Minity said:
Cheers, good sir. I will try to do the same, about cutting down the posts.
...
Hope I didn't come off as too preachy at the end, but I don't think I did a good job of cutting down the wall LMAO
Sorry for that.
LOL, not at all and please don't apologize, I actually appreciate how well you're articulating yourself but I'm just as guilty of creating a wall of text. Attempt #2
At a high level, here's what I'm gathering (please correct me if I misunderstood);
Minity said:
... Now, my next statement, and any after, will be with the intent the DC was meant for all audiences. Because I agree, if it was not meant for a particular group, why cater to them? However, I am responding to what could be "sexism" in the game, based on what others have complained or argued about ... if DC was made by Lesbians, predominately for Lesbians, but they still promoted as something for everyone to enjoy, and they did not hyper-sexualize at least one of the males, it would be a form of sexism / discrimination in my opinion.
Minity said:
To me, that is the sexism I am referring to ... women must be depicted a certain way in order to be included, rather than have non-sexualized options
Minity said:
...I do not think that DC has sexist elements because it excludes the female audiences. DC has sexism, because, out of all the exaggerated characters, only the female ones are hyper-sexualized. It shows that the men, do not need to be hyper-sexualized in order for the product to be successful and that the women should be.
Minity said:
What else should we call something that differentiates between people based only on their sex? ... No is treated differently or has any more / less shown based on their sex. Sexism happens. It isn't always bad and most media will never be as equal as that shower scene, but what else would we call it?
You do not believe it is "ok" to only cater to one gender when creating sexually-loaded entertainment, and this also falls in line with your definition of sexism because it caters to only one sex.
Here's why I disagree;
(1) That definition of sexism is too broad.
Sexism, by definition (not mine), has to contain discrimination or devaluation. Otherwise, segregated bathrooms, shampoos, hygiene products, toys, some cars, room decoration, watches, etc. would all classify as sexism when they only consider or cater to a specific gender. A lack of equality in design does not
necessarily equate to sexism. For example, when I was shopping for items for my daughter, 95% of all ads and packaging depicts a mother using the items only. Clearly, less than 95% of parents are female but the marketing of those products felt that the key demographic was women, not men. By your definition, would that not be sexist? (I don't think its sexist)
(2) That same definition would also paint the other "isms" such as racism too broadly.
For example, if a game contained a black character that committed a crime, is it then obligated to have a white person also commit a crime lest it be labelled as racism? Why stop there, whites and blacks aren't the only races. Think about how many games are made to appeal to an American audience, do they also appeal to non-American audiences as well? I will assume you agree that they don't consider non-American audiences, but they don't necessarily directly exclude them either, which IMO is "ok" and not racist.
(3) Frequency does not
necessarily dictate correctness
Is it tiring, overdone, etc. to see the same thing produced? IMO, yes. I would love to see more variety for all the same reasons. How often are Germans depicted as only Nazis, how often are Americans depicted as only heroes in any given event? How often are Americans depicted as the invading force
(think about how a middle-eastern or a latin american would feel about American political events that undermined or influenced the directions in their respective countries). I don't want to get controversial but regardless of how you feel about any one given event, there is likely at least ONE war or significant political event that you would question or label as "wrong" at one point or another. But guess what? How much do you think that depiction would turn away an American audience? The sad reality is, from a business perspective, someone is putting money on the table and they will prioritize their success based on who they think their buyers are.
Let me ask you a few questions to help shed more light on the situation
(a) Do you feel the same way about non-sexually loaded entertainment? (That it needs to cater to both genders equally, or is it only whens sex is a component of the entertainment that an even-hand has to take place) Why?
(b) Do you agree that it is ok to prioritize your audiences in order of who is likely to produce the most financial success?
To clarify, you obviously can't make an insulting
statement in a product (like say "All black people are criminals"), but you don't have to cater to them either. For example, Twilight didn't prioritize male appeal, it prioritized female appeal. Therefore if a decision had to be made about something that would appeal to women but simultaneously not appeal to men, the leaning would be to appeal to the women first because the expectation is that they are your primary paying audience.
Minity said:
... men are presented in a way, that does make them more sexual. Meaning creators are prepared for the men to sell to women, gay men, and straight men a like ... That type of treatment of people, men and women, is what I was describing.
I don't think its intentional though. I think at a base level, yes, there is a lot of overlap in what appeals sexually to straight and gay men / women / etc. and that's why you have the result you do today. If there was no overlap, then I think you'd have a lot more less emphasis on highlighting male sexual traits.
Minity said:
...Because I am basing this scene as severely realistic and the feminist movement, in my opinion, was designed to give equal rights to women. To me, this means if the men are wearing protective gear, so must the woman. Why is the woman put in the scene in different attire just for sexual reasons, when we could just make her protective gear sexy / form fitting instead of putting her in completely different clothing. That would be a step in the better direction at least.
