on most things and to be fair I'm still not entirely convinced that video game movies are ever a good idea and the occassional good ones haven't made me change my mind so I'm still not sure what my position is on this at all.

But for the record I may disagree with you on a few points but I still respect your opinion and very much enjoy your reviews.
 

PrarieDog_319

New member
Nov 9, 2009
7
0
0
I mostly agreed with bob regarding movies and games. It's not that movies are inherently better at telling stories than games, its mostly down to "whats gonna sell". And that's knidof what the following rant is about.

I'd like to apologize in advance for the wall o text (skip to the bottom for the abridged version) but I've been thinking about this for awhile and this article reminded me. Consider everything between the dashes justification for the points at the bottom for the less easily persuaded.

----------------------------------------------------------------------------------------
Look at these pictures of the Halo ODST trailer.

http://i636.photobucket.com/albums/uu85/BeforeCrisisIGN/odst-2.jpg
http://ugc.kontain.com/video/20090905/prod_1ed479e9-edbc-4476-a01e-df02e557bae5/tb_640x480.jpg
http://multiplayerblog.mtv.com/wp-content/uploads/2009/09/halo3odst_liveaction.jpg
http://www.co-optimus.com/images/upload/image/2009/halo3odst_live.jpg
http://img.youtube.com/vi/ub5eE7gk6Qg/0.jpg
http://i.ytimg.com/vi/PRhg1_BWHwM/0.jpg
* http://cache.gawker.com/assets/images/9/2009/09/500x_halo_3_odst-la.jpg

Some words that come to mind are:

Dark, Gritty, Serious, Compelling, tense, dirty, HUMAN.

Right off the bat you know who this character is (Tarkov is some Russian guy), what he's doing (Attempts and passes ODST training), why or what motivated him to do it (saw some dude die). You then see him dropping from down in his pod and enter a chaotic battlefield that the series will never visit. He gets pimp slapped by a brute who then gets teamkilled by a noob banshee pilot. The video ends the same way it started (at some guys funeral), where the viewer realizes that the trailer was Tarkov essentially reliving the experience that made him join the ODSTs in the first place. And since your subconscious just witnessed a second funeral, the viewer is then prompted to do what? Join the ODSTs of course. I'm telling you that in that 2.5 minutes you know (and subconsciously identify with and relate to) that generic space marine more than the protagonist(s) that the series is essentially about. So Bungie DOES at some level understand story telling.

*Edit: You also witnessed Tarkov undergo a change within his character albeit a very superficial one. This is called an "arc". He starts off as a scared recruit, but ends up as a competent soldier. Not a perfect example as he's not characterized, but name one difference between the Master Chief in Halo 2 and 3. There are none, because he is a nobody whom we are told nothing about, and are thus never given any reason to care about.

(Here's the trailer I guess)

http://www.youtube.com/watch?v=PRhg1_BWHwM&feature=PlayList&p=89A6102384166E9B&playnext_from=PL&playnext=1&index=21

Notice how the trailer lacks giggling grunts, stupid dialogue ("Orders are orders, and those are my orders" lt. Veronica), and soldiers wearing a hundred pounds of gear bouncing around the battlefield while maintaining perfect aim.

Now lets compare it to a few Halo games.

http://img.hexus.net/v2/gaming/screenshots_xbox360/halo3/halo2_large.jpg
http://images.wikia.com/halo/images/7/78/Grunt.jpg
http://hiphopolitic.files.wordpress.com/2009/06/jar_jar_binks_large1.jpeg
http://hardcoregaming.files.wordpress.com/2009/03/halo-wars-gameplay.jpg
http://blogs.orlandosentinel.com/old/entertainment_videogames/images/2007/09/24/h3_thestorm_fp04_copy.jpg
* http://blogs.wvgazette.com/pluggedin/files/2007/08/4pftwbig.jpg

Definitely compare the last two screens, because it provides perfect contrast.

I think of words such as:

Bright, wacky, colorful, silly, shallow, clean, artificial.

Now this isn't a case of "omg trailer is fake!!11". It is much more than that. Bungie has made 5 live action trailers so far and they are all similar. I am seeing a definite pattern here. Find me one Halo player who doesn't like any of the trailers. The problem here is that even if you did, why would someone make an advertisement that people DIDN'T like? They spent the thousands necessary to bring an idealized version of their universe that IS NOT SHOWN IN THE GAMES.

I don't really enjoy Gears of War or COD4 that much (I'm a PC buff anyways), but they are closer to the mythical world of Halo Live Action Trailers than the actual Halo games are.

http://www.ripten.com/wp-content/uploads/2007/06/cod4_1_hr.jpg
http://splitscreenonline.files.wordpress.com/2008/02/gow1.jpg

My point is this. Bungie for some reason feels that it is necessary to advertise the Halo universe not as its wacky colorful midget space opera, but as a dark, and serious military shooter. So then:

WHY NOT MAKE A GAME LIKE THIS?

