HMDaedra.txt
ApoBendingBridge01.txt
ApoBendingHallway01.txt
ApoExtendingHallway01.txt
ApoParArchGates01.txt
ApoStacksRising01.txt
ApoSconces01.txt
ApoScryeTrigger01.txt
ApoPlatBStairAnim01.txt
ApoForbiddenBook01.txt
ApoForbiddenBook02.txt
ApoExtTowerBaseDias01.txt
DLC2ApocryphaBookWarp01.txt
ApoTentacleTrap01.txt
Animations\DLC02\IdleDLC02TentacleWordBurnEnd.HKX
Animations\DLC02\IdleDLC02TentacleWordBurnLoop.HKX
Animations\DLC02\IdleDLC02TentacleWordBurnStart.HKX
Animations\DLC02\IdleDLC2TentacleWarpBook.HKX
Hahahaha, wow...I think you're actually serious. Your given definition does not in anyway apply. There is no BUG, GLITCH, or VULNERABILITY being used to cause anything. Its simply using a combination of abilities that that game gives you complete access to using.SajuukKhar said:High Elf: You are aware of what an exploit is right?
"An exploit is a piece of software, a chunk of data, or sequence of commands that takes advantage of a bug, glitch or vulnerability in order to cause unintended or unanticipated behavior to occur on computer software, hardware, or something electronic."
Using enchanting to get a nearly 100 cost reduction by spamming potions to increase you skills beyond 100, would count as an exploit because you weren't supposed to do it, without doing that, you wont be able to reach even close to 100, and skills will still cost tons of magicka.
Or you could just ignore them, since most of them provide till to no use, and if you do find yourself in a situation where you might want to use them, you have to scroll through your horrible menu system to find them.Argonian: Racial abilities are NOT supposed to be used all the time, they are supposed to be things you use during emergencies, or against boss monsters. You can count on the skill, so long as it is used in the way it was designed. they are not meant to be these "use against everything at every moment I want" skills.
Wood Elf: Well good for you? not everyone played a wood elf thief who sneak attacks things. so, its still perfectly viable. It also works on bears, and sabre cats, and almost all other animals, the wolf was an example, and getting swarmed by like 4 bears does get annoying, turning one of them on the other 3 gives you a distraction so you can run away from the fight if you don't want to deal with it.
Well, probably because you don't seem to understand how the ability works. The wording is: Absorb 50% of the magicka from hostile spells for 60 seconds, once per day. Hostile spells are attack spells. In order to absorb an attack spell you must be hit by it. And you don't absorb the damage, you absorb 50% of the magicka COST for of the spell. So it works similar to the High Elf magicka regen, except about 1000x worse. Maybe you should know how your game functions?Breton: how the fuck does an ability that "lets you absorb 50% of all magicka" work without being hit? Your not making ANY sense on your argument. That's like saying an ability that lets you negate 50% of all melee damage that hits you is poorly designed because it requires you to be hit, and that's a useful as hell power.
I don't see how wanting to use an ability and not being able to do so IS fun.Dark Elves: I don't see how waiting to use an ability that's only designed to be used in emergency situations isn't fun?
Imperial: You don't need many things in most RPgs, I spend gold on houses, and magical weapons for my collection, and materials so I can smith my own armor, and the materials for Hearthfires homes can cost a pretty penny. why do you need the passive? so you don't have to waste money, or magicka, buying and using a spell?
So not being able to effectively use Khajitt claws without being REQUIRED to use Heavy Armor (or at least, wasting perks in it) is totally cool with you. Alrighty. This RPG is getting more and more OPEN all the time I see.Khajiit: Actually Khajjit have their own heavily armed warriors, the whole "Khajiit are thieves" thing is a stereotype, and like all stereotypes it is wrong. The fact that you belive it shows how little you know. In fact there are SEVERAL heavy armor wearing Kahjiit bodyguards guarding the Khajiit caravans.
Yeah, how DARE people use the skills and abilities in the game, completely within the rules of the game world to become more powerful?! Thats NOT exploiting, if you don't like it, call it what it is...bad game design. Cause thats the only explanation that holds any weight.Furthermore, most of the unbalance in Elder Scrolls games comes from exploits, people spamming enchanting to raise their alchemy to raise their enchanting to raise their alchemy so they can make uber potions that raise all their skills, is exploiting.
The game is only as unbalanced as you make it, if you just play the game like a normal person, it isn't that unbalanced.
