EA Aims to "Broaden" Dead Space Audience

Gottesstrafe

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Because the best way to improve a franchise built on survival horror is to introduce co-op into the mix.

Does anyone have the sales figures of the Resident Evil series up to 5? This is pretty much the same genre jumping activity. (Yes I did enjoy Resident Evil 4's jump to a more action-focused game play, but not really so much Dead Space 2's aping it).

The Pinray said:
I coulda sworn that multiplayer and horror don't mix?

Am I wrong?
Not sure. Why don't we ask the people who played System Shock 2's multiplayer mode first before the single player game?
 

Tamrin

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Gottesstrafe said:
Because the best way to improve a franchise built on survival horror is to introduce co-op into the mix.

Does anyone have the sales figures of the Resident Evil series up to 5? This is pretty much the same genre jumping activity. (Yes I did enjoy Resident Evil 4's jump to a more action-focused game play, but not really so much Dead Space 2's aping it).
Yeah.

Biohazard was created by Shinji Mikami as a survival horror game series that was initiated with the eponymous PlayStation title Resident Evil in 1996. Since then, the game series has branched out to include action games, and has sold 49 million units as of March 2012.

With 4.96 million copies sold, the PlayStation version of Resident Evil 2 was a commercial success, and is the franchise's best-selling game on a single platform. Another 810,000 copies of the Dual Shock Ver. were shipped by March 1999.

As of March 2008, Resident Evil 3 had sold 3.5 million copies worldwide.

As of July 2011, Resident Evil 4 has sold 7.03 million units across all formats, making it the best-selling Resident Evil title and for which it holds the record for "Best-Selling Survival Horror Game" in the 2012 Guinness World Records Gamer's Edition.

As of June 30, 2011, Resident Evil 5 has sold 5.8 million copies worldwide since launch, becoming the best selling single release in the series.
 

archvile93

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This doesn't really surprise me. They failed to turn Battlefield into Call of Duty: EA Edition, so now they're hoping to turn Dead Space into Call of Duty: Undead Alien Edition. I wonder how much longer EA will last. It seems like they've become so greedy that they're forgotten where the real money is and have been grasping at the massive bucks that everyone realises are mere shadows.
 

gamegod25

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Proverbial Jon said:
Andy Chalk said:
"In general we're thinking about how we make this a more broadly appealing franchise..."
Oh god... here we go again.

So to make a game have a "broad appeal" is really just PR speak for: Just make it a shooter.
Or rather a CO-OP shooter, which is even worse for a horror game. Just look at FEAR 3.

Hopefully he was just making that number off the top of his head, because if your company needs to sell 5 million units (at presumably full $60 retail price) in order to consider a franchise worth continuing then A)Your business model is completely FUBAR and B)Whoever is making business decisions like that needs to be fired immediately because they are butt **** insane!

Even when the economy wasn't totally F'ed in the A, even AAA titles like Halo and Gears of War were lucky to make even close to that amount, let alone lesser titles like Dead Space. And even if that number is counting used and discount sales that goal is just ridiculous. If this is really is the mindset of EA (or worse the industry in general) then there is likely gonna be another game market crash likes of which hasn't been seen since ET for the Atari.
 

DSD12

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First why is everyone saying Dead Space 2 was bad? it improved everything in first game though it was less scary then the first. Second EA NOT EVERYONE LIKES CO OP this is what I don't understand there are games that are tense and maybe a bit scary (example RE4,FEAR,and Dead Space) then in the next game they add co op it is entirely pointless to add a feature that game does not even need honestly i think this is a way for someone to buy two copies instead of 1.
 

Kyogissun

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Jan 12, 2010
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...Man, EA I really wanna stand by your side and support you guys, but when you make asinine statements, suggestions and demands like this, following the statement that a game's accessibility needs to be improved, I've just got one simple response:

Fuck
You.

The Dead Space franchise has been by far one of the most easily accessible action/horror games out there and if people are doing bad at the game, THEY NEED TO GET BETTER. The game is a god damned cakewalk and I died once, maybe TWO times in the first and 3 or 4 in the second game.

Co-op, I like it, as long as it doesn't ruin the experience of these ungodly monstrous beasts screaming and howling at me with their grotesque designs and appearances, I'll gladly cut them down with a buddy.

But the series is accessible enough and does 'not' need to turn into a carbon copy of Gears or Resident Evil. Dead Space has been about 'strategic dismemberment' of the enemies, resource management by properly planning how to cut down the enemies and in what order...

DON'T FIX WHAT ISN'T BROKEN.

As for the story, it's also great and needs no changing. So seriously EA, don't fuck with the one franchise I love greatly.

Oh and for the rest of us still waiting for an answer, please just announce that Mirror's Edge 2 isn't happening so I can stop hoping and praying for a new title.
 

