- Apr 1, 2009
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So I haven't gotten as far in Doom Eternal as I would prefer but I have thoughts to share. The gameplay is as fun as ever but it does have a learning curve, for instance, use the chain saw all the time. In Doom 2016 even on nightmare I mainly saved the chainsaw for big guys but in Doom Eternal it seems like it just doesn't work on big enemies but it recharges and lets you just chainsaw up the small guys, which you will need to do since ammo is a much more scarce commodity then it was in any other doom game. Also, Don't execute unless you need to, you seem to have a bit more time without taking damage from enemies but spending time trying not to just gib an enemy but stagger them can get you in bad positions since the enemies are much more brutal then they were in any other doom game.
I'm still not sure about the plot, its not really a continuation of Doom 2016 and the world it sets up is just weird and feels like it was made by a D&D DM who is way to excited to make their own world but isn't quite as good as he thinks he is.
The level layout feels really really videogamey. Like nothing seems like it is natural, it just feels like it was put there because it would be cool. I mean the levels look great and are fun to get around but I find myself very aware I'm playing a video game.
What does everyone else think so far?
I'm still not sure about the plot, its not really a continuation of Doom 2016 and the world it sets up is just weird and feels like it was made by a D&D DM who is way to excited to make their own world but isn't quite as good as he thinks he is.
The level layout feels really really videogamey. Like nothing seems like it is natural, it just feels like it was put there because it would be cool. I mean the levels look great and are fun to get around but I find myself very aware I'm playing a video game.
What does everyone else think so far?