I think we're mixing two very different things together though. The need for people to be treated equally and afforded equal opportunity and then we're talking about depictions of fictional people in an entertainment medium.
In a serious setting, that kind of setup wouldn't make sense since it begs the question of "why isn't she wearing protective gear". But we need to discuss it in the context of a fictional fantasy setting in order to compare apples to apples. I would go back to my Tony Stark example, if he was shown welding something dangerous sans protective gear and with a look that only appealed to women (lets assume it was unappealing to men), would that be sexist? What if we use the same scene (in a fictional fantasy setting) but reverse the context, where the men are welding without protective gear and the woman is fully protected. Say it was also done with a clear objective of sexually appealing to women at the expense of men finding it appealing, is that sexist? If so, why?
A "better direction" is relative to your expectation that entertainment should cater to both genders simultaneously but I challenge that notion because there are so many other entertainment pieces that people (let me know what your opinion is on these) wouldn't classify as problematic despite being unbalanced. I'm thinking of things like "chick flicks", romance novels, soap operas, etc. that appeal to women first and foremost. Men aren't forbidden from liking those things, but they don't gravitate towards them, in the same way that I would say DC appeals to men first without making much effort to appeal to anyone else.
Minity said:
I think that I agree with you...So for me, the characters are not objectified, because, as of now, they do not appear to have personalities. They are hyper-exaggerated place holders that are representing archetypes. That does not mean that they are objectified just because they are well endowed versions of the those archetypes. Is that along the lines of what you think as well?
Yep, bang on.
Minity said:
...If the creators want to hyper-sexualize Dante, but can't because it won't sell well since he is a man, but can and are even expected to do so for Bayonetta, isn't that unequal treatment?
Unequal treatment? Yes. Sexist? No.
It is simply forecasting how a business person deems the market will react for that specific product. If Dante was a character in a romance novel, yes, they'd hyper-sexualize the cr@p out of him IF women would find it more appealing and more likely to buy the product. But if Bayonetta was a character in a romance novel, they would NOT hyper-sexualize her as it would likely turn away women, who are their primary demographic and client. Is that situation treating both genders unequally? Yes. Sexist? No.
Minity said:
It all depends on the situation and the story and if it is happening only because of the characters sex. Would the change happen if the character was of the opposite sex? That is what I think about if I hear a change being sexist.
In my example, I would say it was done purely out of the sake of arousing a male audience (without regard for the character). I think it would be in poor taste and cheapening the history of the material but not sexist. Where as I think this is where you think it crosses into sexism. I don't for the same reason that I don't think it would for the Batman character either (in a situation where he was showcased primarily to just be appealing to women at the expense of male appeal)
Minity said:
It is very subjective...touche lol. The artist must give their best....and then you get what you get, so we can have these types of discussions LOL
I believe you said / agreed with me earlier, that the men in DC were not nearly hyper-sexualized like the Amazon and Sorceress. That is what I meant by 100%, but again, it is subjective.
Exactly.
Minity said:
I do not think they (women) are often given the option to choose and therefor are not socially taught to be attracted to a naked male avatar. Judging by the success of Magic Mike, I would say that there is something attractive about male nudity to women.
LOL, well, obviously straight-women are attracted to a naked male but I don't think the aversion to a naked male avatar is because they weren't socially conditioned to do so. At a fundamental level, I just think its that women aren't as highly influenced by a male's physiology as much as men are to women's physiology. Without going too far off the topic of VG, you can see this in any study about evolution and what's important in mate selection to each gender. You'll notice that each gender cares about different aspects "unequally", but that doesn't constitute as sexism. It can lead to sexism, but is not enough alone to constitute as sexism.
Minity said:
Hmmm...I am not going to touch on the fact that the characters are not real people, though we could discuss that more if you would like. I will say, they are representing people in some way.
I again think objectification has not been the term I want to use.
This fueled question #2 in my first section but I'll address the remainder here.
You seem to be of the opinion that a person depicted has to represent their background, at least their gender. Why? This would create so many problems with any depiction as you'd always have to have equal numbers of representation in everything to evade sexism, racism, religious discrimination, etc.
Let me clarify, I don't think a person depicted CAN'T represent their demographic, I just don't think they need to and consequently should not be looked at as representing their demographic, simply because they happen to be a part of it.
Minity said:
1. Here is a link:
http://download.gamezone.com/uploads/image/data/1146328/article_post_width_Resident-Evil-Revelations-costumes.jpg
LOL, thank you for that. I feel like I was really lazy not looking it up (I was just tired, it was late and I was writing for a long while).
Minity said:
Isn't being gay a form of sexuality?
Absolutely
Minity said:
The depiction of some of these women makes people, not just other women, uncomfortable, but it is still included. Should something not be included, just because it makes a group uncomfortable?
