Elder Scrolls V Adding Visceral Feeling of Danger to Combat

GLo Jones

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Feb 13, 2010
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In Oblivion I only ever seem capable of making stealth characters, but it sounds like I'll end up as either some kind of brawler or a wizard this time around.
 

Omegie

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Nov 28, 2010
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Dragon shouts... much as they interest me, I have one question.

At what point in Tamriel's history were there dragons?

I mean, I'm pretty sure the only dragons in the elder scrolls universe were native to the land of Akavir, some 3000 kilometers to the East. Even the imperial gods are based off Akaviri lore. Much as I love dragons, i'm a little skeptical about their inclusion in the latest Skyrim and feel as if Bethesda are clutching at straws.

Well, that or listening to all the fans who wanted to see dragons. Pbffft! Thats silly...
 

thethingthatlurks

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Feb 16, 2010
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Dear Bethesda:
PLEASE follow up on these claims. It sounds absolutely fantastic, and I'd happily buy it on release, just please please please, don't fuck this up. And please don't dumb it down (or make it needlessly ugly) because of the consoles.
 

InnerRebellion

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Mar 6, 2010
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I never liked the Elder Scrolls games, but this one has me quite interested. I normally have this face: ಠ_ಠ towards games like this, but I really want to try this one.
 

Davey Woo

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Jan 9, 2009
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I only recently played Oblivion and I tried being a mage. I have to say it was incredibly boring because every fight I simply ran backwards in a circle casting fireballs until nothing else was moving.

Would be nice to see some timing and positioning affecting how the fights turn out.
 

Droppa Deuce

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Dec 23, 2010
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Can't wait for this game. Loved Morrowind.

Here's a little battle story.

When I first played Morrowind I was so impressed by the ability to just wander off and not follow the maain quest, I did just that straight away.

For hours and days I wandered Vvanderfell, battled hundreds of those annoying bird things, squibs and rats. Then I met Umbra.

I challenged her (was it a woman?) and realised how out of my depth I was at level 5 or something.

I had the idea of running to a nearby village, and Imbra followed. I ran straight to a blacksmith's/armourer's. Umbra stayed outside whilst I killed the store owner and doned his best armour.

Then I popped outside and hit Umbra with my sword, in return she hit me and my armour disintergrated in one strike. So I went back inside and put on some more of the shop's armour, went outside and hit Umbra again, etc. I was even able to rest and regain my health on the bed in the shop.

It took me over 4 (real) hours of this to beat Umbra and get her sword.

I felt great after those 4 hours. Slightly empty, but victorious.
 

BoogieManFL

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Apr 14, 2008
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Sounds awesome. I hate how so many games GREATLY exaggerate the player's ability to sidestep and walk backwards. It's not so easy to do, thanks to inertia.
 

ultrachicken

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Dec 22, 2009
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Ivan Dobsky said:
BeastofShadow said:
Ivan Dobsky said:
>85 different spells in 5 schools
>in 5 schools
>5
Why, Bethesda?! WHY?!
Eh.. whatever your answer is, i blame consoles.
Are you complaining about the reduction of options or are you a member of the 0.000000000000001% of people who actually found a use for mysticism?

OT: Sounds great. Loved Oblivion and this has actually over taken ME3 as the day one buy for me for this year
What are you talking about? Mysticism wasn't useful? That's some crazy talk. Also, i find cutting options, in general, being bad too. I miss Morrowind and levitation, and i will miss all the spells Bethesda will cut off.
According to gameinformer, they haven't cut spells, they've simply merged different types. So all of you're favorite, useless mysticism spells will still be there, just under a different school.
 

ultrachicken

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Dec 22, 2009
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Omegie said:
Dragon shouts... much as they interest me, I have one question.

At what point in Tamriel's history were there dragons?

I mean, I'm pretty sure the only dragons in the elder scrolls universe were native to the land of Akavir, some 3000 kilometers to the East. Even the imperial gods are based off Akaviri lore. Much as I love dragons, i'm a little skeptical about their inclusion in the latest Skyrim and feel as if Bethesda are clutching at straws.

Well, that or listening to all the fans who wanted to see dragons. Pbffft! Thats silly...
Dragons were once common all across Tamriel, but were banished by the Dragonborn. The Elder Scrolls contain a prophecy telling of the dragons' return. The first sign is the destruction of the staff of chaos in TES I. The second sign is the reconstruction of the golem in TES II. Then, Red Mountain in TES III. Lastly, the death of Uriel Septim in TES IV, which caused the dragonfires to go out, is what allows for the return of the dragons.

Bethesda has been planning this since at least Oblivion, if not for the entire series.
 

Exort

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Oct 11, 2010
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C95J said:
And it just keep getting better and better!

Dear Bethesda,

Your game seems to be more awesome than god himself, do you take cheques in advance? Because I might as well give you my money right now! Definitely getting this game!

:D
Im guessing this is the reason they keep releaseing unfinshed games.
 

Contradiction

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May 20, 2009
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cthulhumythos said:
doesn't it take 3 dragons to get 1 shout?
so if my mathemological skills are correct...carry the 3.4561.... thats at least 60 dragons! impressive.
Killing dragons powers shouts and makes you better at them... You get the words from ancient walls the dragons have used that are scattered around Skyrim.
 

Imria

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Jan 26, 2011
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Blatherscythe said:
Now if my Nord can grow a damn beard in this game I'll be happy. I figure I'll make a Beowulf esq character for this game, the setting sounds perfect for it.
In one of the "making of" videos on YouTube they do say they have set up the character creation so that you can put facial hair on them.
 

Imria

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Jan 26, 2011
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Omegie said:
Dragon shouts... much as they interest me, I have one question.

At what point in Tamriel's history were there dragons?

There is a book in one of the games (Morrowind?) in which the Imperial City is described as having dragons circling around White Gold Tower. Thus, some Elder Scrolls fans were upset when Oblivion came out and there were no dragons. I remember some complaints about that on Bethesda's forums for Oblivion.


And sorry for the double post, but there doesn't seem to be a way to merge the two.
 

Upbeat Zombie

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Jun 29, 2010
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I hope they add any kind of targeting with enemy's, because it got pretty annoying in fights with allies when I would accidentally hit them because they ran in front of my attacks, so then they would attack me. That happened to me a lot in the later fights with many allies.
 

Mr. Doe

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Aug 15, 2009
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Blocking should not = parrying. Otherwise the changes sound great, hope they fix the horrible 3rd person camera and the way that you feel like your just gliding around rather than running too. Also multiplayer would be nice, like REALLY nice.
 

Darkhill

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May 17, 2008
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Maybe they could cut down on the repedeive chopping by indroducing those cut-anything knives from the infomercials. Order by credit card and they'll throw in the cutting board/shield. All in one for the busy adventurer, kill the goblins then prepare dinner.
 

DPunch4

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May 6, 2009
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Ivan Dobsky said:
BeastofShadow said:
Ivan Dobsky said:
>85 different spells in 5 schools
>in 5 schools
>5
Why, Bethesda?! WHY?!
Eh.. whatever your answer is, i blame consoles.
Are you complaining about the reduction of options or are you a member of the 0.000000000000001% of people who actually found a use for mysticism?

OT: Sounds great. Loved Oblivion and this has actually over taken ME3 as the day one buy for me for this year
What are you talking about? Mysticism wasn't useful? That's some crazy talk. Also, i find cutting options, in general, being bad too. I miss Morrowind and levitation, and i will miss all the spells Bethesda will cut off.
Sorry if this has already been said (not reading whole thread) But the spells from mysticism were just transferred to the other schools.