Akexi said:
Well, your main rebuttal will be that ME3's story did not render the game completely unplayable whereas Simcity's online requirement and the once again failure to predict launch numbers did. Don't get me wrong, I think Mass Effect 3's story was a pile of re-fried garbage fisted out of a mandrill's anus for more than just its ending, but that's off topic.
Still, artistic vision.
Evil Smurf said:
<a href=http://www.escapistmagazine.com/news/view/116537-New-SimCity-Will-Require-Always-On-Internet-UPDATED>Did'n't we know Sim City would be always online a year ago?
Yes, but do you expect gamers to actually not buy a product, just because of known and expected flaws?
Not G. Ivingname said:
You know what you can do?
Turn it off.
I am sure you could patch in no always on DRM within a week, or ask the modder what he did.
Otherwise...
Well, if the modder can figure out how to turn off the DRM, the pirating sites will be flooded with the game by tomorrow.
Isn't this "mod" admittedly incomplete? If so, that kinda puts a damper on circumvention.
Honestly, the better solution for gamers would be to, as you put it, "turn it off." Whatever the intent, torrenting the game sends the message to EA that you want to game and only won't pay because you don't have to.
Yes, I know this isn't "the" reason people pirate a game, but that's their takeaway.
What would be awesome is if people decided not to buy or pirate a game. To send the message that they aren't going to put up with this, and that there's no excuse. EA will have trouble continuing this sort of practice if the message is unambiguous.
But alas, that kind of wishful thinking is as likely as John Riccitiello being visited by three ghosts that show him the error of his ways, so he decides to change EA's business practices out of the kindness of his heart.
And as such, I'll leave you with this haunting tale...
God bless us, everyone.