EA Aims to "Broaden" Dead Space Audience

bakan

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Jun 17, 2011
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In other words Dead Space was over with the second part (well, actually the first part)....EA should stop wasting most of their capital on marketing and they wouldn't need to sell 5 million copies to stay profitable.

edit: the captcha was pretty appropiate in this case "silver bullet"
 

LawlessSquirrel

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Jun 9, 2010
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EA taking the third installment of a sci-fi series into a more combat-centric direction, adding coop, and saying they want to broaden the appeal?

My time machine, it works!
 

Aeonknight

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Apr 8, 2011
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Let's see...

-Bitching about Dead Space 3 having cover mechanics.
-Someone tossing out "generic".
-"Worst company in America" reference.
-Someone calling for boycott.
-Mass Effect 3 bitching.
-Bioware being shot in the head .img.
-complaints about advertising.

Yep, we've hit just about every point you all hit every single time in every fucking thread you ever make about EA. Anything else, or are you guys ready to move on finally?

I swear the collective hive mind of the Escapist must have found EA in bed with your boyfriend/girlfriend for all the rage they get.

Now to actually contribute something other than take generic pop shot at the EA haters. I'm such a troll sometimes, "lawl".

Still optimistic. Still going to buy it. They'll never make 5 million sales, but it's the sales guy. His job is to try to hit CoD levels of sales (as if the rivalry between EA and Activision wasn't an indicator of this), let the guy dream.
Seems to me people who are so quick to write it off as "generic Gears in space" just at the mention of cover mechanics were probably never too invested in the series to even think about buying it in the first place. Sure your input is what forums are all about, but I'll never understand why you insist on shoving your broad generalizations on everyone else.

Also, one more bit. The 2 most common criticisms for the franchise:
It was never scary.
Too much action.

Well which is it then? Is it a survival horror game that is turning into a generic 3rdPS, or is an action game finally embracing it's core mechanics?

Personally, I'll judge the game by it's content. Not by the expectations some jack off in sales has for it.
 

Zeckt

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Nov 10, 2010
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Dragon Age = Ruined
Mass Effect = Ruined
Dead Space = Ruined

Glad that mass market appeal is really working out for you EA, you literally murdered all your good IP's. All you will have left is the football license and I hope you choke and die on it.
 

jackanderson

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1] That's not Dead Space. What I saw at the E3 presser was not Dead Space. That was the most generic space shooter that I have seen in a good long while. Hell, I don't even like Dead Space all that much (due to me being rather a bit of a wuss and not liking horror) and even I'm offended by EA's insistence on changing the franchise just in the hopes of drawing people in to the third game of a trilogy!

Horror has a very hardcore group of fans who will follow you to the ends of the Earth if you treat them right. If you turn their beloved franchise into the blandest and most generic third person cover based shooter to come along in a good long while, you'll just get nothing but scorn and backlash from them, as well as the loss of a good 2 million sales, making your sales target even harder to reach. Furthermore, you'll have alienated them for the sake of the casual market. And what if they don't show up? Then you've f*cked over your hardcore supporters for literally no f*cking REASON!!

2] 5 million units?! You need to sell 5 million units?! Who the hell is in charge of finance at your company? I would hardly expect 5 million sales in the first 3 months from the latest Rockstar game, let alone a relatively mid-tier franchise like Dead Space! And, no, I'm sorry, but Dead Space is, has and always will be a mid-tier franchise and nothing you do will change that.

Simply put: your games should not have to make $150 million to break even. If they do, you have done something very, very wrong and you need to be fired immediately because you clearly don't know how to control a budget.

3] How the hell did anyone at EA get to running a company? Seriously, I want to know. I know people at college who are failing their A-Levels who could do a better job than this bunch of morons!
 

Arkley

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Mar 12, 2009
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I'll refrain from passing judgement until I've actually played it. I can't deny that I'm a little unhappy about the direction it seems to be going in, but I'll gladly give it a chance to surprise me. After all, the video game industry hasn't really seen "they changed it now it sucks" rage like the kind that was directed at Resident Evil 4 pre-release. Now, RE4 is remembered as one of the best and most important games of all time, and the grandfather of the modern third-person shooter.

While I sincerely doubt Dead Space 3 is going to be the grandfather of anything - except possibly Dead Space 5 - there's every chance it could still be great.
 

OutcastBOS

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Sep 20, 2009
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Yet another case of "accessibility to new audiences" that has the potential to ruin a potentially good game. It's always sad when this happens, ESPECIALLY to sequels.
 

Continuity

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May 20, 2010
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Karadalis said:
But the artistic integrity!

You cant change a friggin ending of a video game but you can turn a video game franchise upside down and turn it from something good into something mediocre?
Yeah, and it was barely good to begin with, passable i'd say.

But this is EA we're talking about, it has been proven over and over and over again that the only thing they really care about is money, to them computer game IP is just a financial asset to be wrung for every penny in any way possible.
 

Dr.Panties

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Dec 30, 2010
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Aeonknight said:
Let's see...

