I don't expect AC/DC to be Beethoven's fifth and I don't expect God of War to be Ico. It works as what it is, not as an intellectual piece.Furrama said:Nothing gets better unless it is held to higher standards. That was his and my point. Video gaming doesn't have to be a pointless time waister.ENKC said:Are you asking too much of a video game? Yes. Yes you are. This article was overthinking taken to an absurd, Ted Mosby-esque level. God of War is all about the extreme excess of killing everything in Greek mythology, in one case with a bridge. I just don't feel it's a game that was meant to stand up to analysis as a literary work, nor should it be judged by those standards.
QTF. I love this series so much.Nightfalke said:Amazing episode guys. Keep it up.
I agree with this but I also feel that Kratos was meant to kill Zeus. When Pandora told Kratos about hope she was referring to the weapon inside of him. With hope he broke back into superthisisspartakratoskickass-mode and pwned Zeus. I'm surprised you guys didn't touch on the fact that he killed himself to allow hope to restore the world. It is a story of redemption and Kratos was remorseful after seeking his vengeance.Meemaimoh said:I love you guys for championing what videogame storytelling has the potential to be. I'm passionately optimistic about the medium and honestly believe that it will one day be the best way to experience stories of every kind. It's videos like these that help that happen.
TL;DR version: Massive Cathartic Potential.Mr Companion said:By the end of god of war 3 I actually loved how pointlessly brutal Kratos is. As somebody who had played neither of the previous games but merely understands the story fully I found the utter lack of remorse or message quite refreshing. Pretty much every main character in any other story I have ever heard has at least been endowed with some redeeming feature, but to play as an utter psycho who has only one very hard to achieve desire, who simply rips and tears through all obstructions to a meaningless end. Well thats just a laugh and a half. One of my favourite lines is near the start when Athena says "The war between the titans and the gods rages on, and the people suffer greatly" and Kratos responds "LET THEM SUFFER, the death of Zeus is all that matters". I just cant stop finding that hilarious every time I play through the game.
Can you imagine writing this? Its like by this third instalment the new lead designer realised his predecessor has pretty much created a situation where they could never go back to a sensible character arc or non-phycho motivations. So they just let it slide and made as much crazy violent smashing as possible.
The beauty of a standard is that anything that fits its prerequisites can indeed be judged by it.ENKC said:I just don't feel it's a game that was meant to stand up to analysis as a
literary work, nor should it be judged by those standards.
Then they should have gone the way of Serious Sam (which I like very much), where the seriousness applies strictly to the title, instead of going out of its way to tell a story with so many glaring holes in character development.ENKC said:I don't expect AC/DC to be Beethoven's fifth and I don't expect God of War to
be Ico. It works as what it is, not as an intellectual piece.
Ditto. Yours is my favorite series, you guys.Meemaimoh said:I love you guys for championing what videogame storytelling has the potential to be. I'm passionately optimistic about the medium and honestly believe that it will one day be the best way to experience stories of every kind. It's videos like these that help that happen.
A culinary analysis of apples differs from a culinary analysis of oranges. One may as well analyse the fashion of the Cleveland Cavaliers in the same breath as the catwalks of Paris, since under the beauty of standards they both wear designer clothing.Ericb said:The beauty of a standard is that anything that fits its prerequisites can indeed be judged by it.ENKC said:I just don't feel it's a game that was meant to stand up to analysis as a
literary work, nor should it be judged by those standards.
As a plot-driven and cutscene-extraordinaire game, the God of War series can and should be judged by literary standards as opposed to, say, culinary ones.
The fact that it doesn't really stand very high while judged as such does not excuse it from analysis.
Actually, it is. When I'm writing my book, I hate it when I need to look for the small little details people are inevitably going to cry about. Can't people just enjoy something for what it is anymore? You don't need to overanalyze EVERYTHING you see in life.Swifteye said:So you agree that ignorance is bliss then?Ridgemo said:Something weird has happened this week, i just don't agree with any video posted on this site. Very strange.
First with Yahtzee slaging off a game i doubt he really played much by the sounds of it, and now this. But then, that might be because i love the God of War series for it's brutal violence and graphics. Call me shallow, but i did enjoy the story.
Maybe i can because i don't feel the need to over-analyse stuff. I played the game, and saw Kratos just go ape and destroy the world. But i rolled with it and very much enjoyed it.
The day i start to analyse everything to the point i can't enjoy anything is the day i'll throw myself off a cliff.