EA Admits That SimCity Could Have Been Offline

Reyold

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Jun 18, 2012
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FizzyIzze said:
Holy crap, Ms. Bradshaw. Disclosure is fine, but damn...TIMING! Timing is everything!

In this case the proper time for disclosure of this detail would have been after you retired.
No kidding. As if EA wasn't under enough fire as it is. They're pretty much digging themselves deeper, really.
 

Lightspeaker

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Dec 31, 2011
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So making it offline capable would have compromised their "artistic vision" for the game? Better stop complaining now guys and just play the game and be glad to have it at all. Lots of people are dead against anyone compromising their integrity like that. Just look at the Mass Effect 3 debacle. Tons of people defending Bioware's right to their vision there as soon as they made that claim.

Not to mention they're claiming that thousands of people are loving the always-online requirement. Just like Bioware claimed that the majority loved the endings. Can't argue with the companies, right? They MUST be telling the truth. I mean all of you people complaining about SimCity must be only a fraction of the total people who bought the game, so the rest MUST be just enjoying it, right? I bet there's lots of people telling people who dislike SimCity to stop being childish and entitled in here.


*looks through thread*

...wait, why aren't there tons of people jumping to Maxis' defence here? Oh, perhaps because the very concept of "vision" in a mass produced commercial product is an absolutely terrible argument to make when your customers are furious at the mess you've made of the game that they have paid for. I find it even more hilarious that the publisher in BOTH cases is goddamn EA.

That said I'm glad everyone is finally starting to come around to the idea that these are companies selling a product for mass commercial consumption and that people have every right to be unhappy with any part of it and to demand better. Many of you are about twelve months late and it took two even more major failures and flagrant displays of contempt than ME3 to get the hang of it (Aliens:Colonial Marines and now SimCity) but that's ok. Can we start looking at actually supporting consumer rights now rather than throwing the whole "integrity" thing about?



My point here? These companies are getting increasingly arrogant and altogether too disdainful of their customers. It is absolutely disgusting how complacent they're becoming and then the try to hide behind their "vision" when huge numbers of customers reject the garbage they serve up. I can't help feeling its all going to come crashing down over the next couple of years. A year ago it was perhaps understandable that some people wouldn't admit the problems with ME3 (not just the end in fact), because it was all much lower key and easy to dismiss as a one-off. But now I think everyone has noticed the elephant in the room, now its up to customers how to react.
 

Akexi

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May 15, 2008
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Lightspeaker said:
...wait, why aren't there tons of people jumping to Maxis' defence here? Oh, perhaps because the very concept of "vision" in a mass produced commercial product is an absolutely terrible argument to make when your customers are furious at the mess you've made of the game that they have paid for. I find it even more hilarious that the publisher in BOTH cases is goddamn EA.
Well, your main rebuttal will be that ME3's story did not render the game completely unplayable whereas Simcity's online requirement and the once again failure to predict launch numbers did. Don't get me wrong, I think Mass Effect 3's story was a pile of re-fried garbage fisted out of a mandrill's anus for more than just its ending, but that's off topic.

I do agree with you that I'm happy to see people annoyed that games are released in such am unfinished manner. Hopefully, this debacle will serve to show developers and publishers that the customer does indeed expect a content complete game when its released, not a poorly tested mess that they still feel justified charging $60+ or the regional equivalent for.
 

roostuf

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Dec 29, 2009
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1: Fuck you EA.

2: Why am I not surprised by this? Well, history Does tend to repeat itself.

And 3: I have only one true love for this franchise and thats number 4, so when I heard of the DRM that killed outright all interest in the new installment.
 

Atmos Duality

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wombat_of_war said:
EA are jumping on the multiplayer thing for 2 reasons. first and minor is that multiplayer and connectivity is the latest fad so desperately needs it.

the larger implication is the WOW effect. why do alot of wow players try other mmo's and then go back to a really old game? its because of the connection and community, they have established friends there. thats the real reason i would say behind this conectivity push. they are trying to create the wow effect in other games so even if there is a superior product out there customers return because of their friends
The "WoW Effect" actually has a name in economics: Network good or sometimes Network Effect.
And yes, it is the chief reason behind EA's goal for a dominant multiplayer title.

Call of Duty (like Halo before it) stays immensely popular year after year, despite innovating or changing very little precisely because of this effect.
 

marurder

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Jul 26, 2009
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This release has effectively killed the SimCity brand. The last Simcity wasn't great at all. I hope some indi company makes some kind of simcity clone, releases it like minecraft (cheap betas) and steals EA's customers for this clearly deficient product. I feel bad for Maxis, but they should have known better.
 

Snotnarok

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Nov 17, 2008
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I'm glad they didnt apologize for lying since they've been saying it's impossible over and over, but now? Yeah it's possible so what? It's better this way nyeh nyeh.
 

Sansha

There's a principle in business
Nov 16, 2008
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EA, your vision is shit. Mostly because your vision is your vault full of dollars, and murdering whatever franchises you can to achieve that.

It's not natural how much I hate EA.
 

Kyogissun

Notably Neutral
Jan 12, 2010
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I think I speak on behalf of MANY disgruntled gamers, not just about SimCity, but forced multiplayer integration as a whole:

Multiplayer is an OPTION, it is NOT mandatory and should never be forced upon the player. When gaming companies start turning previously single player or multiplayer optional titles into multiplayer dependent titles, they are effectively alienating a particular portion of their audience who may in fact have no interest in playing that particular series or style of gameplay with other players.

And it seems to be pretty clear that SimCity is one of those series wherein players ACTUALLY exist who have no desire to be FORCED to participate in other activities with other gamers. There are plenty of titles out there which offer people to have social experiences through video games, not every single one requires these features.

...But this still doesn't excuse their laziness for not offering some form of non-multiplayer dependent content. If anything, it really seems like they're dodging the reasons why always on DRM exists and no option for offline saving is there.
 

Not G. Ivingname

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Nov 18, 2009
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You know what you can do?

Turn it off.

I am sure you could patch in no always on DRM within a week, or ask the modder what he did.

Otherwise...

Well, if the modder can figure out how to turn off the DRM, the pirating sites will be flooded with the game by tomorrow.
 

Kajin

This Title Will Be Gone Soon
Apr 13, 2008
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You know what they could have done to fit in the so called "vision" they had for Sim City and not be such raging asshats about it all? Start it out as single player and implement the multiplayer as things went along, slowly but surely.
 

danon

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Jul 20, 2009
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Well just prepare for this to be the norm because people don't have a backbone anymore. If people see a game they want but have really bad systems for their consumers they don't give a shit and hit that buy button. Pretty much just gonna need to abandon AAA titles and go for the indie games.
 

stabnex

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Jun 30, 2009
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The always on DRM was the only thing that stopped me from buying this game :(

Way to go Maxis, you've succeeded in preventing profits once again.
 

MrMan999

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Oct 25, 2011
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Artistic Vision eh?
I think this clip is fitting at the moment.
http://www.youtube.com/watch?v=2e2dJG4SvbE

Edit: Also did they learn nothing from the Spore debacle?
 

Andy of Comix Inc

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Apr 2, 2010
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The fact that you can create a private region and play by yourself with one city proves that this not "MMO-like". They would have clamped down on that functionality if that was the case. As it stands, they do let you play alone. They just don't let you play offline.

It's not a fucking artistic decision. It's fucking DRM. If they could stop pretending it's not, that would be just great.