Yes, there are many things contradictory about your statements, you're double standards all over the place. You're clearly glad no matter what they did the game. Remove all choices from nearly all quests? WOOHOO! Pointless racial abilities? GIMME GIMME!! Forced Self Imposing custom rulesets in order for the world to make sense, within itself?! CAN'T GET ENOUGH!!There is nothing contradictory about my statements.Zenn3k said:So in THIS case you need a limiting factor on your gameplay.
But when it comes to EVERYTHING else...you want no rules so you can self impose your RP on the game?
Make up your mind.
There are some things, so overpowered, that they do need a restriction on them.
Which is why they removed spell making, and I am glad they did.
Nor is Skyrim that far from Morrowind, and Skyrim hasn't changed at all(assuming the volcanic tundra was always there) And Solstheim is further away from Morrowind than Skyrim, that's for sure.SajuukKhar said:Read again, I said it COULD be a different place. Could =/= certain.Jynthor said:But that's speculation while you stated it as a fact in your previous post.
Red Mountin royally screwed Mororwind, causing the sky to become blacked out, killing almost all plant life, causing dust storms even worse then one tones Morrowind already had before, it rained dust and ash for a long time, water became scarce, or more so then it already was on Vvardenfell.
The island of Soltheniem isn't that far away from Vvardenfell, it very easily could have been effected.
The greatest part of RPing, is knowing how much I am killing the game for everyone else.GiantRaven said:Those damn role-players, ruining it for everyone!
WA HA HA HA HA!!!!
jk.
-Using Necromage while being a Vampire is an exploit, Necromage was not intended to work with Vampires, and indeed, the unofficial Skyrim patch fixes it.Zenn3k said:snip
Jynthor said:Nor is Skyrim that far from Morrowind, and Skyrim hasn't changed at all(assuming the volcanic tundra was always there) And Solstheim is further away from Morrowind than Skyrim, that's for sure.
Edit:
Apocrypha, now we're getting somewhere. I can only hope Bethesda won't mess it up.
Objection! Where would I keep all the decapitated heads I've collected if not my house?Zenn3k said:...you can spend 10,000 gold on a house you won't use.
If recall correctly things like Bitter Drink and healing powder healed for about the same amount as a stimpack in Hardcore mode. And I think things like Brahmin Steaks and Desert Salads healed for more over there time then A stimpack. To say it wasn't viable to use food as a healing item in Fallout NV is just wrong. In fact I just checked and A Brahmin Steak heals for the exact same amount as a stimpack, over more time yes but to say say it wasn't viable would be like I said wrong.SajuukKhar said:Most food items only had a very menial health increase in New vegasSoviet Heavy said:Hmmm. I hope they add more recipes then. One of my favorite things about Honest Hearts in New Vegas was how useful cooking and survival became. The benefits they offered to your special or to your health regen and damage were awesome substitutes for stimpacks.
stuff like
+2 Hit Points per second for 18s
+2 Hit Points per second for 10s
food really wasn't a good substitute for stimpacks
Which is about the same amount of health most food items in Skyrim give.
I was talking about Morrowind not Vvardenfell, anyway Solstheim is about as far from red mountain as Skyrim, although Skyrim is a bit closer to Vivec which is where Baar Dau crashed. But I'm not sure how much of an impact that had, pretty sure Red Mountain did all the real damage.SajuukKhar said:snip
The difference is, as you pointed out, Brahmin steaks heal over time.Eddie the head said:If recall correctly things like Bitter Drink and healing powder healed for about the same amount as a stimpack in Hardcore mode. And I think things like Brahmin Steaks and Desert Salads healed for more over there time then A stimpack. To say it wasn't viable to use food as a healing item in Fallout NV is just wrong. In fact I just checked and A Brahmin Steak heals for the exact same amount as a stimpack, over more time yes but to say say it wasn't viable would be like I said wrong.
So use a Desert Salad or caravan lunch or Buffout or Sierra Madre Martini. There are a lot of ways to recover quickly without the use of a Stempack. There are a lot of "oh, shit" things in the survival skill. Because you don't want to use them don't' mean they are not there. If you don't want to use it fine but say you can't or that it's useless is just wrong. It's far more useful then it was in Skyrim and to say otherwise is ludicrous. Also Sleep dons't help in Hardcore mode.SajuukKhar said:The difference is Brahmin steaks heal over time.
+2 hit points a second over 15 seconds is pointless in the middle of battle where you lose more then that a hit, especially when fighting multiple enemies.
