Elder Scrolls V Adding Visceral Feeling of Danger to Combat

LewsTherin

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After hearing of all the things that are being improved in ES V I've simply stopped playing Oblivion.
 

SplicedUp068

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Jan 12, 2009
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Cool, the people at Bethesda are making the combat more challenging. I am definitely on board for this game.
 

aldowyn

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BeastofShadow said:
OT: Sounds great. Loved Oblivion and this has actually over taken ME3 as the day one buy for me for this year
That's just because we haven't heard anything about ME3, they're too busy touting DA2. :p


As for me, Skyrim just sounds more awesome than Oblivion, in pretty much every way. Yay! :)
 
Apr 28, 2008
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So they're essentially taking many features from Deadly Reflex and other combat overhaul mods?

This I can get behind. Combat looks much more interesting. Although I hope we can still craft our own spells...

Can't wait for this game.
 

Bek359

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Ivan Dobsky said:
>85 different spells in 5 schools
>in 5 schools
>5
Why, Bethesda?! WHY?!
Eh.. whatever your answer is, i blame consoles.
Because Mysticism was more or less a "miscellaneous" category. My guess is that the different effects will be placed in different schools, like Detect Life to Illusion, Soul Trap to... alteration, maybe? Telekinesis to Alteration, dispel to possibly Restoration, and the various buffs to Alteration. Sound good?
 

toomuchnothing

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Ivan Dobsky said:
BeastofShadow said:
Ivan Dobsky said:
>85 different spells in 5 schools
>in 5 schools
>5
Why, Bethesda?! WHY?!
Eh.. whatever your answer is, i blame consoles.
Are you complaining about the reduction of options or are you a member of the 0.000000000000001% of people who actually found a use for mysticism?

OT: Sounds great. Loved Oblivion and this has actually over taken ME3 as the day one buy for me for this year
What are you talking about? Mysticism wasn't useful? That's some crazy talk. Also, i find cutting options, in general, being bad too. I miss Morrowind and levitation, and i will miss all the spells Bethesda will cut off.
If you read the rather lengthy source post it mentions that none of the spells form mysticism are supposedly gone but they have been split up amongst the remaining spell schools.

Longtime Elder Scrolls fans may notice that the school of mysticism is absent. That's an intentional move on Bethesda's part. ?It always felt like the magical school of mysticism ? isn't that redundant?? Howard says. The spells formerly housed under the domain of mysticism have been moved to other schools of magic.
Direct quote from the source.
 

DustyDrB

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Jan 19, 2010
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Well, that was something on my want list for the next Elder Scrolls game. Well done, Bethesda.
 

kikon9

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These magic updates sound like what I was thinking as I was playing the game.
 

Nannernade

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Sounds interesting, I liked the chopping but I'm willing to give anything a try at least once, now I'm afraid because I completely forgot about trolls until they were mentioned above... *Goes into fetal position in the corner*
 

Notthatbright

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You know who did visceral right? Stalker, Shadow of Chernobyl. Nothing like walking along, looking for bad guys, when 20 killer dogs poor out of a warehouse and you realise you only have enough ammo for 10 of them, and they don't go down easily.
 

Bek359

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Madmanonfire said:
Oh snap! The game requires actual skill now!

Anywho, the alert state sounds nearly exactly like Assassin's Creed. Good news all around here.
I think it'll be more like Fallout 3's stealth, where, if you made a loud noise while not being seen or made a shot from any weapon, silenced or no, go by the enemy, they would go into Caution mode, where they were trying to find you, but didn't know where you were. After a while, if they didn't find you, they would go back to being unaware.
 

thiosk

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Im wondering if I ever swung anything in oblivion.

It was pretty much long-range lazer pew pew destructification in oblivion.
 

Tomster595

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Ahh, I really like the dagger backstab thing. Now I actually have incentive to use daggers. I'm gonna need at least two characters for this one. My usual thief type guy and a pure mage.
 

Lyri

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I'm actually a little more interested in this game now, I didn't originally care for it but this sounds neat.
 

Maclennan

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BeastofShadow said:
Ivan Dobsky said:
>85 different spells in 5 schools
>in 5 schools
>5
Why, Bethesda?! WHY?!
Eh.. whatever your answer is, i blame consoles.
Are you complaining about the reduction of options or are you a member of the 0.000000000000001% of people who actually found a use for mysticism?

OT: Sounds great. Loved Oblivion and this has actually over taken ME3 as the day one buy for me for this year
I did, mysticism was great to suppress your max lvl. You only get so good before you get no stronger in a lvl and the NPC's keep getting stronger. Otherwise its useless as old hell
 

kahlzun

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Sep 9, 2009
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Will they still make it so you could break the game by enchanting Chameleon on all your equipment, and being all Stealth Ninja?