tippy2k2 said:
See, I have to disagree about the report system being more effective, because it would
turn the mute button into a report button . Rather than having to go to the person's profile and a few menus to report them, which is both a hassle, and a waste on the resources needed to sort through the real reports from the fake ones, it would implement a system that wouldn't need anything other than someone clicking the mute button. It's something people do anyway, and since its based on averages, it would get rid of the need for people to go through them. Plus, it prevents bannings based on trash-talking, which I've always felt was a little too harsh, what with it preventing people from playing games online. Just taking away the thing they abused seems to make more sense to me.
Again, they painted the earned communications as a red button, only to be used if all other options have been exhausted, and it does pretty much what you described. If you lose an account to verbal harassment, you have to start over from scratch. I'm not really seeing a difference between that and what you just described.
EDIT: Also, I'm guessing that the lack of party chat on those few games are a design choice, like how dark souls prevents you from chatting while playing online.