-Bitching about Dead Space 3 having cover mechanics.
-Someone tossing out "generic".
-"Worst company in America" reference.
-Someone calling for boycott.
-Mass Effect 3 bitching.
-Bioware being shot in the head .img.
-complaints about advertising.

Yep, we've hit just about every point you all hit every single time in every fucking thread you ever make about EA. Anything else, or are you guys ready to move on finally?

I swear the collective hive mind of the Escapist must have found EA in bed with your boyfriend/girlfriend for all the rage they get.

Now to actually contribute something other than take generic pop shot at the EA haters. I'm such a troll sometimes, "lawl".

Still optimistic. Still going to buy it. They'll never make 5 million sales, but it's the sales guy. His job is to try to hit CoD levels of sales (as if the rivalry between EA and Activision wasn't an indicator of this), let the guy dream.
Seems to me people who are so quick to write it off as "generic Gears in space" just at the mention of cover mechanics were probably never too invested in the series to even think about buying it in the first place. Sure your input is what forums are all about, but I'll never understand why you insist on shoving your broad generalizations on everyone else.

Also, one more bit. The 2 most common criticisms for the franchise:
It was never scary.
Too much action.

Well which is it then? Is it a survival horror game that is turning into a generic 3rdPS, or is an action game finally embracing it's core mechanics?

Personally, I'll judge the game by it's content. Not by the expectations some jack off in sales has for it.
You've got some good points here, and I concur with a number of them. For instance, I always felt that the Dead Space series was more about tight shooting mechanics (with the rather innovative 'dismemberment' feature), applied to enemies that are more focused around evoking disgust and tension, rather than consistent fear. I never really saw it as a horror game. I saw the tension (not fear) stemming from ammo conservation, and awareness/management of specific enemy types. Subsequently, shifting- or evolving- the mechanics doesn't really bother me...too much.

However, I do feel that franchise fans have sound reason to feel concerned. This may be seen as my particular "spiel" (I've ranted about it previously), but there is a distinct shift towards the homogenisation of mechanics within specific genres. The latest E3 'summit' exemplifies such trends quite effectively. One could call it "Uncharted Assassin's" syndrome, replete with mind-numbing automation and generic features (ie: cover mechanic/co-op). There's hardly any real player input anymore, and certainly no surprises, let alone challenge.

Once upon a time, games were a test of skill and persistence, and the originality/identity of an IP actually meant something. Take a look at the comparative pics upthread (Dead Space 3 and Lost Planet), and consider how this might bother some true franchise fans. Ask Dead Space fans how many bothered with the multiplayer component in number 2, and how many are still playing it today.

Then, take that "5 million copies sold or non-viable IP" wankfest statement and add it to the boiling pot. Essentially, it's a guarantee to pre-existing fans (of a different type of game altogether) that their franchise is over, and just may end on an incredibly bland note to boot, due primarily to current flawed business principles and practices (exorbitant, bloated marketing campaigns, million dollar cinematic cut scenes, and "broadening appeal/accessibility"-ie: homogenisation). Of course they're going to be concerned, and probably pissed off. I know I am, and I'm still going to buy and play it.
 

HellenicWarrior

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May 14, 2011
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Oh damn it, not again! Well deadspace, I did enjoy you, now you've gone the way of my once loved Dragon Age and Mass Effect... EA is just making me more and more depressed
 

svenjl

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Mar 16, 2011
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I haven't played much of Dead Space, but bought Dead Space 2 and had a blast. A very tense affair, except for the last few minutes. I am definitely going to buy and finish 1, probably instead of getting 3. I just watched a gameplay demo and found it underwhelming to say the least. I'm sure we're all aware of what EA did to Dragon Age (despite The Escapist review suggesting otherwise). Most sequels now are not made for the fans, but for love of money. I don't need whiz bang effects, co-op, amazing blizzard effects and boss monsters with glowing yellow vulnerable spots!!! I just want a scenario where everything has gone to hell in a hand basket and I am shitting myself about what could be around the next corner.
 

Dresos

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Jun 17, 2011
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I haven't really played much dead space, but when they say to "broaden the audience" do they mean that they will remove what little horror they still have left?
 

Vault101

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Sep 26, 2010
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Dresos said:
I haven't really played much dead space, but when they say to "broaden the audience" do they mean that they will remove what little horror they still have left?
removing the horror is the last thing that worries me (dead space fan) it was never scary in the first place

what worries me is turning into gears of war...
 

GasparNolasco

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Dec 13, 2010
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Yep, one more franchise that started with potential is going down the generic action game gutter. Don't count me into those 5 millions, EA.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Ed130 said:
Laughing at those who got burned by Mass Effect 3 more than made up for it.
....thats kind of mean spirited don't you think? I don't regret buying ME3 even if I did get burned by the ending

this doesnt sound too good..but then again just because they are going to add a few changed to Dead Space 3 doesnt automatically mean "GENERIC COVER BASED SHOOTER"