Obviously they would like to. My hypothesis is that Bungie has basically become the Halo fanbase's bitches where even the slightest change means a Tsunami of hate mail. Personally I think they'd like to make the game more like their novels and something I'd enjoy playing. So what if it looks more like other FPS games? The fact is Halo has visited some pretty big ideas in both the games and the novels despite its underwhelming presentation. Tell me now if stupid, asthmatic, gummy bear bad guys and plastic nerf guns should share the same space as thought provoking and relevant ideas like:

*Genocide
*Colonialism vs Independence
*Religious Fundamentalism and Holy war
*Rebelling against your society
*The Origins of life on Earth
*Collectivism vs Free Will
*Needs of the few vs Needs of the many
*Needs of the State vs Needs of the Person
***Using Children as experimental SOLDIERS against their will***

These are huge topics that could be explored in the GAME. But I kid you not, in Halo 3 the story is literally hidden away in terminals that most players probably walked past the first time to begin with. If they actually made the existing story in Halo part of the game and not some stupid pamphlet you pick up somewhere else, the series would finally deserve its reputation. Games are BETTER at telling stories than movies ever can be. A game has 10 hours+ to get its point across while a movie has maybe two and a half. But clearly whoever is responsible for the big, compelling ideas isn't in charge at Bungie and must find an outlet in the scattered terminals and the EXCESSIVE number of novels that must accompany the game to understand the story.

I mean even gameplay wise the plinky plonky toy gun models and sounds just ruin all of the tension. Needing 300 rounds to kill a baddie and being able to take a similar number yourself just deflates what little tension and immersion from it like a low quality balloon. In a game where every bullet, baddie, and space zombie could spell death for your character, all of a sudden the world becomes THREATENING and DANGEROUS (For example even the poorly designed Sacred Icon level in Halo 2 I still enjoy because the environment is so alien, where the flood could be hiding in any dark corner, that I am actually concerned for my characters safety. Contrast with Halo 3 where even in the bowels of infested High Charity its still bright and colorful as your average mario title). And what this mostly means for your brain is "I've been skewered by 10 bullets to the torso. That would probably hurt a lot or kill me". And when that happens all of a sudden you aren't in a GAME, but you are an actual soldier on an alien world with things that are actually trying to kill YOU and not some pixels on a screen. When you see your character with 10 spikes sticking through their head, all of a sudden your brain realizes "oh I'm playing a game, this doesn't really matter". And then you may as well go do something else at that point.

This is basic stuff and I wish whoever at Bungie keeps providing these glimmers of possible brilliance would get a chance to make them actually happen. And maybe with Reach coming up it will be different, and it being their last Halo title makes it somewhat plausible. Maybe their next project will let whoever made the trailers with the big ideas actually be in charge.

-------------------------------------------------------------------------------------
TL;DR:

- Halo could be good. The trailers, Halo 3 terminals, and books have some great ideas. But their very existence shows a very weak level of story telling, immersion, and thus weak gameplay (I'm just sitting here playing a game, not a super soldier), in the game itself.

- COD4 and Gears of War do NOT have copyright on the dark, gritty, and human atmosphere that the live action trailers show. There's plenty of problems with those titles. Nothing is wrong with making Halo like this as long as its actually better.

- Please hire actual writers for Halo or at least let the writers get to put their ideas in the actual game.

- Bob is basically right because making Halo good would make it nothing like Halo.
 

zelda2fanboy

New member
Oct 6, 2009
2,172
0
0
I think a Monkey Island movie could work, so long as they kept it low budget and stayed as far away from the Pirates of the Caribbean movies as possible. I'm thinking an oddball, actionless romantic comedy. Get somebody like Kevin Smith or Richard Linklater or Michel Gondry or Spike Jones. Hey, maybe Tim Schafer know how to run a camera. It's one case where an indie fan film might (emphasis on the might) be charming for once.
 

billyzepher

New member
Nov 19, 2009
1
0
0
I enjoy the story of Halo, perhaps more than any other aspect of the game. It is engrossing, mysterious, with room for extrapolation. Neill Blomkamp, the rather incredible director of District Nine, and Peter Jackson, no introduction needed, both saw vast potential in the idea of a Halo movie. I'd say that it was a fair bet they got access to the Halo Bible and talked some pretty heavy story with the folks at Bungie. Now, forgive me if this sounds overly rude, but if you believe that based on your rather self admittedly limited experience with the game and neglecting to delve further into the universe of Halo at you can accurately call the story shit, you are incredibly arrogant.

Two of the pioneering minds of fantasy story-telling though it was worth the time to tell this story, whatever it may have panned out to be. And I would imagine it would have turned out to be slightly different than Starship Troopers, as the games themselves begin to deal with more human concepts, such as betrayal, manipulation, despair, sacrifice, and fear.

I think that people must begin to remember that Halo is one of those unique games that has a deep plot, but it does not beat you over the head with it. If you want to just sit down with an incredibly enjoyable shooter, you are perfectly free to do so. But if you want a game deeper than just that, it also awaits your discovery. That is, in my mind, one advantage games have.

So please remember before belittling the opinions of those who enjoy Halo that there are intelligent gamers who enjoy it for far more than big explosions and sweeping vistas. We love it because there is room to explore within it.

And regardless of YOUR opinion on it, many people enjoy it. Halo isn't going anywhere just yet, and shredding on it isn't going to make it do so. Though I can relate. There is nothing more that I wish to do than see the Avatar sequel fail in pre-production, but I can't do anything about that either, can I? :)