From an artistic perspective, absolutely not. It tends to make things more interesting (IMO). But from a business perspective, it would be really unwise to make your key demographic uncomfortable.
Minity said:
Wouldn't that still be a form of sexism?
I don't think so. Remember, there's not just straight-sex appeal. How often do you see sexuality that appeals to trans-gendered people in romantic / dating movies? Would it make straight men and women uncomfortable? Yes. Are they going to do that when the target financial demographic to the current romance movie is straight men and women? Absolutely not. Is it sexist (or whatever you would call that form of it)? I don't think so.
Minity said:
I guess that is why I believe there is some sexism in the game. I like the designs of the characters, and the women, but the hyper-sexualized style was not given to the men in the same manner. Was that done because the straight male audience might be uncomfortable with it,because that is not equal.
I don't think it was because it would make a straight male audience uncomfortable, I think it was because the artist(s) made the designs in what they saw in their vision (which naturally does not include every perspective). Think about how successful you'd be at making something hyper-sexualized that appeals to someone of an opposite / different orientation to your own. You wouldn't likely be able to do it justice the same way that someone who identifies with that orientation, nor have as much desire to. That doesn't make you a bad person in my eyes. Its just where your abilities lie.
Minity said:
... I am simply discussing equal treatment of the characters in the game. As a straight man, I am sure you know what makes other men sexually attractive to women or even gay men to an extent (I am assuming you are a straight male because you made the comment about having a daughter). Hope that is ok.
I am (lol), not that there's anything wrong with that (Seinfeld fans?)
But let's remember, sexual appeal isn't unanimous. What some find sexually appealing may not be for another and vice versa.
Minity said:
You know, when other people think a male is sexy, it might not be something that is always openly stated, but people, both men and women, gay or straight know what it is. So, why can we not over-sexualize the male characters, when we know what people think is sexy? As you said earlier, men could be the object of desire for other men, in the sense that they would like to be like them, and their sexuality is a part of that. (Not saying they are sexually interested in other men, even if they are gay, but that they want to have the same traits as another man they admire.)
A few things here;
(1) There is nothing stopping the over-sexualization of male characters from a fundamental perspective.
The reasons why it isn't done right now is because the business side has found success in appealing primarily to straight men. Appealing primarily to straight women presents an unknown risk (for a hyper-sexualized, polarizing product, will they find buyers?) and unknown territory in how to get there (there aren't many with experience AND success in this background in the VG industry). Also, the majority of developers appear to gravitate to the straight demographic. So in essence, the financial and creative forces at play.
(2) Men look towards Male rolemodels differently than Women look towards Female rolemodels, so you can't directly equate the two with respect to approach in designing a product's appeal
Men are more likely and generally comfortable with striving for a "superficial" physical trait compared to women. The target for women is usually more about achieving the same level of sexual appeal / attention, but not necessarily achieving that other person's proportions. I have a feeling this will be misconstrued a lot so let me try a an example. How many men would like to look like those guys depicted in muscle mags with extremely large muscles all over? How many women want to look like those women depicted with extremely large breasts? This is what I'm trying to get at, one is more common than the other and what is sexually appealing to a man / woman won't necessarily be something that another woman / man would want to strive for, just to gain favour with the opposite sex's sex appeal.
Minity said:
I don't think it is "bad" to sexualize characters. Could you give me an example of how Batman would be sexualized to appeal more to women? I think he is very sexy now, for both men and women. Again, the sexism from my POV, does not matter whose perspective we are using.
LOL, I don't know. It would be fun to see though, no? A perfect example of how we would probably not be the best people to make that happen. I would argue that he's currently still more appealing to men than women though (in the sense that they prioritize appealing to men first, then women).
If someone could achieve such a thing (a hyper-sexualized Batman that appeals to women but makes most men lose appeal for him), I wouldn't consider it sexist. Does it limit the audience? Of course. But not sexist IMO.
Minity said:
...I agree about Bayonetta if her sexuality was removed completely. However, if her sexuality was toned down some (no ass shots, or nudity) I feel her character would've still remained in tact.
Agreed.
Minity said:
I truly do believe that the game could have hyper-sexualized the male characters, without alienating the straight male audience.
Possible? Yes.
Difficult? Also yes.
Risky? Yes again.
Minity said:
I mean, isn't this the same audience that tells others to get over it, and just enjoy the game? Maybe it is time they practice what they preach, and judging by the success of the SR games, I would say they would be ok for the most part.
Well, we'd be generalizing if we said that.
What I will say is that one of the motivating factors behind highlighting sex from a business perspective is because it doubles down on the likely hood of success (historically anyways, it may not always be that way). For example, a character can be interesting independently of their sexual appeal, but should they fail to be interesting, a sexual appeal angle could still garner attention. Where as, a boring non-attractive character would be more easily forgotten.
Well, I completely failed at reducing the wall of text. Sorry (lol).