Food in New Vegas was only helpful outside of battle, and even then, I could just sleep, or use stimpacks, or just get the HP regen implant.
Not that +hp food in Skyrim is any better, its jut all worthless.
I don't really give two f**** about hardcore mode personally.Eddie the head said:So use a Desert Salad or caravan lunch or Buffout or Sierra Madre Martini. There are a lot of ways to recover quickly without the use of a Stempack. There are a lot of "oh, shit" things in the survival skill. Because you don't want to use them don't' mean they are not there. If you don't want to use it fine but say you can't or that it's useless is just wrong. It's far more useful then it was in Skyrim and to say otherwise is ludicrous. Also Sleep dons't help in Hardcore mode.
The terrain issue can be solved via a separate Skybox.BathorysGraveland said:Dragon mounts? Wow, sounds fucking horrible. The obvious problem, is the distant terrain in Elder Scrolls games is some of ugliest looking shit ever, so whenever you get high up, you're going to see horrendous terrain. No thanks.
And then there are the dragons, fearsome beasts that are meant to be our greatest enemy. Proud, arrogant creatures of power. We're meant to fear them, not ride on their backs like companions. Uggh, just sounds bad man.
Because the Dragons wish to prove themselves to their father Aka, and defeating his avatar would do that.BathorysGraveland said:If all that is true, then why do they even bother to fight you? Sure, there would be the brave few who would fight to the death with courage, but the majority? Why not surrender if they have no hope? All that just makes the dragon seem like a minor enemy to you, not some proud warrior-race to fear, just something extra to kill.
So I just played though the game using a Riot Shotgun and the Courier Duster. Neither of those would be the best in the game overall. The Encave power armor is the best in the game and Ysc/1 something whatever is one of the best guns in the game. That gun is grate for killing Deathclaws, but I went through and I use light armor and a riot shot gun(and yeah I know armor doesn't matter for Deathclaws) was it as good as using a sniper rife and keeping back so they have to run far? No no it wasn't. But it was a good substitute.SajuukKhar said:I don't really give two flying shits about hardcore mode personally.
-Desert Salads are difficult to make due to the rarity of pinyon nuts.
-Caravan lunches require scavenging themselves, and heal for, at max, +9 hp/sec.
It is far cheaper, far less time consuming, and provides far faster healing, to just use stimpacks. Food items are literally outclassed in every single way by stimpacks.
It has nothing to do with me not wanting to use them, I really DO want to use them, the simple fact of the matter is though, they aren't worth it compared to stimpacks. They are not a viable alternative of equal healing power.
Buffout, and Sierra Madre Martinis, only gives you additional HP, it does not regn you current HP, and thus they are not viable alternate healing methods.
I don't deny food can heal as much as as stimpacks over time.Eddie the head said:snip
To bad math doesn't have anything to do with this. Again substitute: "a person or thing that takes the place or function of another" in no definition of that word or usage dose it stat it's better or just as good. Whale blubber can be used as a substitute for oil, is it just as good as oil? No it's much harder to find. Electricity can be used as a heat source a substitute for that would be gas. Show me 100 reports that show that gas saves you money, doesn't mean electricity is any less of a substitute. Food heals you, stempacks heal you. They both serve the same function, one can be a substitute for another. And that's exactly what you said it wasn't.SajuukKhar said:I don't deny food can heal as much as as stimpacks over time.Eddie the head said:snip
But, it is 100% mathematically provable, that food is not as effective as stimpacks when comparing their heal/time ratios.
1 stimpack = 30HP in 0 seconds
1 food item = 45 hp over 15 seconds
10 stimpacks = 300HP in 0 seconds
10 food items = 450 hp over 150 seconds
30HP in 0 seconds > 45 hp over 15 seconds
300HP in 0 seconds > 450 hp over 150 seconds
Instant healing > Healing over time
Stimpacks > food items
Over time means nothing when you can can get the same thing INSTANTLY.
You are wrong, and it is provable by basic math.
Food doesn't take the place, or fiction, of stimpacks.Eddie the head said:To bad math doesn't have anything to do with this. Again substitute: "a person or thing that takes the place or function of another" in no definition of that word or usage dose it stat it's better or just as good. Whale blubber can be used as a substitute for oil, is it just as good as oil? No it's much harder to find. Electricity can be used as a heat source a substitute for that would be gas. Show me 100 reports that show that gas saves you money, doesn't mean electricity is any less of a substitute. Food heals you, stempacks heal you. They both serve the same function, one can be a substitute for another. And that's exactly what you said it wasn't.