EA Admits That SimCity Could Have Been Offline

rasputin0009

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Your vision was really fucking stupid, then. Your poor team must have been really fucking frustrated while working for you. They were probably thinking "Man, I love SimCity, I can't believe I get to work on my favorite franchise! Oh, I'm going to make it based around a multiplayer only experience where everything can go wrong? Yay... "

EA probably looked at what Maxis was doing and said, "Multiplayer only? What the fuck Maxis? The players are going to hate it!". And Maxis replied with "It's okay! We've got a vision! We're going through a mid-life crisis so we have a vision! We've made you guys millions before! Trust us!". And EA said "Fuck it! Everybody hates us anyways, not like it's gonna change anything..."

Fuck you, Maxis. And fuck you EA for not stepping in.
 

JaredXE

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In light of this revelation, developer Maxis has admitted that it could have created an offline, singleplayer mode for the title, but couches this admission with the caveat that such a feature would have compromised the firm's vision for SimCity.

So instead they compromise every customer's vision of having a working game to play.

Assholes.

It's incredibly stupid, this whole phase of "Interconnectivity" and "Social Marketing". Having the Option to be online and hang with friends and provide companies with metrics is one thing, but demanding that everyone be online, when there are a million things that could go wrong is ridiculous. Games are not "services", they are products. I pay, you give me my damned game however I want.
 

Bvenged

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Many good comments in this news thread so far, and I can only agree with them. EA is still full of shit and Maxis are still bending the truth. My respect for maxis has gone out the window now and I wholeheartedly despise EA. Get an offline mode, give me possession of my own game saves and allow me to play with larger and/or parellel cities, and then I'll buy your game AND even optionally sign in to your servers for you to spam me microtransaction shit and social connectivity. That's how it works, EA/Maxis, you give us the CHOICE rather than treat us as dogs or untrustworthy crooks.

Their artistic integrity is questionable, and we can question it as paying customers.

EA-monitored PR statements by Maxis should be taken with a bucket load of salt, particularly now they've been caught lying.

This "Always-connected" artistic view could still be achieved with an offline mode for those who want to play singleplayer. How is that different to the many who have played/want to play in private regions by themselves? It only interferes with their plans of microtransactions force feeding and DRM. Saves in the cloud and "simulations done server-side" are total bullshit and only serve a purpose as a form of DRM.

Their PR department at EA needs to just shut the fuck up now. They clearly can't talk sense without spinning it into a web of fabricated bullshit-wool to try and cover over out eyes. It's disrespectful to me, as a consumer, at the very least.

Fucking ugly company, EA is. This is the first time now I've not bought a game I desperately wanted because of the shitty business practices of the publisher behind it. Maxis deserve as much of the blame for going along with this whole fucking façade, and trying to design SimCity around it, but in the end they're owned by EA so what can they do? Fucking disrespectful and a disgusting model of business.

Treat me like a dog that chases after everything to no-end, a thief that can't be trusted and a cow to milk all my money from - and you can go fuck yourself.
 

Dirty Hipsters

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Hey Bradshaw, how about an apology for OUTRIGHT LYING to all your customers for a week? No? Well fuck you too then.
 

BrotherRool

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It's not unpirateable, there are options in the game to not interact with people. The majority of the game realistically is spent by most players doing stuff by themselves for themselves.

There's not even an evil reason for always online. It's like they got so hung up on it they thought mandatory internet connection was a feature by itself. Maybe it's a bullet point on the back of the box
 

mfeff

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Akichi Daikashima said:
EA has no artistic vision; all of their recent games were churned out to make money, not to inspire someone.

EA is now a company, and have long since abandoned their roots, so they shouldn't hide behind weak-sauce excuses like the ones in the article.

It makes me both angry and sad when I hear the *challenge everything* jingle at the beginning of SimCity 4.
Also it makes me laugh because I imagine that "challenge everything" nowadays includes bad business practices.
Here ya go guy... try these out...

http://community.simtropolis.com/files/file/26793-network-addon-mod-for-windows-installer/

http://community.simtropolis.com/files/file/28544-sc4-launcher/



Challenge everything? Yeah... maybe a couple years ago... now I just turn it off.
 

Thedutchjelle

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SacremPyrobolum said:
I love how the pictures show more and more sever disasters as this story goes on.
Haha, so I'm not the only one who noticed that.
First it was the single building on fire, then a firestorm, now a meteor strike?
By the end of next week the Escapist will show nukes going off in cities adjacent to SC5 articles.
 

zinho73

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Always online is not a feature, it is a limitation. Please, stop trying to sell this as something new, exciting and in favor of the consumer.
 

ASnogarD

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The vision :

A service where consumers purchase the platform as well as all the future DLC in a all inclusive system that can advertise and deliver the DLC to the consumers at no extra cost.

Game ? What game ?

Hell its a joke anyways, even the multiplayer is a mess... mates on a 16 city region, cant all seem to join that specific server at the same time, full up and with the all so helpful hint to try another server.
You know the server without the region of mates or that half built city from a previous session.

Simcity MP is like a game of TF 2 on a 1 man servers... with lots of 1 man servers all over the place, sure you could eventually find a open server but it wont have your mates on it.
 

DaxStrife

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You know Maxis, we're used to games with single-player AND multi-player modes. Just saying.
 

inkheart_artist

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Oh, what a train wreck, the schadenfreude is strong with this one!

So of course after they have to admit their shitty DRM scheme was not integral to the game, they hide behind the "it was our artistic vision!" argument. Maybe next they'll say the need for a constant internet connection wasn't DRM at all, that was just a part of their vision. Hell, over at Maxis, they don't even know what DRM is, much less would they intentionally put it in one of their games!
 

Antari

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EA caught out on a lie? One of many ... The only way they will stop doing this sort of thing is if people stop buying EA games. Plain and simple. Friends don't let friends buy EA.
 

Ldude893

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36 buckets of popcorn finished, and the fail train still ain't stopping. God this is delicious.
 

Adam Jensen_v1legacy

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When they say "vision" they mean "we thought we could make more money". If you're always online then the microtransaction store is always available and they think that we'll be more tempted to spend money there. And they can also make multiplayer pay-to-win. That's the extend of their vision.

I have a vision too. And that's a game without always-on DRM.

zinho73 said:
Always online is not a feature, it is a limitation.
If only more people would realize this. Especially those corporate apologists who think that always-on DRM is fine and dandy and that games (even single player games) are services.
 

Atmos Duality

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Bradshaw said:
Describing SimCity as akin to an MMO, Bradshaw also illustrates a number of reasons why key aspects of the game's core functionality rely on the presence of an online connection. "Always-Connected is a big change from [SimCity games] of the past," Bradshaw writes. "It didn't come down as an order from corporate and it isn't a clandestine strategy to control players. It's fundamental to the vision we had for this SimCity."
*laughs uproariously*
Right. You keep barking for your master Maxis. You already took blame for something that was provably not entirely your fault once. Better keep barking, or master won't feed you.

There is a mountain of evidence that points to a clandestine strategy for control; it's called SimCity.

Adam Jensen said:
When they say "vision" they mean "we thought we could make more money".
I propose an amendment to that:
"we thought we could make more money for less effort"
 

Adam Jensen_v1legacy

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Sep 8, 2011
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Kalezian said:
That is just it, its what YOU wanted, not the players.
And that is tragically hilarious since EA actually has a "consumers first" policy in place. They just forgot about it.
 

MrHide-Patten

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Whilst I always try to be an optimist even I can see the PR spinning here. Artistic vision my butt, how long does an EA execs arm have to be to use the devs like Muppets to spoute their dribble.