Windknight said:
-Axle- said:
What's "sensible" is a product of a lot of outside influences and it evolves over time and with society. What responsibility does a video game, specifically one set in a fictional fantasy setting, have towards displaying any subject matter tastefully? Should an artist always try to appeal to the sensibilities of every demographic out there? A minimum number of two demographics (male and female)?
Flipping the tables again, if someone designed the same game but with the intention to appeal primarily to a female demographic with male characters that are not seen as "tastefull" or "sensible", is that something that is wrong / negative / should not exist / etc.? And if so, why?
I have to keep coming back to the question of why and I hope you understand why that is (no pun intended).
Except we're not talking about one videogame here really.
Because we seem to be talking about two different things, I'll just reiterate that my argument this entire time has been directed towards the tendency of attaching negative traits to the portrayal of a hyper-sexualized female character and saying that they're "stupid", "weak", "less than x", etc. or that they do not embody the traits of "strength", "power", "dominance", etc. because of the manner they are depicted / posed / etc.
Windknight said:
If it was just one videogame, no-one would really take offence or notice, apart from liking or disliking the art on its own merits according to their own personal tastes.
I have to disagree. Quantity does not justify correctness.
So if there was a racist game here or there, no-one would really take offence or notice, apart from liking or disliking the art on its own merits according to their own personal tastes? Sounds unreasonable right?
The fact that there is an over saturation of this kind of depiction can be a lot of things; tiring, unoriginal, overdone, etc., it does not, however, define what traits that character depiction carries though, especially when it comes to value.
Windknight said:
This is about how videogames in general, comics in general and other media in general treat women.
I'm not trying to be critical, but I do have to address your positioning on that statement because it implies that women (not a person, a demographic) have a relationship with video games (an industry), which is personifying two very non-human things. What I think you're driving at is that you feel the manner in how women have been depicted by these industries has somehow been detrimental to the demographic of women.
Now while this would be a giant discussion on its own, I will ask the question again, does any individual artist have a responsibility to depict any or all demographics in a manner they find tasteful?
Windknight said:
Dragons Crown is not being singled out, its being caught up alongside all the other games and comics treating women as tits and ass objects and not as characters and people.
Why is a woman portrayed seductively on display become an object to you?
I'm not accusing you of doing this intentionally or trying to label you as a bad person, so please don't misunderstand what I'm trying to say as an attack but this is precisely what I'm arguing. This tendency to devalue the image of a woman that is hyper-sexualized on the basis that it has no worth because it doesn't embody the definition of what's "tasteful" to you (or whoever). This is a very damaging outlook for both genders because it indirectly attaches negative connotations to sexual presentation.
Is it wrong to prefer different imagery that better meets your definition of "sexy" or "tasteful"? Absolutely not. But it doesn't make what
doesn't meet your definition of sexy or tasteful worth less or stripped of any positive attributes.
Windknight said:
None of my arguments have been about one game specifically or one comic specifically except as examples of a trend as a whole, and that trend is women being portrayed as sexy first, and any other merits they have being ignored because they don't promote that sexiness.
Ok, got it.
What I have to challenge then is your notion that their other merits are ignored. This is something done by the individual, not what is being presented. You are subconsciously performing a "valuation" of a character by looking for certain things to be displayed and when they are not, or better said, when other aspects are emphasized instead (such as exaggerated sexual overtones), it results in your judgement. When the judgement crosses into the territory of false association, that's what I'm concerned about.
Windknight said:
And to reiterate - a lot of women do not want to be defined by their appearance, good or bad, and if their gamers, find it uncomfortable to find the vast of majority of characters of their genders are pretty much created to show off as much skin as possible - to appeal to a teenage male, without any thought to appeal to a teenage girl or a woman.
So again, where does this factor into the negative associations made towards the portrayal of a hyper-sexualized female character?
The manner of how women are depicted and would like to be depicted is an entirely different issue but I'll address it since its clearly something you feel strongly about (hopefully you can show me the same courtecy by addressing the questions I've posed to you).
I've asked you this question before in this discussion and in order to make progress I have to pose it again. What responsibility does an entertainment piece have towards appealing to multiple demographics? Do you think a movie like Magic Mike had the intention to appeal to men AND women, or mostly women? Was it wrong for it to do so? What if it depicted men in a manner that didn't meet your definition of "tasteful", would it be wrong then? Why?
I ask this question because I think it will answer whether you are consistent in your approach towards the subject at a high level.
Windknight said:
And again, if this was just one game, people would not be bothered. But it is NOT just one game. its the vast majority of them.
I've addressed this earlier but will mention it again. Whether something is acceptable or not should not be based on quantity, but on its own aspects.
I get that you're trying to encourage "a better way forward" and I don't disagree that injecting variety into the medium would do just that. I also don't think its a bad thing to
encourage the creation of more female characters without an emphasis on their sexuality. I DO think its a bad thing to badger the creation of hyper-sexualized female characters as it attaches negative attitudes towards those depictions.