Or have a "taunt" button to spout one-liners about the local enemies... Or have hostages to rescue who cheer Duke on once they're rescued, increasing his regeneration rate... Yeah, sounds like they missed a ton of opportunities to riff on the whole "ego" idea.bombadilillo said:Theres an idea. You could still have had "healthpacks" as well, like autograph books or dvds of Duke around to collect. Salvagable system. Grunting and flying backwards when hit by a shrunken enemy like its a freightrain is just broken.Abandon4093 said:I still think they missed a trick with the ego health system.
He could have had to do something cool to get his ego back. Like shooting a dude in the dick or something.
The more zaney stuff you do, the bigger your ego bar gets. And when it's low. You have to do something like benchpress an enemy carcase to boost it back up.
The rest of it looks pretty much how I imagined though.
It sounds like with another month of work they could make the game into something a lot more playable, if they were willing to release a patch that made the health system and weapons inventory back into something old-school. Whether they would actually do such a thing is another question.
It's kind of a shame. As I've said before, I don't have any pity left in my heart for 3DRealms, but it's a shame to drag Gearbox down. There was no real reason this couldn't have been a good game.
I guess I'll wait for the Steam sale to check this one out for myself.
The review does beg the question what would require a 1-star review, short of a disk that managed to damage the system that tried to play it to inoperability.