I don't know about you guys, but they EA innovates all the times. All those new ways of killing studios, franchises and pissing off customers... innovation in the purest sense of the word.
Bravo. You are the first person who caught this and for that, you deserve a cookie.Bolo The Great said:This was the disturbing thing about what Moore said too; never once did he mention game mechanics, story, or any kind of game related aspect. All he talked about was MARKETING. So, to EA, the actual content of a game in incidental. The metrics by which they judge innovation are actually just "Different business approach". That is something very far removed from "Game innovation". Ultimately the merits of a game don't matter to them, they are seemingly lost the ability to know what actually makes a 'good game' and not just a 'beneficial business model for them'.
If you replace the word "Innovation" with "Changed the business model" and see if these comments make more sense. In freemium games the business model invades the game, it defines the game. Everything becomes about money. To EA the game is incidental; it is merely a barrier between them and your money.
He sort of already covered it this week, or at least the trend which this is a part of: http://www.escapistmagazine.com/videos/view/jimquisition/9516-EA-Ubisoft-A-Cycle-of-Perpetration-and-Apology?utm_source=latest&utm_medium=index_carousel&utm_campaign=allgigastar said:I never knew having to sit through a 24 hour lockout in order to do anything was considered innovative. Plainly we have been looking at this the wrong way the whole time.
And the subject of next weeks Jimqusition is...
Except Michael Phelps...Racecarlock said:I think this is a good reminder to all of us that winners don't do drugs.