"Name me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any."Loonerinoes said:Hilariously on-point as ever. I think I'm genuinely starting to like Extra Punctuation moreso than Zero Punctuation.
Another example I come across I think is Mass Effect 1 and Mass Effect 2. Now...though it doesn't quite fit what you describe here as a pre-requisite for a good sequel, I remember always running across comments like "Oh, but the RPG elements and the equipment bollocking around is what MAKES it a *proper* RPG" and "Yeh, but the music was shittier in ME2 whereas ME1 was that old-skool 80s stuff I like to regurgitate all the time."
And unsurprisingly regardless of these vocal fans, Mass Effect 2 was even MORESO liked than Mass Effect 1, not just in terms of sold units but also by critical acclaim. Because guess what...RPG mechanics dissapearing doesn't have to be as sad as you oldschool numpties make it out to be. And this is me speaking as a big-ass fan of the uncompromising nature of killing off your characters in games like Baldur's Gate 1! Also, if you genuinely think min/maxing stats is what people in general find enjoyable about RPGs...you are wrong. You're just one of *those* people and while it might be going opposite of your own personal fetish, a lot of people also disagree with you.
Finally, the music was utterly ace. Oh, it might not have been quite the 'classic type' from the 80s you claim you love so much. But what it *was* was reminiscent of all the electronic music coming out in videogames during the 90s, some of which I still have very fond memories of. And you know what? A lot of us love those things to death even MORE than the 80s shtick.
Meh. Already wrote way too much here as it is. Probably going to have a ton of comments 'proving me wrong' and getting into it all again. That said, keep on writing by all means! For the past few months or so I can't recall a time when I clicked Extra Punctuation and found myself dissapointed or worse 'sorta half-way pleased'. It always provoked me and that is good.
Yes he did. Now I won't be playing through the co-op campaign wondering if there's a sinister twist or not, he wrecked that for me.Agayek said:It's okay though, he didn't actually spoil anything. You can still save science worry free.BonsaiK said:Yeah go on Yathzee, ruin the co-op story before I've even gotten a chance to play it, you asshole. Grrrr.
Agree with the central point though.
Perhaps it's my own bias... When I played Half Life 2, I had to remind myself that it was a sequel, cause it just didn't feel like one. To each his own I suppose.Dr Spaceman said:I feel like there was an opening at the end of Half-Life for a sequel, one that seems fairly clearly referenced at the beginning of Half-Life 2. (You know, G-Man whisking Gordon away for further adventures at the end of Half-Life). I'd agree it's way more tenuous than the connection in most sequels though.Worr Monger said:Personally, I think it's safe to assume Yahtzee himself would say Half Life 2 is better than the first...Name me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any.
I would completely disagree, but that's just me. I'm just hear to point out the contradiction.