Soviet Heavy

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bat32391 said:
Hannibal942 said:
Rocklobster99 said:
If there's one thing you can say about EA, it's that they never stop trying, even if it doesn't work.
W
T
F

Please tell me this is fake.



Also, captcha is "time lord" Ha!
Nope! This crap is real.
You cannot be serious. That is hilarious. At one time I would have said they were doing that just to rile people up, but nowadays, I'm left wondering if they are just that stupid that EA did not see a glaring problem with this ad.
 

Ed130 The Vanguard

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Sep 10, 2008
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chickenhound said:
As I said before and when mass effect 3 came out

for the love of talos/celestia/arceus...
FREAKING BOYCOTT EA
If you mean stop buying EA products I haven't bought one since Dragon Age 2.

Laughing at those who got burned by Mass Effect 3 more than made up for it.
 

MegaManOfNumbers

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....

Uhh, that's odd.

I recall that inFAMOUS 2 definitely did not sell that much immediately, but got glowing reviews, was obviously Triple A in quality, and - if memory serves - Sucker Punch is alive and doing well.

Sooo, why would EA want more money out of a Dead Space 3 - that, mind you will likely be inferior to inFAMOUS 2 - than humanly possible unless your Mario?

OH WAIT BECAUSE IT'S EA.
 

Tamrin

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DSD12 said:
First why is everyone saying Dead Space 2 was bad? it improved everything in first game though it was less scary then the first.
Yes, it did improve everything from first game, with exception to being a lot less scary, however look at Bioshock 2. Bioshock 2 did the same thing improving everything from first game but still sucked as a sequel. Now we have the 3rd and they turned Dead Space 3 into Gears of War: Lost Planet. I'm sure Dead Space 3 will be a cool game, but as a sequel it's like when someone tells a person they love, "It's like I don't even know you anymore".



 

Antari

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Nov 4, 2009
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Ya ok EA. You obviously didn't learn from the last "broadening" experiences .. lets go for another.
 

Don Savik

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With the release of Lost Planet 3, I guess the new thing is "third person ice planet alien shooter".

I liked Dead Space. Hell, I bought the Dead Space 2 collector's edition (mainly for the toy plasma cutter...yea..I know) but seriously.

I hope this bites EA in the ass really really hard. I'm positive it will, because it has NEVER worked before. Dragon Age 2, Mass Effect 3, and now you've come out saying that you're "broadening the demographic" of another game? Its like you don't even care that you're losing money because the idea of having the 1% chance of making 100 bajillion dollars gives you an erection. Its so comically stupid that nobody here is taking it seriously.

Hell it might be a good game, but the publicity is so fucking atrocious that nobody is going to touch it.

EA is running out of IPs though.....the next few years are going to be interesting....
 

Unsilenced

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Oct 19, 2009
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Maybe if they spent less money on adds telling us that our moms will hate their games, they wouldn't have to be batshit insane.

...

No, wait. They would.

Because they're EA.
 

KeyMaster45

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Jun 16, 2008
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Mcoffey said:
Ugh. I wondered why I woke up this morning with a chill down my spine and my ass clenched.
Are you sure you didn't just fall asleep in the freezer with ice down your pants?

OT:
Man I feel really bad for the people working on the game. If they weren't already shitting bricks trying figure out how in the hell they're gonna move 5 million units, then I bet they are now that EA's out of touch ignorant executives have decided that they need to.

I mean my god, it's like EA actively tries to sabotage it's own properties. What baffles me even more is that they continue to make money hand over flipping fist.
 

johnnnny guitar

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Oh god I'm glad that I'm not that into dead space but this is just standard EA at the moment and 5 million sales to remain viable haha good luck with that EA you might as well just end the Dead Space series RIGHT NOW then trying to get more than twice the sales of the last game which also tried to broaden its audience.
 

Madman123456

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Enough already. It's Property of EA. I strongly advice against buying any Product from EA. Incidentally, i strongly advise against sticking a Fork into your Eyeballs.

EA is making a move that will be seen as "dumping down for broader Audience"? Stop the presses, who would have thought they a Company like EA, known for its honorable Code of Conduct and Business Practices would ever consider something like that?

Well i would. They want to make the game more accessible to People but i don't think that EA can do that without "dumping down". I just don't think that they are able and competent enough to do that. And even if they where, i'd find it highly unlikely that they'd take the harder approach to make things more accessible. "Easy to learn, hard to master" just isn't their thing. They'll stick with "easy".


Wanna make your Audience broader? Have a giftcertificate for a fastfood chain as a pre-order bonus! Ha! I'm so funny sometimes.
 

Blood Brain Barrier

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hazabaza1 said:
Well, say goodbye to Dead Space after this, guys.
I said goodbye to it after Dead Space 1. Isaac in Dead Space 2 was just another FPS hero with no sense of vulnerability or mystery about him. The environment didn't feel threatening or dangerous at all.